Monster Mayhem — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Small update, fixed player immortality. | 2026-01-20 | Small update that fixes minor issues with enemies and the player, also fixed the issue where the player was immortal under certain conditions. |
| 🔥Update 1.1.0 Tower Defense Mode + Price Reduction!🔥 | 2025-07-25 | Dear players, I'm excited to announce a significant update to my game along with a price reduction to make the experience accessible to a wider audience!NEW LOWER PRICE! The game is now available at €2.99 / $2.99 / £2.49 (previously €4.99 / $4.99 / £4.29)WHAT'S NEW IN THIS UPDATE:🔥 Tower Defense Mode UnleashedDefend or die! A massive new Tower Defense mode has arrived.Deploy powerful towers across strategic battlefields as waves of increasingly dangerous enemies assault your base. Master the perfect defense with four unique tower types, each with devastating special abilities.Unlock permanent upgrades through our all-new Skill Tree system, a |
| The launch didn't go as expected (3000 wishlists, 14 sales). Here's what's next. | 2025-06-29 | Hey everyone,I'm the solo dev behind Monster Mayhem, a cartoon-style roguelike survivor-like that just launched on Steam.Before release, I had around 3,000 wishlists and worked hard on the page, trailer, and game itself. But after launch... only 14 sales and 0 reviews in the first 24 hours. It honestly hurt. I know it's hard to get visibility as an indie, but I was hoping for more.I'm not writing this to complain, I just want to be honest about the reality many solo devs face. And also to let you know: I'm not giving up.I’ll keep updating the game, improving the experience, and trying to understand what went wrong and what can be better. If y |
| Update 1.0.0 | 2025-06-06 | Added New Feature: Score System & Leaderboards - Added comprehensive scoring with end-game breakdown - Automatic score submission to Steam leaderboards - Leaderboards button in main menu - Damage penalty scales with your score - Bonus for maintaining high multipliers - Balanced the damage of some enemies in Stage 2. - Fixed an issue with the "Electric Projectile" ability getting stuck when only one enemy was present in the scene. - Fixed several UI issues where buttons couldn't be selected in certain cases. - Fixed issues with some achievements not unlocking. - Fixed issues with the total playtime. |
| Update 0.9.6 | 2025-05-18 | Added 5 new passive abilities: - Enemy Confusion – Periodically confuses a percentage of enemies, causing them to attack each other instead of the player. - Shockwave Totem – Deploys a totem that unleashes 10 concussive blasts, damaging nearby enemies. - Skill Mentor – Every few minutes, upgrades a random active ability by one level. - Adrenaline Rush – Enter an adrenaline state where you deal more damage the lower your health is. - Midas Touch – Transforms nearby enemies into valuable gold coins every 40 seconds. Greed is good! Added 2 new active abilities: - Explosive Blink – Teleport to a random spot, causing explosions that damage and stu |
| Update 0.9.5 | 2025-05-06 | - Made various visual changes to some UI elements. - Balanced some active abilities. - Adjusted certain enemies that dealt too much damage to the player. - Fixed issues with the 4 abilities Orbital Pistol, Orbital Rifle, Orbital Shotgun, and Orbital SMG, which in some cases were not correctly positioned around the player. - Fixed an issue with the display of objectives for unlocking certain music genres. - Resolved some minor issues related to the character Rowan. - Added a timer at the bottom left showing total playtime. |