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Boardlike — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Boardlike is Now Fully Released!2026-09-18After a long journey, I’m finally back with the biggest milestone yet: Boardlike has officially reached Version 1.0!I want to sincerely thank everyone who has played the game, supported the project, shared feedback, and stayed with Boardlike along the way. Your support has meant a lot to me.Even though the game has reached its full release, Boardlike is still actively being developed. So please keep sharing your suggestions, feedback, bug reports, and complaints through the Steam Community pages. I’ll continue reading them and improving the game. Thank you again for being part of this journey.See you in the next update!Bozz
Boardlike Update 0.9.02026-08-04Greetings, adventurers!I’m finally here with the 0.9.0 update. Sticking strictly to the roadmap, I've completed every single feature listed for this version. This update brings both game-changing mechanics and a fresh batch of content. Let’s roll the dice and see what we’ve been up to! Dungeon Adventures Discover mysterious dungeons that you'll stumble upon during your travels. Push your luck in a game of chance that is equal parts dangerous and rewarding, and try to make it out alive with the loot! Hero Sign Start your adventure with a crucial choice thanks to the rebalanced Hero Sign system. Shape your journey by picking a card that perfect
Major Update 0.8.0.02026-06-13Greetings, Adventurers!I’m back with a brand-new major update! We are inching closer to the full release every single day. I want to give a massive thank you to everyone who has supported the game and helped shape it with their feedback. Let's roll for initiative and see what we've added to the game in this update! The Caravan System The long-awaited travel system is finally ready for testing. You can now spend some gold to choose your starting region before setting off on your journey. By unlocking completed regions, you can skip the early grind and jump straight into the higher-level areas.Note: This system won't play nice with old save fil
Boardlike Early Access Roadmap2026-05-22Hey everyone,To give you a clearer view of what lies ahead, I’ve put together our Early Access roadmap! I’ve reviewed every single piece of feedback you’ve sent my way and crafted a grand plan to make the game even better.Feel free to share any features or content you’d love to see directly over on the Community Hub. I’ll do my absolute best to reply to your thoughts as quickly as possible. Let’s dive a bit deeper into what these upcoming updates actually mean:v 0.8.0The Caravan SystemYou’ll now be able to start your journey directly from regions you’ve already cleared. This means your high-level heroes can skip the early zones and jump strai
Update Log 0.7.2.42026-05-10FixesPersistent Status Effects: Fixed an issue where status effects wouldn't disappear during combat.Dazing Blow: Squashed the bug caused by the "Dazing Blow" combat card.Legacy Typos: Fixed spelling errors in the Legacy section.Victory Volume: Balanced the high-volume sound effect at the end of battles (your ears are safe now!).Combat Tiles: Fixed an issue preventing interaction with combat tiles.Gold & Ink Mines: Resolved a bug where Gold and Ink Mines wouldn't function under certain conditions.Hero Persistence: Fixed a bug where heroes wouldn't reset properly when abandoning a run.Evasion Cards: Corrected text errors on Evasion-related car
BOARDLIKE is Now in Early Access!2026-04-23Hello everyone!After a long development journey, the moment we’ve all been waiting for has finally arrived: BOARDLIKE is now available in Steam Early Access!Why Early Access?We chose this path because we want to make BOARDLIKE the richest and most complete version of itself. Throughout the Early Access period, we will grow the game together by adding new mechanics, additional content, and story expansions. Your feedback will be our greatest guide in shaping the roadmap ahead.A Huge Thank Thank You to Our CommunityI want to extend a heartfelt thank you to everyone who has supported us since the beginning, added the game to their wishlists, and
We are ready to Next Fest!2026-02-15Hello everyone!I am thrilled to finally present the Next Fest Demo. Development has been moving at full speed, and it feels like we are finally approaching the finish line.With this update, you’ll get a solid taste of what the full version of BOARDLIKE will offer. If you’ve played previous versions, you’ll immediately notice how far the game has come. For our new players, I’ve worked hard to ensure a much smoother and more polished experience. To those I’ve caused "suffering" with previous bugs... I am deeply sorry! :( Let’s take a look at what’s new and how we’ve shaped this world together: What’s New in This Version?(Note: A significant por
Demo & Dev Update2025-12-20Hey everyone,After quite a long break, we’re finally back with a new update! For those wondering why it took so long, let’s just say I stayed true to the plan. I wanted each region to have its own unique visuals, so I finished all the drawings. With 56 enemy designs and full animations, I think I managed to bring a lot of variety this time. Here’s a little preview for those who are curious. In the meantime, I’ve also been fixing bugs and implementing requests based on your feedback. So, what’s new in this update? You can now choose between three different game modes when starting a new game. For those who don’t want to be limited by breeding
Demo Update2025-11-16Alright dear friends, As you know, I’ve been actively working on updates for a while now. So with today’s patch, let’s take a quick look at what’s been changed and improved overall! Update HighlightsYou can now hover over enemies to see detailed information about them. (Finally! :))Enemy count in battles now scales with your character’s level.New players (or anyone starting a new run) will now be greeted with a short intro/tutorial.Your hero now starts battles with base defense points.In the Family Lock section, returning characters now fill empty slots automatically. Meaning you no longer lose your upgraded character due to “aging” (rest in
Boardlike is Now Ultrawide Ready!2025-11-10Hi folks, By popular demand, I've reworked the entire UI to better support ultrawide monitors. While I can't say it's 100% perfect just yet, there should be no major issues preventing you from enjoying the game on wider screens.If you do happen to run into any bugs or visual glitches, please let me know by posting in the Ultrawide Support thread on the community page.Thanks for all your feedback and enjoy the extra screen space! Stay safe, and may the dice treat you well. 🎲
Boardlike Demo Update2025-11-02Hey everyone!It’s been four days since the demo launched. and with all your feedback and support, I’ve just wrapped up the first update! This patch mainly focuses on obvious bugs, unclear details, and general quality-of-life improvements.Without going too deep into the details, here are the key points: Added a pre-battle dice roll to make early fights fairer. (No more heroes always landing the first hit and smashing everyone’s heads!)Updated the visuals for status effects like poison, bleed, and burn during combat.Those same effects now expire after 3 turns instead of lasting indefinitely.Added an on-screen explanation for the Karma system wh
The Boardlike Demo is Now Live!2025-10-29Hi there! The Boardlike demo is now playable! We’re incredibly excited to finally share this project we’ve been working on with so much passion. This demo represents just a small slice of the full game. Yes it still has rough edges, missing parts, and room to grow but that’s exactly why your feedback matters so much.We want to build this journey together with you. Your comments, impressions, and critiques will help shape the final version of Boardlike.Thank you for playing, supporting, and being part of this adventure. May the dice roll in your favor.