It's John's House — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Hotfix v1.151 | 2026-11-03 | Hotfix v1.151Bug fixesFixed the game getting stuck when Mama found the player but left without catching them. The round now always ends properly.Fixed Mama sometimes getting stuck mid-chase or while leaving the room.Fixed Mama sometimes failing to catch a player standing on furniture or stairs.You can no longer interact with objects or use the flashlight or UV light while the map is open.You can no longer move, interact or open the pause menu during the death scene.Fixed the camera clipping through doors and furniture during the death scene.Fixed the camera jumping before the screen faded to black at the end of a round.Stepping on debris now |
| Major Update - v1.15 Update | 2026-09-18 | Major Update! It's John's House v1.15 is Here!This update brings a ton of fixes, optimizations, and fresh content to make the experience smoother and scarier than ever.PlatformNow available on macOS and Windows!Performance & FixesNumerous bug fixes and general optimizationsOptimized models for less stuttering and higher frame ratesUpdated graphics settings for better performance controlVisuals & AudioNew sound design throughoutUpdated textures and visualsNew music tracksUpdated jumpscaresContent UpdatesUpdated areasOptimized anomaliesDifficulty ChangesIt's John's House mode now has a twist: complete each room within a time limit or die - but |
| Major Update – v 1.1 | 2026-03-07 | Release Notes – v1.1This is a major update focused on controller support and core system improvements.Controller SupportController support across gameplay and UIReworked input handling for smoother navigationInteraction System RewriteComplete rewrite of the MouseOver systemNow uses Raycast-based detectionImproved precision, stability, and scalabilityReduced unnecessary checks for better performanceCore OptimizationsReduced frame dropsOptimized update loops and AI processingGeneral performance and stability improvementsPatrol AI RedesignAI now detects laundering soundsInvestigates detected sound sourcesImproved investigation and patrol behavio |
| AI Behavior Update | 2025-11-29 | Patch Notes – AI Improvements🧠 Mama AIFixed a bug where Mama could get stuck in front of cabinets and never leave.Added a cabinet safety timeout so Mama always returns to patrol after several seconds.Improved cabinet state transitions and ensured all detection flags reset correctly.Improved chasing and patrol logic for more consistent transitions.👀 Enemy SightRefined detection for hiding players and cabinet-checking behavior.Improved chance calculations based on player mistakes (spotting and checking probability).More reliable vision raycasts and better handling when Mama is already chasing.🚪 Doors & MovementImproved door-opening behavior |
| Patch Notes v1.03 – Chinese Voiceover Update | 2025-11-19 | Hi everyone,I’m happy to announce that Chinese voiceover is now available in It’s John’s House! You can now experience the full story and atmosphere in your own (Chinese) language.As with any new localization, small mistakes can happen. If you notice mispronunciations, misspellings, or any other issues, feel free to report them in the It’s John’s House community hub. I’ll try to fix everything as quickly as possible.Thank you so much for your support!Best regards, Patrik M |
| Ravenwood Manor Map is Here! | 2025-11-18 | Too many lost souls… too many victims. Dr. John Ravenwood knows… he wants to play with you. It’s boring without you. He gave you a map to give you more chances… a little help for the lost.Map is Here! You can now find the Ravenwood Manor map in the Hall. The map will help guide you, showing where you are and where you can go, along with your recent options.Here is how it looks: Thank you for your feedback, it really helps to improve and make things better!Best, Patrik M |
| Working on Chinese Voiceover for It’s John’s House | 2025-11-14 | Hi everyone,I know It's John's House relies heavily on the voice of John Ravenwood, so I’m working hard to bring you the full experience of the game with his voice coming soon in Chinese. This update is on the way, so follow us if you’re interested or want to know more. Wishing you all the best, Patrik M. |
| Major Update – v 1.0 | 2025-11-04 | Major Update – v1.0A major update has arrived for It’s John’s House! This version refines and optimizes the experience for smoother gameplay, improved visuals, and better localization.🔹 New & Updated ContentUpdated English and Hungarian dialogues – rewritten and refined for clearer tone and emotionImproved localizations – more accurate translations across the gameNew props and furniture – added details that enhance storytelling and realism🔹 Gameplay & AI ImprovementsOptimized Normal difficulty – smoother balance between tension and challengeSmarter enemy AI – improved pathfinding and reactions for more natural behaviour Polished gameplay – |
| Achivements | 2025-10-29 | Achievements Update – Visual Refresh & Testing Complete I’ve updated and tested the achievements system! All 12 achievements have been tested, including 5 hidden ones, some of which are just for fun and encourage a little exploration.Every achievement now has a fresh new graphic design. Here’s a glimpse of three of them: Whether you’re a completionist or just stumbling into secrets, these updates make unlocking achievements more rewarding and enjoyable.Time to see how many you can find… if you dare. Thanks for following along, I’m eager to keep improving the game and share more updates soon!- Patrik M. |
| Patch Notes – v0.99 | 2025-10-29 | Full Patch Notes – v0.99Visuals & Atmosphere:Added a new sepia tone effect to enhance the eerie, unsettling atmosphere throughout the game.Minor lighting and post-processing adjustments for more immersive environments.Volumetric Fog adjustments.Gameplay & Balance:Anomalies have been reworked and rebalanced to provide a smoother difficulty curve and more engaging encounters.Some interaction timings adjusted to reduce frustration and improve pacing.Bug Fixes:Fixed several minor bugs and glitches reported by players.Corrected inconsistencies with object interactions and visual feedback.Performance & Stability:General optimizations to maintain st |
| Patch Notes – 0.998 | 2025-10-20 | Full Patch Notes – v0.998Improvements & Features:Safety Unlock for Living Room Doors: Doors in the Living Room now automatically unlock after a short delay, even if a dialogue fails to play or gets stuck. This prevents potential soft-locks and ensures smoother gameplay.Bug Fixes:General bug fixes based on player reports and internal testing.Performance:Optimized textures to reduce memory usage, improving overall performance without affecting visual quality. |
| Patch Notes – 0.997.1 | 2025-10-17 | Full Patch Notes – v0.997.1🔹 New Features • Hungarian dialogues added – full voiceover for John Ravenwood; Hungarian players can now experience the story completely in their native language • New achievements – unlock extra rewards for exploring, interacting with objects, and discovering anomalies🔹 Localization & Texts • Updated dialogues – English phrases and grammar corrected, improving clarity, consistency, and making conversations easier to follow • Contract updated – text and formatting revised for clarity and consistency🔹 Gameplay & AI Improvements • Fixed anomaly bugs – anomalies now trigger correctly and behave as intended • AI imp |
| Patch Notes v0.996.9 | 2025-10-11 | v0.996.9 – Sound & Settings FixesAudio & Sound:Audio Settings volume now properly affects all audio channels in real-time.Music and effects sliders in the settings menu update immediately.Cached volume settings are correctly applied on game startup.Amplified some voice lines for better clarity.Improved and balanced several sound effects for a richer atmosphere.General / Miscellaneous Fixes:Resolved mixer reference issues between Addressables and Resources setups.Corrected minor bugs in audio handling for smoother playback across gameplay and menus.Improved internal settings handling to prevent mismatched preferences or missing sounds after re |
| Performance Improvements and Crash Fixes | 2025-10-09 | Hello everyone,I’ve been working on important updates for It’s John’s House, and I finally identified the cause of the performance and stability issues. This update includes crash fixes and optimizations to make the game run more smoothly, even on older hardware.The update will be released soon, and I appreciate your patience.Thank you for playing and supporting!- Patrik M. |
| Patch 0.996 – Stability & Performance Update | 2025-10-08 | Update v0.996 This update is focused on improving stability, performance, and fixing some critical bugs that affected gameplay flow. Thanks for all the feedback so far, this patch should make the experience smoother and more stable across different systems.Key Changes:Addressables IntegrationSections of the game are now dynamically streamed using Unity Addressables.This reduces memory overhead and improves loading times.Should prevent certain stutters when transitioning between rooms/areas.Loading & StabilityFixed issues where the game could freeze on the loading screen under certain conditions.Added proper loading screen handling when initia |
| Patch Notes - v0.955.3 | 2025-10-06 | Patch Notes v0.955.3 Bug Fixes - Fixed several collider issues that could cause the player to get stuck. - Resolved ladder exit behavior to prevent clipping or being stuck at the bottom. - Added missing localization texts and fixed several translation errors. Gameplay Adjustments - Minor optimizations to player movement and ladder mechanics; player now moves slower when moving backward. - General polish and quality-of-life improvements throughout the game. |
| Patch Notes v0.996.9 | 2025-10-05 | v0.996.9 – Sound & Settings FixesAudio & Sound:Audio Settings volume now properly affects all audio channels in real-time.Music and effects sliders in the settings menu update immediately.Cached volume settings are correctly applied on game startup.Amplified some voice lines for better clarity.Improved and balanced several sound effects for a richer atmosphere.General / Miscellaneous Fixes:Resolved mixer reference issues between Addressables and Resources setups.Corrected minor bugs in audio handling for smoother playback across gameplay and menus.Improved internal settings handling to prevent mismatched preferences or missing sounds after re |
| Patch Notes (v0.995) | 2025-10-05 | It’s John’s House - Patch Notes (v0.995) Fixes: - Fixed font rendering issues - all in-game text now displays correctly, including Chinese and other non-Latin characters. - Brightness slider now works reliably for all players. Improvements: - Added a toggle for fog in settings. - Improved stability for lower-end hardware. |
| It’s About Time… Game Release Soon! | 2025-10-01 | |
| v0.996.6 – Update! | 2025-09-27 | Update 0.996.6 – Patch NotesGameplay ChangesDifficulty progression update: Players must now complete Normal mode to unlock It's John's House difficulty.Hidden achievements added: Discover secrets and earn extra rewards by completing certain challenges.Key item markers: Small visual indicators have been added above important items to make them easier to locate without breaking immersion.Lighting improvements: Extra lights added in multiple rooms to enhance atmosphere and clarity, especially in darker areas.Bug Fixes & StabilityMajor loading crash resolved: The previous crash occurring at the loading screen has been fixed.Dialog and radio fixes |
| New Trailer Released! | 2025-09-21 | Hello everyone!I’m excited to share that the gameplay trailer for It’s John’s House is finally ready! 🥳 There’s been a lot of work and long nights behind it, and I hope you’ll enjoy what you see.Don’t forget to add the game to your wishlist (It’s coming soon 😉😉) if you haven’t already – it really helps a lot! 🙏Thank you for your support,- Patrik M. |
| v0.915 – Major Update! New Features, Dialogs, Improvements | 2025-09-17 | A major update has arrived for It’s John’s House! Explore new anomalies, finalized voice-over, save points, and a swaying flashlight that heightens tension. Darker, more twisted dialogues and smarter AI make every encounter unpredictable. Updated rooms, hidden view points, and improved visuals bring the house’s horrors to life like never before.Full Patch Notes – v0.915🔹 New FeaturesVoice-over finalized – full narration now fully implementedSave points – restart from the last room after death, making exploration less punishingSwaying flashlight – adds more atmosphere (can be disabled in Settings)View points – new locations where the player c |
| New Feature Spotlight — UV Light Detection | 2025-08-22 | New Features are Coming! Hi everyone,I’m excited to share a new gameplay feature that’s now part of It’s John’s House: UV light detection!Using a UV lamp, players can reveal hidden anomalies that aren’t visible under normal lighting. This adds a fresh layer of mystery and exploration to the game’s eerie atmosphere.Thanks for following along, I’m eager to keep improving the game and share more updates soon!- Patrik M. |
| The Torchlight Now Reacts to Your Surroundings | 2025-08-06 | Smarter Torchlight Coming!🔦 Hi everyone,Just a quick update from John’s HouseI’ve improved the behaviour of the player's torchlight. It now reacts more naturally to the environment, especially in tight spaces. If you press too close to a wall, the light will dim downTorchlight Improvements:Light intensity smoothly lowers when near walls or objectsDynamic adjustment to feel more grounded (and unsettling)Better compatibility with lower frame ratesHere’s a gif showing the new system in action.Light intensity:Light motion:Thanks for following along — I’m eager to keep improving the game and share more updates soon!— Patrik M. |
| New Scenes and Fresh Screenshots | 2025-08-03 | Hi everyone,Here’s a quick look at some changes and improvements since the demo! I’ve been working hard to enhance the atmosphere, add new details, and polish the gameplay experience.Take a look at these new images from the current build: Thanks so much for following along! More updates are coming soon.— Patrik M. |
| The Dark History Behind It’s John’s House | 2025-06-10 | The Dark History Behind It’s John’s HouseDr John Ravenwood was once a successful lawyer with a happy family, living in Ravenwood Manor. But everything changed after a tragic accident... his daughter suffered a severe allergic reaction to peanut butter cookies made by John's mother, who also lived in the manor.Unable to save her, the family was shattered. John’s wife left, and the trauma caused John to lose his grip on reality. John's mother, overwhelmed by guilt and madness, was confined to a special room in the manor.Since then, people have been disappearing: police officers, neighbours, and those searching for the missing ones.You are one o |
| It’s John’s House – Demo Now Available | 2025-05-22 | https://www.youtube.com/watch?v=0hgHDdZ2AJo DEMO NOW AVAILABLE – ENTER JOHN'S HOUSE The demo is finally here—and ready for you to play. 🔗 Play the demo on Steam: https://store.steampowered.com/app/3578470/Its_Johns_House A dark and twisted experience awaits—where spotting anomalies is your only hope of survival. Explore with caution. Trust your instincts. And remember: in John’s house, you’re not a guest… I can’t wait to hear what you think. Thank you for your support, Patrik |
| DEMO COMING SOON – GET READY TO ENTER JOHN'S HOUSE! | 2025-05-17 | Welcome, my fellow friend! My name is Patrik Macsuga, creator of It’s John’s House. I’m super excited to announce that the It’s John’s House demo is in its final stage and will be ready to play very soon! I’ve been working on this game for a year — day and night, tirelessly. 🕹️ Watch the official gameplay trailer here: I can’t wait to hear what you think. See you around, Patrik |