元卡牌之背包传说 Meta Card Backpack Legend — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| V2.2.0.1 New UI Version | 2026-07-13 | This update comprehensively addresses the widely reported issue of the UI being too simplistic.We have specially hired a professional UI designer to create a complete new set of designs. Your honest feedback is welcome! |
| V2.0.0.9 Major Update | 2026-05-13 | 【New Artifact】Added artifact: Center Point's Gold – On the next revival, double the Gold you have at the time of revival.【Control Optimization】After the Taoist uses Illusion Step, allies will only follow after continuously moving for 5 seconds. If continuous movement is interrupted, the timer resets.【Balance Adjustment】Starting Gold increases with difficulty; higher difficulty means more starting Gold.【Interaction Optimization】To cancel a card, simply drag the card to the target area.【Artifact Adjustment】Artifact: Seed of Life – Effect changed from "+2 revival chances" to "Maximum revivals becomes 6."【Bug Fix】Fixed a bug where friendly summon |
| V2.0.0.1 Full Version Update | 2026-04-30 | After a month and a half of continuous updates, the game has finally reached a relatively complete state, and we are marking this milestone with version 2.0. For those of you on the fence, now is a great time to jump in. If you encounter any bugs during your experience, feel free to @me anytime in the community group.【Stage Clear Reward】Gold removed from stage clear rewards; only 3 artifacts remain.【Shop Optimization】Shop inventory adjusted from 5 cards + 3 artifacts to 3 cards + 5 artifacts.【Function Optimization】The Healing Heart in the shop will reappear after refreshing the shop.【New Feature】Initial difficulty selection: 3 new difficulty |
| V1.1.0.3 First Major Update After Release | 2026-04-21 | \ Added challenge count for stages, default is 1. After revival, challenge count of the previous stage +1.\ Added info box for Current Active Character on Artifacts.\ Added Max Wound Stacks stat. When Wound triggers, Wound damage cannot exceed the stack limit.\ Projectile-2 mechanic changed from double split count to Projectile Collision Count +5.\ Star Staff added position restriction: This Artifact can only be placed in the first column and last column.\ Double Scroll added placement restriction: This Artifact can only be placed in the first row and last row.\ Brawler Talisman added placement restriction: This Artifact can only be placed in |
| V1.0.3.5 Major Update | 2026-04-15 | \ Optimized the drag-and-drop feel for placing Artifacts, now with adaptive placement within one grid range.\ Added challenge attempt limits for stages. Challenge attempts are related to difficulty: higher difficulty means fewer challenge attempts.\ Added Artifact Bond Bar reset function. The Artifact Bond Bar resets 2 seconds after the mouse moves out.\ Optimized the post-battle standby scene.\ Added a quantity limit for Golem's split. Golems will not split if there are more than 50 Golems on the field.\ Fixed camera incorrect rotation and displacement caused by the Taoist.\ Fixed blank icons appearing in the status bar.\ Fixed an issue wher |
| V1.0.2.5 Major Update | 2026-04-10 | \ To prevent auto-triggering hand cards from exhausting all mana and making it impossible to use equipment cards immediately, the Pre-Use Card function is added. Drag non-targeted cards to the Pre-Use Card area; auto-triggering cards in hand will stop working until sufficient mana is available, then the Pre-Use Card will be used automatically.\ Optimized projectile collision logic for smoother collision damage calculation.\ Increased cooldown of Artifact Sky-Shaking Bow from 3s to 8s.\ Changed Artifact Flame Ring trigger from 2 normal damage instances to 6.\ Changed Artifact Ice Shatter trigger from losing 1 Magic Shield stack to 2 stacks.\ R |
| V1.0.2.1 Major Update | 2026-04-03 | \ After the BOSS appears, no additional mobs will spawn unless summoned by the BOSS;\ Skeleton Summoner: Changed from summoning 1 skeleton every 10s to summoning 5 skeletons every 2s;\ Golem's split condition increased from taking 10 damage instances to 20 damage instances;\ Medusa's skill changed: Upon taking 6 damage instances, summon a wave of monsters and grant all allied units 1 Magic Shield;\ Goblin Warrior's skill changed: Every 10 attacks, clone a copy of itself to join battle;\ Star Staff gains 3s cooldown;\ Mage equipment's Number of Projectiles reduced from 2 to 1;\ Warrior's Flash auto-trigger time set to 10s and prioritizes attac |
| V1.0.1.5 Minor Update | 2026-03-28 | \ Added skill range indicator for non-targeted skills;\ Slightly reduced BOSS HP;\ Unified visual display for stage difficulty, and added stage difficulty display at the center of the stage selection screen;\ Added effect to Warrior's attack card "Flash": Prioritize attacking BOSS;\ Goblin trait adjusted to: When dealing damage, reduce target's Armor by 5 and reduce Wind damage taken by the target by 50%;\ Completed missing translations and fixed incorrect translations;\ Updated loading screen text; |
| V1.0.1.1 Major Update | 2026-03-25 | 【New Feature】Added a new Frame Rate Cap option in Settings, allowing players to adjust the frame rate cap freely.【Text Optimization】Unified all terms related to Energy into "Energy"; there will no longer be class-specific terms such as "Mana" in Energy-related descriptions.【Control Optimization】The Synergy display in the Artifact Bag can now be scrolled downward to view all Synergy effects.【Bug Fix】Fixed a bug where the Artifact "Toxic Blood" was not taking effect.【Bug Fix】Fixed a bug where, after a battle, when selecting loot, clicking on cards or the Artifact Bag and then returning prevented loot selection.【Balance Adjustment】The Mage's Att |
| V1.0.0.6 Major Update | 2026-03-21 | The long-standing bug where the shop deducted money but didn't give the item has finally been fixed. The reproduction method was provided by a Bilibili content creator. The community is truly amazing! Thank you all for your support!Additionally, due to overwhelming player demand, you can now purchase the "Healing Heart" in the shop to restore HP.【New Feature】Added "Healing Heart" item to the shop. Restores HP equal to 10% of Max HP to all units. Can be purchased once per battle.【Bug Fix】Fixed the bug where purchasing items in the shop deducted gold but didn't grant the item.【Bug Fix】Fixed the bug where purchasing the "Healing Heart" didn't de |
| V1.0.0.4 Minor Update | 2026-03-20 | 【New Feature】Added “Healing Heart” item to the shop. Restores HP equal to 10% of Max HP to all units. Can be purchased once per battle.【Art Optimization】Reduced the transparency of elemental damage icons.【Audio Optimization】Added sound effects for selecting characters, loot, and shop interactions.【UI/UX Optimization】When there are unequipped artifacts in the backpack, the backpack will now automatically open only after closing the shop.【Performance Optimization】Improved stuttering issues. |
| Meta Card Backpack Legend Official Version is Now Available | 2026-03-20 | The long-awaited world's first Roguelike card + backpack + survivor-like game is now live on Steam.Launch discount of 25% off, thank you all for your support! |
| Primordial Card: Backpack Legend Next Fest Live Stream 2 | 2026-03-01 | The third installment of the Primordial Card series, "Primordial Card: Backpack Legend," is a backpack management Roguelike card game!Pre-Battle: Combine and customize your build through artifact backpack management.In-Battle: Drag and drop cards to unleash skills on key enemies at the right moment.Post-Battle: Choose your loot and purchase artifacts and cards in the shop.True Dual Characters, Independent Hands, Dual-Line Operation on One Screen – No Switching.Character synergy emerges, achieving 1+1>2.Gale Slash + Black Hole = TornadoIce Arrow + Tornado = BlizzardFireball + Ice Arrow = LavaTornado + Lightning = Lightning TornadoLightning Tor |
| Primordial Card: Backpack Legend Next Fest Live Stream | 2026-02-28 | The third installment of the Primordial Card series, "Primordial Card: Backpack Legend," is a backpack management Roguelike card game!Pre-Battle: Combine and customize your build through artifact backpack management.In-Battle: Drag and drop cards to unleash skills on key enemies at the right moment.Post-Battle: Choose your loot and purchase artifacts and cards in the shop.True Dual Characters, Independent Hands, Dual-Line Operation on One Screen – No Switching.Character synergy emerges, achieving 1+1>2.Gale Slash + Black Hole = TornadoIce Arrow + Tornado = BlizzardFireball + Ice Arrow = LavaTornado + Lightning = Lightning TornadoLightning Tor |
| Next Fest V0.80 Version Update 20260228 | 2026-02-28 | 【New Card】Sorceress gains a new Equipment Card: Gain 1 Mana when performing a normal attack;【New Feature】Steam achievements feature implemented;【New Feature】Developer list implemented;【Balance Adjustment】BOSS Stone Golem gains affix: Lightning Damage Received - 50%;【Bug Fix】Fixed a bug where items were not obtained correctly when purchasing in the shop;【Bug Fix】Fixed a bug where resolution settings were not saved;【Bug Fix】Fixed a UI bug that remained when clearing a stage while dragging a card;【Art Optimization】Optimized the effects of the Warrior's Attack Card, Sword Energy Slash;【Control Optimization】Added real-time cancellation status prom |
| Next Fest Patch Update 20260226 | 2026-02-25 | 【New Feature】Inventory slot limit now adjusts based on difficulty. Higher difficulty means fewer slots;【Balance Adjustment】Adjusted values for Difficulty 9~10;【Bug Fix】Fixed initialization errors with UI and camera;【Bug Fix】Fixed a bug where summons continuously stacked buffs after equipping Rough Artifacts;【Bug Fix】Fixed a bug where starting artifacts in the newbie storyline were not taking effect;【Bug Fix】Fixed a bug where summon artifacts would drop repeatedly; |
| Next Fest Version Update | 2026-02-24 | Fixed a display bug with Artifact Synergy;Fixed a bug with the Taoist class icon;Fixed a bug where having both characters as Taoists caused abnormal Energy gain per second;Fixed a description bug with Energy;Fixed a bug where the Artifact Feather Blade was not taking effect;Performance optimization; |