STEAMYDATA

Pachinko Farm — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
v0.8.41 (Hotfix)2026-10-04Bugfixes:Fixed minor bugs that cause game crashes sometimes due to excessive number of physics objects.Changes:Coins and egg breaking effects are no longer physics objects.
v0.8.4 Patch Notes2026-10-01Hello, Pachinko Farmers!After taking a short break following the launch, I’m back to working on updates for Pachinko Farm!Before getting into the update, I want to say how grateful I am for all the interest you’ve shown in the game. Pachinko Farm has now been played by 9,000+ players, and we’re getting very close to 10,000! This has been my first major step toward becoming a professional game developer, so I want to thank all of you for being a part of it. Achievements26 achievements have been added to the game! (More to come in future updates.) Quality of Life ImprovementsEverything you can do with the arrow keys can now also be done with WA
Hotfix (v0.8.32)2026-08-20A small mistake I made while pushing the previous update caused crashes for many players playing the game in English. I’m really sorry about this. I fixed the issue right away, and thank you for your feedback! Have fun! Aziz
v0.8.3 Patch Notes2026-08-20Hello, Pachinko Farmers! 🌱Before getting into the updates, I want to start with a big thank you.Pachinko Farm has passed 5,000 players in just 3 days! 🎉Thank you so much to everyone who gave my game a chance. You’ve genuinely made me very happy, and this has been an incredible milestone for me.Next goal: 10,000!New :Cloud Saves have been added to the game!Changes :Balls are now sold as soon as they touch the conveyor belt. This means you won’t have to wait for them to slowly make their way to the shop, so rounds should be a little faster. It also fixes an issue where too many balls could pile up at the bottom, preventing products from reach
Cursor Lag / Performance Issues2026-08-20Hi, I’ve received feedback from some players about cursor lag and significant performance drops. This is related to GameMaker, the game engine I used to develop Pachinko Farm. I’m sorry you’re experiencing this.In most cases, the issue is caused by your computer selecting the secondary GPU instead of your high-performance GPU. If you follow the solution I’ve provided below, it most likely resolve the problem.
🌱 Pachinko Farm is OUT NOW !2026-08-17Hello, Pachinko Farmers! I’m incredibly proud to announce that Pachinko Farm is now available! I’ve spent nearly a year working day and night for this moment, and it’s honestly hard to put into words how I feel right now.Pachinko Farm has now surpassed 8,000 wishlists, which is honestly unbelievable! Thank you all so much for your support!I’ll keep working on the game with everything I’ve got, and together with your feedback, I’ll make sure it reaches its full potential before the full release.For those wondering, Cloud Saves and Achievements are at the top of my list. After that, I’ll start working on new levels! I can’t wait to read your St
Early Acces Release Date & Roadmap2026-08-15Pachinko Farm – Early Access AnnouncementHello, Pachinko Farmers!First of all, I want to start by saying thank you. More than 7,000 players have now played Pachinko Farm, which is honestly an unbelievable number to me, and I couldn't be happier. Thank you so much for playing my game and supporting me!Early AccessI'm very excited to announce that Pachinko Farm is coming to Early Access on August 17th!Compared to the final version of the demo, the Early Access version includes many new cards, upgrades, as well as new objects you can place on the board, new levels and QoL changes.The game will be priced at under $5 with the launch discount, and
Demo v0.8.12026-07-28Hello Pachinko Farmers! Final update of Demo version is here. New ContentTwo new upgrades have been added to the game!The first is a brand new Aiming mechanic that completely changes the way you play. The second introduces Blossom Balls, which can grow crops and animals even without hitting them.On top of that, rabbits have arrived! Carrotman says he'll give you better prices if you bonk balls on their heads... That's all for now! The demo will be closing within the next two weeks.See you again when Pachinko Farm launches in Early Access!
Next Fest Demo is LIVE NOW!2026-06-15Hello Pachinko Farmers, I'm excited to share the Next Fest Demo with you!So far, over 3,000 people have played the demo and I've received lots of feedback. I've taken everything into account, made many changes, and added new content. I hope you enjoy the Next Fest Demo, and I'd love to hear what you think in Feedback Form! New ContentAdded 4 new Boons.Added 3 new Upgrades, and increased the max level of some existing ones.Added a new Anomaly mechanic and 2 new levels.Added a stats screen at the end of each level.Expanded tooltip descriptions.Added a "Show Scores" option, so you can see the scores of all stages on the map at once.ChangesChaos
Demo v0.6.2.26062026-06-03Hello Pachinko Farmers, This update adds 10 new languages to the game: Japanese, Chinese, Korean, Turkish, Portuguese, Russian, German, French, Spanish, and Polish.If you notice any translation mistakes and would like to help improve them, feel free to stop by the Discord server.That's all for now, have fun!
Demo v0.6.0.26052026-05-23Hello Pachinko Farmers, welcome to the biggest update so far!Since the demo launched, more than 2,000 people have played the game and shared their feedback. I'm really grateful for all of it! Based on your feedback, I made a lot of changes and quality-of-life improvements :The Ball Spawner can now be moved at any time, even while balls are dropping.Action Points can now stack up to 10 instead of 7.Treasure Chests now have 1 phase instead of 2.Ball Stand cooldown increased to 15.Water Ball drop chance increased by 30%.Restricted placement areas for some buildings are now more visible.Rabbit holes now close after a certain amount of time each r
Hotfix (v0.5.32)2026-05-17Fixed a bug that making "Rapid Fermentation" upgrade not working properly.Fixed an issue that makes Cursor's sprite invisible.
Demo v0.5.3.26052026-05-10Bugs:Fixed a bug that slowed down Treasure Chest progress.Fixed a bug that caused the Gold Mine to stop working.Fixed several other minor bugs.Changes:“Growth Rate” has been renamed to “Growth Speed”.You can now see the total growth speed of individual crops (including buffs) in their tooltips, named as “Progress per Bonk”Product prices for items like ketchup, wine, and pickles are now visible in the building list.Goals for Levels 7, 8, and 9 have been reduced.The Upgrade Tree has been slightly reworked. (If you already have a save file, there may be some minor visual issues, but probably nothing that will break the game. )Animals grow slight
Pachinko Farm DEMO is LIVE NOW!2026-05-01Hello everyone, I’m excited to announce the Pachinko Farm Demo!I’m really looking forward to hearing your feedback. Demo ContentThe current demo includes 9 playable levels, nearly 30 upgrades, and 10 boons, offering at least 1 hour of gameplay.What’s NextFrom this point on, I’ll be working on the next demo update together with your feedback. I’m planning to have it ready before June Next Fest.The Next Fest demo will include 11 levels, many new cards, language support, new music, and sound effects.That’s all for now. Leaving a comment on the demo page would help the game and me a lot. Have fun!
Playtest End Date2026-04-20Over 170 people have played the Pachinko Farm Playtest—thank you so much! 🙏The playtest ends on April 22, so if you haven’t tried it yet, now’s your chance!I’m currently working on the Demo version, which will include 3 new levels and more cards. The release date will be announced soon—stay tuned!
Playtest is live now! (devlog #3)2026-04-11Playtest version is live now on Steam and it's open to anyone! Your feedback will directly shape the game, so feel free to play around, break things, and share what feels fun (or not). You can click the “Feedback” button to access the Google Form.Playtest Notes:There are 7 playable levelPlease keep in mind that the game is still in development. Certain skills in the upgrade tree are intentionally limited for now to maintain balance and fun. The upgrade economy is not finalized yet, so any feedback on that would be especially helpful.Some features are planned but not yet implemented. For example, the ability to remove objects from the gameboar
Cards (devlog #2)2026-03-29Hey everyone! I’m back with a small update: Cards!In each level, you’ll be able to choose from 3 cards. You can use them to enhance your gameplay—or even break it! Some cards add new objects to your board, while others provide buffs to boost your production.I’m also planning a rogue-lite mode for Arcade, where you can pick multiple random cards—but that’s for later.Also, I’ll soon be announcing the first playable playtest of Pachinko Farm on itch.io. Stay tuned :X (Twitter): https://x.com/wcraft_officialSteam Group Chat: https://s.team/chat/PIf9UJysReddit: https://www.reddit.com/r/PachinkoFarm/
Welcome! (devlog #1)2026-02-25Welcome to Pachinko Farm! 🌱Hi everyone! I’m Aziz, the solo developer behind Pachinko Farm, and I’d like to share a bit more about the game so you can get a better idea of what it’s all about.Pachinko Farm is an incremental game that blends the farming sim genre with pachinko-style mechanics. You change pins with plants, animals, buildings, and structures on the board. Then you drop a ball — and every hit helps your animals or plants grow. Once they’re ready, they yield their products on next hit by the ball.That’s the core loop! Think Peglin or Ballionaire, but with less roguelite and a much more incremental progression.I’ve been developing