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No Man's Home — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Patch 0.2.8 - ZoneMSN and Challenger Update2026-10-23This update brings new features to ZoneMSN app.Simple Reply SystemYou can now reply to some messages. You will have multiple options to pick from. Color coded messages can affect your reputation so you should think twice before you disrespect another individual. Rumours spread faster than you expect!ChallengersChallengers will now give their location more accurately. And now if you accept their challenge they will actually go to that location and wait for you.Returning Job ContractorsIf a contractor was satisfied by your services previously, they can send you a direct message to offer a new job.Job FilteringYou can now filter the jobs by thei
Patch 0.2.7 - Localization and Artwork Update2026-10-09Hello everyone! This update is a little small, I have been working on implementing a new system for the localization. We also have some updates on animations! LocalizationAs you all know localization is done by the amazing contributors. We were using Crowdin to localize the game but the pricing made it hard to support a lot of languages. Many people who wanted to localize the game to their own language were left out unfortunately. So we switched to Weblate, now we are not restricted by a subscription model. If you like to help us localize the game to your language please join the discord!Any language that has 70% completion rate will be avail
Patch 0.2.6a - Companions Balancing2026-09-28This patch brings balancing changes to make sure there are more ways to befriend recruitable NPCs.+Almost all jobs were given by squad leaders now some jobs can be given by regular squad members+Completing Collect Debt and Special Order jobs now has a chance of befriending the job giver+You will now get a notification if someone adds you to their friend list+Helping a squad in a fight always made the leader befriend you, now it will be a random member of the squad+Various bug fixes
Patch 0.2.6 - Companions2026-09-27Companion SystemYou can now recruit NPCs that you have good relations with. They will join your squad and follow your commands. You must be friends with the NPC and you must have a good reputation.When an NPC joins your squad they become a permanent member. You can exchange items with them. You can give them supplies which they will use. Always make sure you supply them with a healing item.You can use the middle mouse button by default to open the Commands menu.Command ListLoot RuleLoot: NPCs will freely loot corpses & items.Don’t Loot: NPCs will not loot any items or corpses.Out of CombatFollow: NPCs will follow you around.Move To Point: Aim
Patch 0.2.5 - Zone Aware and Faction Territory Map2026-09-10Zone Aware and GPS ChangesProfile SectionZoneAware website now has a section where you can see personal information. You can see your reputation, how many kills you have, how many bounties you have on your head etc.Faction Trust TableAnother new page you can access in ZoneAware is your faction trust table. This table will show your trust index with each faction. GPS Faction Territory LayerYou can now see a faction territory map in your GPS. You can enable it by toggling the "Show Faction Territory" button in the right bottom corner of the app.It will also show a simple legend of what color belongs to which faction. Bug Fixes-Fixed a bug causi
Patch 0.2.4 - Faction Trust and Reputation System2026-09-03Faction Trust SystemNow your actions will affect your relations with factions. If you play it cool with a certain faction for a good amount of time, they will start to trust you and you will have certain benefits. Doing many jobs for a faction will slowly make them like you and after a certain threshold their attitude toward you will change. This can also be in a negative way. If you attack a certain faction way too many times they will start to hate you.Best way of increasing trust with a faction is doing jobs for them. Helping a wounded operative can also improve your relations with his factions since he might spread good rumours about you.
Patch 0.2.3a2026-08-22-Fixed certain jobs not counted towards “completed job” counter-Fixed burnt status persists between loads-Fixed collected debt jobgiver not recognizing you are close enough to give him the money
Patch 0.2.3 - New jobs, better item placement system and more...2026-08-19Better Item Placement SystemPlacing or moving items is now much better with a system that basically shows you a “ghost” of the item which you can move around with surface snapping and rotate to place it wherever you want safely. This works for both when dropping items from your inventory or just moving an already dropped item around. Organizing your items is now much easier!One other change that I know a lot of people will love is that stashed items will not be affected by explosion knockback! To move the item simply use your mouse. Left click will confirm the move and you can use the mouse wheel to rotate it. Green means it doesn't overlap w
Patch 0.2.2 - Open Buildings, PPSh and more...2026-07-15Open BuildingsNow every building is enterable! Every building has interiors and can be explored freely. This means you will have more places you can loot and use as cover. Of course NPCs can also have more places they can hide and sneak up on you now. We also have alternate interior arrangments for some of the buildings to break the repetitions. Basically furniture placements will be different sometimes for the same buildings.New Weapon: PPShWe have a new SMG added to the collection. PPSh will be mainly used by FOA and IAB factions. It comes with a drum mag which makes it a good pick if you are not a fan of reloading too often. I find it part
Drone Warfare - Patch 0.2.12026-06-03Kamikaze DronesThis update brings player and NPC controlled kamikaze drones. You can attach RPG warheads or grenades to FPV drones and fly them using the Droneer app in your PDA. You can either detonate the warhead or use a grenade release system to drop explosives on your target.NPCs can also deploy drones during combat. These drones will hunt their target down and explode when it’s in close vicinity.You can shoot down drones that are hunting you down or use a jammer to make them lose control.Drone Payload TypesRPG Warhead: Attaching this will turn the drone into a kamikaze type drone. You can press \ to detonate it when you are close to you
Patch 0.2d - Fixes2026-04-14Last patch introduced some really bad bugs due to an engine bug I have completely missed. My apologies everyone!I rolled a patch that fixed these issues make sure you update your game. Jobs were not availableSound issuesMissing or repeating text on menusBroken dialogue menuAnd many more bugsAll these issues should be gone now!
Patch 0.2d - Overwatch AI, Optimizations and QoL2026-04-13Patch 0.2dOverwatch AI ImprovementsNPCs occasionally put themselves in danger by recklessly running towards the enemy positions. Now they will be more careful if they know an enemy is close by. They might still run towards a cover if they are low on health or ammo etc.NPCs will now change their focus towards other known targets after killing an enemy. They usually still kept their focus on the dead enemy.One problem with NPCs was they would look at the walls while walking which really breaks the immersion. Now when they are in search mode they will not look at walls instead they look towards the direction they are walking. They might orient t
Patch 0.2c - Difficulty Sliders, UI/UX improvements2026-04-09Patch 0.2cUX ImprovementsIf you have unsaved changes in the settings menu the "Apply" button will flash a yellow color indicating you must apply for the changes to be saved.Added a confirmation to deleting savesChanging keybinds would apply regardless of hitting the "Apply" button. This behaviour was very confusing and now you must hit apply for keybind changes to take effectConflicting keybinds will make the key color redAdded a warning when opening saves created on older versions of the game. Most of the time old saves should be compatible but in rare occasions it might causeDifficulty SlidersThis patch introduces a set of sliders dedicated
Patch 0.2b - Particle Effects, QoL and Fixes2026-04-03Patch 0.2bNew explosion particle effectsNew fire particle effectsBetter knockback for grenades and shotgunsImproved explosion soundsAdded settings in the main menuAdded a value display for sliders in the settings menuYou can now clean the gasmask without having a weapon equippedImproved bullet impact particlesAdded new bullet impact particles for metal surfacesAmmo traders will now sell grenadesImproved animations/sounds for MP5, Colt 11 and LugerGetting hit won't cancel leaning anymoreImroved M16 ADS accuracyPouches will now degrade quickerFixed a bug causing weapon conditions to swap with the newly equipped weapon of the same typeFixed a bu
Patch 0.2a_fx - Several fixes2026-03-31Patch 0.2a_f1This patch brings a new option for better physics which should solve the issue of items clipping through terrain and other objects. High Precision Physics setting can be accessed in the Game tab of the pause menu. It's enabled by default but if you are willing to sacrifice physics quality in favor of performance you can disable it.Fixed a bug causing infinite drone drops in scavenger modePatch 0.2a_f2Fixed a bug causing ammo loss when reloading with Remington and Mosin
Patch 0.2a2026-03-30Sawed-off shotgun is now considered a side arm so it can be equipped alongside your primary and secondary weaponsAdded an alternative fire mode for sawed-off. You can use the fire mode selector to shoot both shells at onceFixed a bug causing other items to be equipped in gasmask slotNPCs will now behave better if the last enemy is wounded
Patch 0.2 - Gasmasks, Backpacks, Localization and New Weapons!2026-03-29GasmasksThis is the biggest addition this update brings. In the previous devlog I talked about managing gasmasks and it’s filters etc. But during the development I realized too much micro management was not really fun so instead I wanted to keep this system simple and make sure it adds to the immersion and it’s not annoying.With the addition of gasmasks we also have a radiation exposure meter. You can see how much radiation you are getting exposed to and after a certain threshold you will need to wear a gasmask. During sand storms wearing a gasmask is also very much needed. If you don’t wear a mask then you risk getting radiation sickness.Gas
Patch 0.1.9c - Optimization Update2026-03-12Hello everyone!I have been working on optimizing the game for past week and it's finally here! There is not much to talk about here honestly because what went into this update is very technical. I identified the bits and pieces that caused the most frame drops and replaced that with more efficient code. You can expect about 20 to 50 FPS gain depending on your rig. Generally game will run more smoothly. Combat situations still affect the performance a little bit but it shouldn't tank your FPS like it did before. There is still room for more optimization so this is just the beginning! Please let me know how this patch affected your performance.
Patch 0.1.9b2026-03-01Hello everyone! I hope you are all doing good! I am still working on version 0.2 and things are going very well. Meanwhile I wanted to roll this patch to add some quality of life features and fix some bugs. Patch 0.1.9bSwitching to canted aim was not possible when you tried to do it right after you ADS. This is not an issue anymore you can instantly switch to canted aimCanted aim mode is now rememberedCanted aim will now use iron sight sensitivity instead of scoped sensitivityTree leaves will now block NPC vision. This usually became a problem when you had the high guard. NPCs would see through the leaves of the trees and it gave them an unfa
Devlog: What's coming for 0.2?2026-02-22Hello everyone!I hope you are all doing good! I wanted to talk about some of the new features that are in development for the next patch 0.2! As you guys know we have been doing weekly patches up until now and it worked out pretty well. But now I think we are ready to step up to version 0.2 and for this I want to add some big features. This patch will need some more time to cook so that it's ready with no issues.I would like to talk about what is coming for version 0.2 and some of the other plans and developments happening.So what is coming?GasmasksOne feature that I am excited about is the addition of the gasmasks. Air quality in Asran Exclu
Patch 0.1.9a - Various Fixes2026-02-18Fixed a not reachable dropzoneFixed several issues related to map shortcut. PDA screen was black when opening the map for the first the with the shortcut. Turning off the PDA using the map shortcut did not equip the last weapon. All these issues are now fixed.Added some missing manual pages
Patch 0.1.9 - Achievements2026-02-14Steam achievements are here!This update brings steam achievements. I wanted to have a big range of achievements. Some of them are early game achievements while others are for rewarding completing harder tasks. I will add more achievements as more content gets added. We will also have story specific achievements in the future! If you have any ideas that could make a good achievement please let me know!I tried my best to find a good balance for the achievements since I don't want them to be unrealistic or way too grindy. But I also want some achievements that will reward the players that like to play the game in a hardcore way. I think you guys
Patch 0.1.8a - Various Fixes2026-02-08Fixed occlusion culling problems. Some areas had problems with models popping in and out. These issues are now fixedImproved scavenger mode randomized spawns. Enemies will not spawn close to player when you start a new scavenger game.Improved flashlight intensity. Fixed keybinds sometimes not loading properly when starting a new game
Patch 0.1.8 - Scavenger Mode and Drop Zones2026-02-07New Game Mode: ScavengerThis game mode is designed for the most hardcore survival fans. In this mode you are a lone scavenger. You have no friends and you can not trade with well-known traders. Everybody will shoot you on sight. Only trader that will work with you is the radianite trader Kachak.Your only option to survive is loot and craft items with whatever you can find. You start with a random weapon and some randomized items. You might get lucky and start with good items or be very unlucky and start with very useless stuff. Your spawn location is also randomized.Scavenger mode also gives you randomized goals you can work towards. For inst
Patch 0.1.7 - Faction Outfits2026-01-30OptimizationAdded occlusion culling. This is a technique that hides the models that are not seen by the camera. This should slightly improve the performance.If you notice any weird popping in/out with models please report it.Bug FixesFixed friendly tagging bug. Friendlies will now be tagged with a white color.Fixed a bug causing the NPC you save in “Saving Rad Runner” job attack you after you finish the missionFixed a bug causing night brightness to not apply properly after loadingFixed scopes being too dark during sunset/sunriseFactionsFaction recognition is one aspect that came up in a lot of the feedback you guys have provided. It was very
Patch 0.1.6 - Night, NPC Sensors and Water Update2026-01-23NPC SensorsSlight changes/improvements to how NPCs detect enemies.Small optimizations to NPC sensors (enemy detection system)NPCs can detect enemies with 2 methods through vision.First method is movement. For instance, if you walk or run NPCs will be able to detect you way faster.Second method is scanning. NPCs are constantly scanning everything in their vision range. Even when you are not moving NPCs can still detect you if stay out in the open for too long.Scanning speed was same regardless of distance but now it’s based on distance. If you are closer, they will detect you faster. The further away you are the longer it will take for them to
Patch 0.1.52026-01-18NPC Identification UpdateA dedicated NPC identification panel.Identifying NPCs with binoculars will take a few seconds based on the distance.Better raycasting for binoculars identification. Now you don't have to be directly aiming at an NPC. Slightly getting closer to them will be sufficient enough to show the information.Added an optional small identification badge that will show the faction patch, name and hostility. You can disable this in the settings or change is position.You can now tag friendlies as well. They will be tagged with a white arrow. Overwatch AIAdded NPC activities for sheltering during emissions.NPCs will now scatter aroun
Hotfix for Patch 0.1.42026-01-12Fixed a visual bug causing the same item to show up on multiple Pouches.
Patch 0.1.42026-01-11DronesYou can now shoot down drones.Overwatch AIShotgunners will now try to close the distance between them and the targetNPCs will not mag dump from far distances anymore. They will instead try to take more calculated shots. Unless they have scopes, which means they will able to shoot better from far distances.NPCs will now shoot drones down.NPCs will prioritize their targets in combat. They will pick the closest visible target.More Improvements to combat AI.InventoryYou can now split stackable items in half by right clicking and selecting splitSmall improvements to how attached items look in inventoryAdded sound effect for cleaning weaponsN
Patch notes for 0.1.3a2026-01-06Patch 0.1.3aChanged Player spawn location to Car Repair StationAdded a new safe house to Car Repair Station (It replaced the empty shelter)Meat is now stackableJobsYou can now see the faction of the job giverYou can now see the faction of the target in “Bounty Hunter” job in the listingOverwatch AINPCs from same squad will avoid taking cover in the same spotImprovements to NPC grenade/molotov throwing. NPCs will be more careful when throwing explosivesNPCs will adjust the force of throwing explosives based on distance of the targetOtherAdded new manual entry: Enemy TaggingBug FixesFixed ammo prices charging too low in ArmedZone appFixed bulle