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Sub-Verge — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Sub-Verge in Steam's Ocean Fest!2026-05-18Sub-Verge is taking part in Steam's Ocean Fest, which just went live today. To celebrate, we've boshed 50% off the game - it's deepest discount to date - welcoming new players to the dark waters in search of connection and truth. See you in the depths...
KUU nominated for IndieCade 2025 in Visual Design2025-12-19Some excellent news today! KUU has been chosen as an IndieCade 2025 selection and nominated for their Visual Design Award. There are some great looking games in this year’s line up, and it’s an honor to be included. Thank you IndieCade! https://clan.fastly.steamstatic.com/images/45367533/16c5fe693432949bccac90e55ffcc61b718990ed.png
New free game: BACKPACKWARD2025-09-16We have a new sad story for you. You’ve lost your stupid job at the Jack of All Fruits smoothie bar. Your friends and family have had it with your anger management issues. Your only hope is that your backpack appears to be a portal to medieval times. Play BACKPACKWARD for free as part of the 31st Annual IFComp. There's lots of great interactive fiction this year, and you can cast your vote if you play at least 5. See if you can make life rule again: https://ifcomp.org/ballot#entry-3192 https://clan.fastly.steamstatic.com/images/45367533/2e563afd74cd2ea3ade56ec32987b6e752fd11de.jpg
Performance update2025-07-29Caps frame rate at 60FPS to prevent CPU overuse
Sub-Verge is Now Available for Mac!2025-06-04Greetings! It's been a month since the release of Sub-Verge, and today we're back with a one-two combo of cool news for you (quite literally, as it goes). Firstly, the Mac version of Sub-Verge is available now. If you've been holding off and waiting for the game to arrive on your preferred OS, then now's the time to jump in. In other news, Sub-Verge - a game designed and developed by New Zealand's Interactive Tragedy - has been selected for Frosty Games Fest, as part of the wider Summer Games Fest moment. Frosty Games Fest is a "a new digital showcase featuring the coolest upcoming and recently released games made in Australia and Aotearoa Ne
Transmission #6 | Set Afloat2025-05-05Firstly, before we dive into the next Transmission, a huge THANK YOU to everybody that has picked up Sub-Verge so far and supported us with the launch. Sub-Verge is a small game, but the world and lore surrounding it is rich and deep - the game very intentionally leaves space for you to interpret and inject your own ideas and explanations into the gaps in the story. It's been hugely rewarding to see all your responses and reactions to the game so far, and we're looking forward to shining a light on other areas of this world - and the characters within it - as our Transmission series continues. Speaking of which! Be careful what you cling to.
Sub-Verge is OUT NOW!2025-05-01Hark! It's the big day! Today, the debut game from both Interactive Tragedy and Pantaloon lands on Steam, launching straight into day one of everybody's favourite narrative games festival: LudoNarraCon. We hope you enjoy the game. It's a labour of love from a team that love stories, and the way only games can deliver certain type of narrative experience. Sub-Verge is a small game, but does big things in the way it combines its story and characters with its puzzle logic. Let us know what you think! The game's story is ripe for discussion and further conversation, so join us in the Steam discussions or over on Discord to delve deeper. Some othe
Transmission #5 | A New Cast2025-04-30Name: Drint Age: 29 The sea has always been a part of me, from my years as a sub-liner captain to the depths we now call home. When the Surfacers betrayed our trust, it solidified my resolve. The Mind had a vision, a sanctuary beneath the waves, and I, alongside my brother, helped him orchestrate his escape. Our expertise ensured our community could safely settle on the seafloor, but it came at a cost – the loss of my brother. That memory is a wound that never heals. The Mind helped me put that all behind me. That’s why I became a Diver for him. He was the thing that brought life back into me. He said my duty was to carry on where my brother
Sub-Verge Now Optimised for Steam Deck!2025-04-25A brief but important note ahead of the release of Sub-Verge in SIX DAYS time (!)... While we've yet to attain the all-important 'verified on Deck' badge (Steam still needs to collect data from players and learn about the game), we've taken great efforts to ensure that Sub-Verge is fully playable with controller, and thus, on Steam Deck, too. The game suits the handheld format well, and plays nice and smoothly on Deck. If this is your preferred way of playing the game come May 1st, then go for it. See you next week for launch - if you haven't already, please wishlist the game, which helps us hugely as we go into launch. https://store.steampow
Transmission #4 | Announcing Subtle Mind2025-04-16There’s a backstory. There’s always a backstory. Alongside the news that Sub-Verge has been selected as an official title for LudoNarraCon 2025, we announced that Sub-Verge will be releasing alongside it's own prequel novella; Subtle Mind. If you've not already, you can get an exclusive excerpt from the novella from our newsletter. Today though, we descend further into that backstory, and give you a glimpse at the beginnings of The Mind... "Suddenly, the silent surface of the pool was broken. A green, gelatinous bubble surfaced, glowing from the inside. It slid towards the edge and emerged onto eight spiked crab legs, clicking on the cavern f
Sub-Verge Officially Selected for Ludonarracon 2025!2025-04-15Sometimes, you get picked for the team you really wanted to be on. That wasn’t most of my childhood. I wasn’t one for sports—especially not team sports. Things that transported me to different worlds were always more alluring: like reading and video games. When I was a kid, game guides and issues of Nintendo Power were the few places those things overlapped. But when I finally returned to video games in adulthood, on the lookout for something more literary, I quickly stumbled across LudoNarraCon—a wonderful festival of narrative games and experiments. After following the fest closely for so many years, it’s surreal and thrilling to have Sub-V
Transmission #3 | Depth of Character2025-04-10"We aren’t rebels, that’s something they don’t understand. We didn’t start the fight. We’re just ourselves. Sea people, fishermen and fisherwomen, humans drawn to the coast, as we’ve always been. To separate us from the waters, the primordial source of all life, is unnatural, wrong, an abomination. The sea isn’t some political cause. It is something we are bonded to, deep in our souls. The sea is where we live now. We can’t tell you exactly where; we can’t tell you exactly how. We have to guard our secrets carefully. The worry that they will come for us never lessens. That they will find us, and try to destroy us. Like they hunted our leader,
Transmission #2 | Below the surface2025-03-19"People never belonged by the sea. It has always been our enemy. A harsh, unforgiving, alien world. Deprived of the very things that sustain us: air and light above, solid ground beneath our feet. People drown, people die, they become lost at sea. The sea never loved us. But, until the Krake came, it had never hunted us either. To isolate our city, to create the Surface, was a massive undertaking. It required all our ingenuity, our grit, and the sacrifice of countless lives across decades. Some in the city forget these sacrifices now. But we do not. It is our duty to honor what was built by maintaining the dry floodplain that surrounds and pr
Welcome to the House of Misfits2025-03-06Hark! It is time we made some noise. The house of misfits is open. https://clan.fastly.steamstatic.com/images/44101319/919f8f8bdecbda50f3f0dad8ecc915dd4c602939.jpg Pantaloon is broadening its mission of platforming bold and bizarre games by moving into the world of original publishing, as we seek to become a home for misfits with our new game label. First order of business? We’re bringing three (!) games to market this year, and are now actively looking to sign more weird and wayward games to bring to our label of misfits. Before looking at our first titles, some context: I will submit that the world does not need another indie publisher, but
Let's interact, tragically, and in a limited way2025-03-06Ice-breakers are awkward. Hi. We’re Interactive Tragedy, Limited. We’re a computer game company, but honestly, we’d really just like to talk about our feelings. And we’ve got a lot of them today, since we’re announcing... ourselves. We come from all over the world, but most of us are in Wellington, New Zealand now. We have special connections to Finland. We’ve worked on books and comics and tv shows together. And now, we’re making games... >Sub-Verge is the first! It’s an underwater puzzle you’ve got to talk your way out of—the story is the game, so you’ve got to really understand the characters and pit them against each other to achieve your
Let's interact, tragically, and in a limited way2025-03-06Ice-breakers are awkward. Hi. We’re Interactive Tragedy, Limited. We’re a computer game company, but honestly, we’d really just like to talk about our feelings. And we’ve got a lot of them today, since we’re announcing... ourselves. We come from all over the world, but most of us are in Wellington, New Zealand now. We have special connections to Finland. We’ve worked on books and comics and tv shows together. And now, we’re making games... >Sub-Verge is the first! It’s an underwater puzzle you’ve got to talk your way out of—the story is the game, so you’ve got to really understand the characters and pit them against each other to achieve your
Transmission #1 | Introductions2025-03-06Ice-breakers are awkward. Hi. We’re Interactive Tragedy, Limited. We’re a computer game company, but honestly, we’d really just like to talk about our feelings. And we’ve got a lot of them today, since we’re announcing... ourselves. We come from all over the world, but most of us are in Wellington, New Zealand now. We have special connections to Finland. We’ve worked on books and comics and tv shows together. And now, we’re making games... Sub-Verge is the first! It’s an underwater puzzle you’ve got to talk your way out of—the story is the game, so you’ve got to really understand the characters and pit them against each other to achieve your