Frontiers Reach : Battlespace — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Things to Come | 2026-10-13 | There isn't much to show just yet. Primarily because most of what has been worked on is under the hood but here is a short breakdown of what's coming. COMPLETE STORY REWRITE A more logical and linear type story now exists that follows your captain through the opening phases of the Frontier War in the midst of Directive Anabasis. An emergency retreat and rally protocol issued under dire circumstances to consolidate forces for refit and counter attack. NEW TUTORIAL GUIDANCEFlashing buttons will now show up as you progress through the beginning stages of the story. Helping to guide you through the experience and better learn the foundational mec |
| You Have NOT Been Forgotten | 2026-04-25 | I have been working diligently on bringing the Frontiers Reach Universe to life the past few months and I have some changes going on internally. To ensure you know you have not been forgotten, I wanted to share this. |
| Update to Version 0.2.113025 - The Automation Update | 2025-11-30 | This is a fairly significant update. Some of this was already made available in the previous security update but here it all comes together. This update includes the 2nd tier of tech tree upgrades which cover automating the systems unlocked in the first tier. On top of this the systems that you will upgrade and build out in the first tier have been reworked in some ways. Where previously you would have not had access to the laser turret until much later, it is now one of the first weapons techs you will unlock alongside missiles.You can catch some of the early work on automation in this video hereOn top of this comes the new dialogue system. |
| Security Update for 0.1.083125 | 2025-10-09 | This update is being released specifically to address a security concern in the Unity Engine. The security patch has been applied and the game has been rebuilt with this security patch in place. Additionally I have some small updates. -- First pass on new dialogue system for character interactions. The older, linear one-shot dialogue system will remain to be used for various purposes like tutorial or story specific dialogue delivery. -- Tweaks to numerous lights to affect better performance across the entire experience. -- Added the new music player to the game. |
| An Open Invitation | 2025-09-26 | As some of you may already be aware, I have been working on other games. While progress on FR: Battlespace has been slow this month, this is not without cause. One the one hand I am trying to be more intentional and thoughtful with Battlespace than I was with FR1. Which was kind of chaotic and filled with mistakes. On the other hand I've been working on a tech demo for a new project that I got pretty focused on this month. This is a project that I've had in my head since 2015 and have been working my way towards realizing. This past month of September 2025 I spent an extraordinary amount of time grinding on the Frontiers Reach : Mercenaries T |
| The Tech Tree Overhaul | 2025-08-31 | Hello again! It's been a while sine the last update but I assure work on the game is still on going! This past month work was a little slow as I went through a major relocation that took the better part of a weekend to execute. That said, I am once again working on game dev!This weekends update is a massive one and I don't want to keep anyone waiting any longer than I have so we're going to jump right in.The image above is the latest and greatest of the tech tree updates. This visual overhaul is a massive change in and of itself. Additionally a large number of back end changes have been executed to make the game run more efficiently and to ef |
| Patch Update #1 for 0.1.071125 | 2025-07-18 | Minor changes this update.Added a button for deleting profiles.Made it possible to close panels by hitting the same button used to open them.Fixed a bug that could cause the comms beacons to not show up when around a planet after unlocking the upgrade.Fixed a bug that could prevent unlocking upgrades when the exact amount of spare parts was held.Fixed a bug that could cause the laser to keep firing when it wasn't supposed to.Fixed a bug that could keep a couple of upgrades being unlockable. |
| Update to Version 0.1.071125 | 2025-07-11 | Today is the first update to Frontiers Reach : Battlespace in Early Access, and it's fairly big one but not necessarily a major update.NEW PLAYER EXPERIENCEFirst and foremost is that there is an updated new player experience. This new player experience is built not only as a story intro, but also as a means of easing players into the experience even more so. This change also accompanies another. The inclusion of Scrap Parts into upgrade costs. When you first start out you're going to be docked up at an asteroid station in a scrap yard and will be reliant upon the scrapyard for your first few upgrades. To facilitate this, a couple of key chang |