The Last Chronomancer — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Patch v3.1 | 2025-10-09 | Patch 3.1: Minor Fixes -Fixed a Bug involving Shield Maidens when their Substitute Target was killed before they could cast Protect.-Fixed an entrance issue on the Blackfort.-Fixed a couple of table legs inside the Blackfort.-Fixed an issue where Dekkard stepped overtop of a chair in the Greathall.-Fixed some minor visual issues on the pillars in the Crystal City.-Made the pathway for Jei and Jett less "angled"-Fixed a dialogue error from Saz when she gives you a Necklace.-Fixed an issue with Cleanse being able to be used on Mana Burn. |
| Cloud Saves have now been implemented! | 2025-10-01 | Cloud Saves have now been implemented!!! NOTE: To be extra safe, you may want to do a manual backup of your Save Files before updating !! Location: \/SteamApps/common/The Last Chronomancer/www/save/ -This feature should help players retain their Game Progress in the event of a hard drive failure.-It will also allow you to stay updated on multiple devices. NOTE: I am unable to test this feature on a Steam Deck, so please let me know if you encounter any issues. Thank you all for everything! 🍻 -Guld |
| Patch v3.0: Minor Bugfixes | 2025-09-21 | Patch v3.0: Minor Bugfixes-Fixed an issue with Ch4 Achievement not registering -Fixed an issue with Lung Achievement not registering-Increased Avril's MP |
| Patch 2.9: Achievements! | 2025-09-18 | Steam Achievements should now be fully implemented! |
| Patch V2.8 | 2025-09-12 | Patch 2.8 A couple of Minor Fixes have been implemented, and more importantly I have begun the implementation of Steam Achievements! This will be a Test Patch to confirm functionality and compatibility with existing Save Files. If all goes well I'll be rolling out the rest of the Achievements after that. |
| Patch 2.7: Final Four Bosses & More! | 2025-08-28 | Patch 2.7 Final Four Bosses & More! Final Four BossesMultiple players have mentioned concerns with the Final Four Bosses (Jaga, Gamesh, Claye and Lox). I have implemented the following changes to help alleviate those concerns... HPs Reduced:While I still want the fights to remain lengthy challenges, the length of these fights does seem to be a bit much and the lack of visual impact to the HP bar seemed to discourage some players. Their HP has been reduced as below... -Jaga 50k -> 40k -Gamesh 50k -> 35k -Claye 70k -> 50k -Lox 166k -> 100kBug Fixes:-Removed a Buff that happened when Jaga and Lox used their Rage Timer skills. It was boosting the |
| Patch 2.6 | 2025-08-27 | Patch 2.6 Minor ChangesScout-Guild Knives and Dive are now Physical Attacks (instead of a Magic Spell).-Fury is now a Certain Hit rather than a Magical Attack.Final Fight Reworked-Corrupted Blade nerfed. Damage Reduced, and no longer a guaranteed Critical. This skill was intended as a Debuff Attack, not a 1 hit kill. It was often followed by Lokin's Blade which is intended as a 1 hit kill and that could result in half the team being wiped out instantly.-Various rotations and spells modified. Also lowered the Magic Power for Stage 3. -Confirmed that the fight was still winnable with a very under-leveled Team. |
| Patch 2.5 | 2025-08-25 | Patch 2.5 Security Added some extra Steam Authentication to the main .exe (TheLastChronomancer.exe). If Windows/AntiVirus flags it as an issue, you can mark it as Safe. Please let me know if you experience any abnormalities with this. Class and Skill ChangesDragoon: -Windwalker downgraded Evasion Boost from 60% to 50%.-Dragoon now has Aura:Evade (level 25/Chasm) that boosts Evade for the party by 25%. -Dragoon's Spear Toss no longer adds the Expose Debuff. Instead it adds "Vulnerable" which reduces both MDef & Def by 20% for 3 turns. Templar:-Barrier has been changed. It now applies the Barrier to all heroes, and the HP of the Barrier has bee |
| Patch v2.4 | 2025-08-09 | -Emperor Claye's Magic Power has been decreased.-Increased the money drops from the mobs on the Plains of Norrin.-Increased the Elemental Weaknesses for Claye, Gamesh, and Jaga.-Significant Buff to Dragon Cleaver's Dmg.-Windwalker (Dragoon Skill) buffed from 30% to 60%.-Sleep State Duration reduced (Was 3-5Turns now 2-3Turns)-Added a new Heavy Shield: "Sanctuary" to Skelvra Refuge. Gains skill "Sanctum" (Minor version of Heal Omni). This should allow Heroes that can use Heavy Shields (Soldier, Defender, Druid, Templar, Cleric) to have an additional secondary Group Healing option for more interesting team combinations. |
| Patch 2.3 | 2025-08-07 | -Fixed a bug on NewGame+ where Johan wasn't fully healed to start the game.-Updated icons for all of the Armor Types as well as the Relics-Added a "Status" description for each hero that explains what Weapons & Armor Types they can equip. Added an "Update" event to some key map areas so it should update for all players Saved Data after they play for a bit.-The Jaga & Gamesh Chasm fight has been changed/nerfed. This fight was a bit too gimmicky/long, and players might struggle with it after being given a new unfamiliar team. Jaga & Gamesh have both had their DEF and MDEF lowered slightly, as well as a change in their skill rotations. Additiona |
| Patch 2.2 | 2025-08-01 | -Fixed a shadow issue in Stoneholdt (North Entrance) and a touchup in Ziegfried's room at Goldmill.-Gave Mara a Healing Relic.-Added a Wandering Merchant to Falconvale.-Multiple Enemies updated with Silence and Bleed Attacks.-Panthro given Bite + Scratch Attacks. Also given Bleed Effects.-Added some extra reminders, and a path block, for Riko to use the Portal Scrolls.-Reverted the Timed Input change from Patch v2.1 for Emperor Claye. All Stolen Items are the same, regardless of whether Timed Inputs are selected or not. |
| Patch v2.1 | 2025-07-31 | v2.1 -Added clarification that FullScreen F4 works at any time -Fixed a clipping issue in the Pentam Tunnel Stairs -Purge(Enemy Skill) will now properly remove Poison as well -Added a "Secret Code" encryption to Jett's Viper letters -Fixed a Minor Typo by Shae while in the Galleon -Added a Purge (triggered by Silence) for Clyde (Sanguine Tunnels) -Added an indication that Tent removes KO status -Gave Raven a more subtle smile -Increased Atk for Crystal Grunt by 20% -Maxotauro now have Sandstorm -Floor shadows fixed for Mor Inn -"Bandages" renamed to "Bandage" -Made it so that you can only Steal the Emperor's Scroll if using Timed Inputs. Othe |
| Patch v2.0 | 2025-07-26 | -Fixed an issue with bridges acting as bush/water tiles. (2 in Westwell, 1 in Starrysea, 1 Skelvra Refuge) -Added Terrain (Wind State) for Riko on the Biko Bridge. -Added an animated flame battleback for the Black Dragon fight. -Added a conditional Purge to Pomeroy, Lox, and Gamesh -Randy (Optional Mini-Boss @ Lumbermill)Nerfed (Added a Save Prompt when you talk to him, Bio every 4 turns (was 3), HP now 2200 (was 2600) |
| Patch v1.9 | 2025-07-24 | Patch v1.9-Fixed an Issue when exiting from the Kobold Overlook to Pentam Pathway (after speaking to Stanton)-Added an explanation to use Swap/Use the Front Row for Crystal Cross in the Sova Tutorial Pop-Up-Added a hint to Toggle Fullscreen with F4 at the beginning of the game |