BannerBound — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| New Languages, Bug Fixes & Improvements! | 2026-10-14 | A new BannerBound update is here!New Languages: French and Polish are now available!Enemy Hero AI: Fixed several issues with enemy hero behavior during battles.Battering Rams: Fixed issues with siege equipment targeting and attacking enemy gates.Map Improvements: Updated and adjusted several maps.Additional Fixes: Various minor bug fixes and gameplay improvements.Development has faced some unexpected technical challenges, but I'm continuing to work on improving BannerBound.Thank you for your support! |
| BannerBound v0.1.122 - Bugfixing | 2026-02-12 | Hi! Here’s a list of fixes in the current version:Health is now rounded up to prevent it from showing 0.Removed inaccessible areas from the navmesh so NPCs don’t get stuck.Improved NPC behavior so they don’t get stuck in doors.NPCs are now repositioned if they get stuck.Improved weapon selection for defenders.Improved enemy hero AI on the "Durenguer" map.Improved battering ram behavior. |
| Bannerbound Is Out Now! | 2026-01-28 | I’ve just launched Bannerbound! The moment has arrived, and I hope those of you who had your eye on Bannerbound enjoy it with the juicy launch discount I’ve prepared. Of course, I’ll be more than happy to receive your feedback!Best regards! |
| Release Date – January 30th! | 2026-01-10 | BannerBound will launch in Early Access on January 30, 2026.A huge thank you to everyone who shared feedback on the demo (available now on Steam). Your input has been essential in helping me deliver a more polished and solid launch.I can’t wait to continue building the game together with you!Best regards! |