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Rise Of Transport — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update 0.97.2b : Persistent cargo and jobs data.2026-10-16This update introduce the saving of both the cargos and the jobs states. Along with some stability fixes on the vehicle state saveing, this version allows for the first time to exit the game in the middle of a job and beeing able to continue where you left.
0.97.1b Update2026-10-07v0.97.1b Update brings new content, cargo UI and bug fixes. Here is the complete list. - Added buoyancy to cargo barrels- Added cargo inspector UI when pointing at a cargo to help id the items- Added stackable logic to inventory items- Added 1 male and 1 female new clothing. - Fixed objects handling offset position issue (now each item should be held at the proper position).
Hot Fix #2 - Mayaban Island performance issue2026-09-30Fixed an issue of having corrupted baked data on the vegetation making vegetation render twise. Applied better culling. Tropical vegetation materials and LODs may look unestable at the moment. but performance issue needed to be fixed.
Hot Fix - Player Resolution Management Fixes2026-09-30Configured the player to avoid native monitor resolution since a non 16:9 screen would clip the menu out of screen. It should be now be avoided until ROT natevely incorporates dynamic scalable UI In the event of the game stil running on an aspect ratio other than 16:9 the UI will still adjust vertically so most UI is still accecible. But is recomended to play in any of the resolutions listed in options.
Update 0.97 is out! but patchs on optimizations will follow2026-09-29This is somewhat the complete list of the changes on .97 - Fixed character head and other sync issues. - Fixed Items collision layer. - Droped Items now attach to a ship deck. - Added Mayaban Island v1 to the world. - Re-enabled wild animals - Added animals sync - Added Seagulls and future birds mechanics - Added more NPC variations - Added more NPC residences - Improved all NPC pathfinding - Improved NPC ships navigation patches pre v0.97 - Foot steps sounds by terrain type - Wheel colliders dynamic drag and slip by terrain type - Major improvements to Wheel physics - Improvements to low speed handling of ships - Improvements to networking s
New Major Update Coming Soon2026-09-23Enhanced Volumetric Lighting and Occlusion A major overhaul to the lighting and camera behavior in ROT. A new and more modern rendering approach brings a fresh visual appeal to the world, enhancing its atmosphere, depth, and overall presentation. There's still some more tweaking to do but here are some screenshots... New Island Also, a new location to discover: Mayaban Island. A small, Mayan-inspired society set in a lush tropical land, with a welcoming harbour for visitors and travelers. \ Networking Fixes and improvements The patch will bring a more stable and smoother remote simulation, as well as improved weather and ocean synchronization
Pre Update v0.97b patch 22026-09-07Updates v0.97b (pre update patch 2) Gameplay & PhysicsAdded footstep sounds based on terrain type.Wheel colliders now use dynamic drag and slip values based on terrain type.Major improvements to wheel physics.Improved low-speed handling of ships.AI crew is now less prone to glitches on heavily moving ships.AI & NPCsFixed an issue where NPCs would not return home after visiting the market.Added NPC variations.Added AI ships with simple navigation for testing.Added more AI paths across Cancrorum and Ferrum Islands.Added new land jobs at Cancrorum originating from the port.World & EnvironmentAdded a new deep-water port at Cancrorum (currently un
Quick Fix2026-08-04Fixed rotation issue with character external camera while on board a ship.
Persistent Data Fix2026-08-01- Fixed a culture variance error preventing proper load and save of positions - Fixed out of sync vehicle spawned state
- Cloth Bug Fix2026-07-31this patch fix an issue in cloth metadata causing incorrect culling while riding ships.
0.97 b Pre Update2026-07-28This update introduces the first step toward a micro-economy, including item trading and persistent inventory data. Along with that comes a new item-based clothing system, allowing players to own and wear different outfits. These changes also lay the foundation for buying and selling items in shops, making it possible to introduce many new sources of valuable goods in future updates. This opens up a new style of gameplay focused on trading locally, rather than relying exclusively on long-distance transport missions as part of a fixed profession. The update also make use of the equipment hotbar, allowing players to actively use some items. One
Patch 0.9.602025-11-18This patch adds trade houses at Ferrum and Cancrorum ports. So you can take new jobs at those ports instead of having to return home or respawn.
patch v0.9.5b2025-10-20Changed transition animation coroutines design. Fixed bug where horse walk alone when dismounting while pressing forward key.Changed grass layer and grass placement in Lumen island.Changed horse camera anchoring while riding horse.Adjusted 3rd person view camera anchoring.
Transition bug fix2025-10-18This patch changes the logic in the main menu transition managment hopefully preventing coroutines to not execute in some PCs.
patch v0.9.47b2025-10-16Minor fixes to all buyable residences. Fixed residences spawn pointsFixed some residences missing spawn zonesFixed bug where vehicle preview pages pile up by clicking directly in another preview buttonAdded Sea spawn and docks to the most expensive Lumen residence
New Cart and minor fixes2025-10-15Added a new Cart for cargo with 8 cargo holds. Fixed Main menu transition.Fixed lumen acces y passenger terminalFixed bug that character cant move on dialoge disengageAdded SSAOGraphics optimizations.
Pre auto-cloud avatars patch2025-10-10This patch forces creation of avatar for those that had created the avatar before cloud save was incorporated for avatars. Note that this bug was introduced only for players that last edited the avatar before the 18th of last month. Users with missing cloud save file had broken avatar data causing certain funtions to not fully work. So you could have been potentially experiencing a broken gameplay. This new patch ensures that if the avatar data is not on steam or local then avatar editor mode will be triggered. Also have in mind that avatar data is not the same as progress and deeds data. The game data is stored in steam cloud from the releas
patch v0.9.45b2025-10-03- Fixed head bug - Improved head camera placement - Adjusted 3rd person camera settings - Fixed can't move issue after teleport/respawn - Fixed 3rd camera rotating by it own when changing views - Fixed owner was able to ride as co-driver - Fixed client not owner of vehicle wasn't able to get in as co-driver - Fixed Reset data triggering twice.
patch v0.9.4b2025-10-01- Added jobs manager in Lumen port - Changed Lumen port layout - Fixed buy state UI - Added house preview - Added menu location to current residence - Fixed camera angle clamp on horse - Fixed mouse cursor visibility - Fixed Data reset bug
patch v0.9.3b2025-09-27- Optimizations and fixes
Hot fix2025-09-21- Fixed model on the Alert Cutter - Fixed yards rotating bug on Cutter
Alert Class Cutter Ship2025-09-18New ship added to the fleet of ROT! A step between the Sloop and the Brig.
patch v0.9.23b2025-09-18- Added new Alert Class cutter ship. - Fixed and improved AI crew path finding. - Fixed preview close button bug. - Added Avatar steam cloud save. - Changed avatar workflow for new players. - Fixed missing footware. - Added Land jobs in Cancrorum. - Scenery: Added Cancrorum Castle area
patch v0.9.21b2025-09-14- Added boarding ramps to Sloop - Optimizations for CPU and GPU - Improved enviroment setting - Fixed climbers with incorrect rotation - Fixed a bug where you could lock the inventory during tutorial
patch v0.9.2b2025-09-12Definitive tutorial fix. Optimization and some scenery added
patch 0.9.19b2025-09-12- Made the tutorial skippable - Fixed Brig Class stairs climbers - Improved deployable ramp - Improvements made to Brig Class simulation - Added Cloth physics to Brig Class Sails.
patch v0.9.18b2025-09-08- Added deployable ramp the Brig class - Added breakwater to Lumen port - Added calm water at Lumen port - Fixed an error initializing remote vehicles
Quick Fix2025-09-08- Fixed corrupted models in Crab Town. (Tabern and shop)
patch v0.9.17b2025-09-08- Made tutorial steps mandatory (for first players only) - Fixed broken locations menu - Fixed bug on riding horse when you started a tutorial.
Week Clean up2025-09-08Cleaned up code and ran some optimizations.