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Banished Knight — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
1.6.8 Update2026-01-24Added text support for Russian and Italian, and introduced a full-screen dark red flashing effect when characters are injured or have low health.
1.6.7Update2025-12-28Fixed the issue where background music volume adjustments did not take effect immediately.Adjusted the invincibility frame duration for straight swords, rapiers, and battle axes.Changed the trigger health threshold for the Frenzy series buffs to 50%.Adjusted overall stage stats and reduced the attack power of monsters in maps with Curse Level 3 and above.Fixed the jittering and incomplete display issues with monster attack indicators.Added sound effects for spell talismans.Stamina stars now fade away gradually when consuming stamina.Fixed the issue where Perfect Status buffs would still be removed after taking damage during invincibility fram
1.6.6版本更新2025-12-21Optimized the tutorial for initial combatAdjusted rune configurations—the first room now guarantees acquisition of a \-related runeAdjusted the performance of various weapons—each weapon now has entirely different \ framesImproved in-game font renderingAdded motion blurModified the game camera logic
version 1.6.52025-11-251. Added a \: Players can select the game difficulty before entering combat. Higher difficulty levels are unlocked after clearing stages. 2. Introduced an \: Weapons will gain random enhancement affixes at levels 3, 6, and 9. Affixes can also be rerolled by consuming Soulstones. 3. Added a feature to display enemy attack zones, making it easier for players to notice enemy attacks. 4. Overhauled the staff weapon module, significantly improving gameplay variety. 5. Optimized in-game text display. 6. Added more background music for maps. 7. Fixed a bug where heavy attacks with polearms did not apply stagger damage. 8. Added a method to return to
V1.6.02025-09-301.New Weapons Added 5 new straight swords, 5 new greatswords, a new weapon type along with 4 corresponding weapons, and 11 new longspear-type weapons. 2.New Monsters Added a new boss, the Three-Headed Dragon, as well as a variety of monsters such as Dragon Lizards, Hornets, Pythons, Mutated Bats, Cursed Spiders, and many more. 3.Story System Added additional character dialogues. 4.Costume System Players can now change the protagonist's outfits at the Equipment Collector's.
1.5.10 Enhancements to the Plot System2025-09-021. Improved the new player guidance process 2. Added a new dialogue system for plot progression. New storylines include "First Entry into the Game," "First Return to Valhalla," and "Rescuing the Valkyrie." 3. Optimized and adjusted game values 4. Enhanced the lighting performance of scenes and fixed an issue where some terrain was unaffected by lighting 5. Fixed an issue where volume control was unresponsive under certain conditions 6. Resolved a bug where the Baby Dragon’s actual attack frequency did not match the skill settings 7. Added a progress bar to the Resonance interface; when the bar is full, the "Rescuing the Valkyrie" storyline is
Update to Version 1.5.9 on August 10, 20252025-08-101.Added 5 new straight swords, 5 new greatswords, and introduced a new weapon type: , along with 4 corresponding weapons. 2.Added 11 new spears. 3.Added a new enemy type: Lava Warlock. 4.Added a new boss: Mutant Giant. 5.Added a new enemy type: Hellhound. 6.Added a new enemy type: Venomous Scorpion. 7.Added a new enemy type: Night Elf. 8.Players now receive a blessing that restores HP upon successfully triggering a parry. 9.Optimized the performance of existing weapons. 10.Implemented the Graphics Quality Settings feature.
[1.5.1] All-New Systems & Levels2025-07-011.The brand-new is now available! This young Fire Dragon will follow players into battle. 2.New Maps: and . 3.Added several new powerful spell blessings. 4.Added a new Boss: . 5.Optimized the : Weapons can now be upgraded after obtaining duplicates. Weapon details will be displayed when near dropped weapons. 6.Added a character panel for viewing detailed character attributes and blessings.
New weapon! Staff2025-05-13Added 9 new staff weapons. Fixed the BUG where some blessings were not working. Optimized the BOSS shop function. Enhanced the main character's base stats and health growth. Added damage statistics.
New BOSS and elite monsters2025-04-20Chapter 3 The Boss of the map has been implemented, and two more powerful elite monsters and two more ranged monsters have been added to the game
Change the graphics API to Vulkan2025-04-15To get better power performance, change the graphics API to Vulkan
Update log2025-04-14April 14,2025: Updated the transmission transition animation and optimized the hit response when invulnerable. Improved the UI display of health bars and focus values. Reduced the health of the Stone Man and increased double resistance. Enhanced weapon frame stability. Reduced the attack range of the War Axe 1A and decreased health consumption. Partially replaced BUFF icons. Optimized in-game item drop behavior for easier pickup. Added physical interaction to treasure chests to prevent getting stuck April 6, 2025: Added two new monsters, skeleton soldiers and stone men. Added multiple waves of small monsters in boss battles. Adjusted the prob