STEAMDATA.GG

Galactic Plague 2000 — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Minor changes2026-10-29A few quick changes I’ve made over the last few days: my brother suggested adding a button to disable certain in-game elements—such as the intrusive messages that appear when you complete a level, the player level-up notification, and the alerts that pop up when you pick up power-ups, experience, or speed boosts. I’ve now added an option in the advanced graphics settings labeled "remove special messages," which suppresses these annoying, distracting pop-ups and helps maintain a smoother flow of gameplay during the waves in each world.
Update 1.1.0 - Improved ACHIEVEMENTS menu.2026-10-24Hello everyone. The most significant change I’ve made in this update is a major overhaul of the achievements menu; I believe it’s now much clearer how to earn each individual achievement. I’m always striving to ensure players know exactly what they need to do to progress quickly and easily—this should clear up some of the confusion I’ve observed among people playing the game during live streams.I’ve also changed the look of the leaderboard menu; it looks better and is completely organized just the way I like it.I’ve spent days making adjustments to the weapon-outfitting menu, eventually arriving at this configuration—which I believe is the mo
Update 1.1.0 - Extreme Survival Mode with an ending.2026-09-25Extreme Survival Mode with an ending.Hi everyone, I know I’ve been inactive for a long time without making any changes to the game. Sometimes it was due to a lack of time, other times because I was tired. But I wanted to make a few changes to the Extreme Survival mode. Now there are a total of 170 different levels, each with different final bosses in the later stages of the game. I’ve removed the previous mechanic where the final levels would repeat indefinitely. I found that pretty boring; I don’t know if anyone will ever manage to reach the end and complete the entire Survival World. I’ve also fixed countless bugs in the game that had almos
Winners' Table Expansion2026-06-22The leaderboard now includes a more comprehensive list of player scores.
Update 1.0.9 - Modified Weapons.2026-06-12ːsteamhappyː Hi, how's it going? As always, I'm looking for ways to make changes to the game without affecting gameplay, but this time I wanted to bend the rules a bit and have introduced some special upgrades to each of the ships you pilot: Firebird, Galactic, Falcon, Prometeox, and Rookie.ːsteamhappyː These upgrades will make it more fun and easier to destroy enemies. I've tried to balance the weapons, but some are better than others.ːsteamhappyː The Prometeox ship used to require a special damage activation ability, but I wanted to do something different and added a passive ability that's always present without activation and gives your sh
Update 1.0.8 - Background Disabling.2026-05-15Update 1.0.8 - Background Disabling. Some players mentioned that the bullets in the game weren't distinguishable from the game map, so I decided to add a simple option to the graphics menu that allows you to disable backgrounds and objects, giving a clearer view of enemy fire. Here you can change the game's view mode. Disabling visible backgrounds and scenery.
Update 1.0.8 - Rookie Ship2026-01-24Hello everyone, over the last few days I've found some time and, after a lot of headaches and insistence from some people, including myself, I've decided to clean up and revamp the weapon and weapon purchase menus. I've made visual changes to improve the experience and ease of use of the menus; I'd say even a monkey could play the game without getting confused. With so many changes, I hope I haven't created any bugs that break the game; if anyone notices anything strange, please let me know.The second change has been the introduction of a ship that is quite high level and, let's say, is for those players who don't like to suffer at the beginn
Actualización 1.0.7 - Indroducción a Discord2026-01-05- Just to highlight that we have added a section to the credits menu that allows you to send a comment to the Discord server so that we can read any queries players may have, whether they are bugs, positive or negative comments, or personal opinions to improve the player experience.We also made some changes to the store and ship weaponry menus to improve understanding for all those players who don't fully understand the mechanics of the menus.Other less important things include visual changes to some enemy projectiles and the reduction of some audio effects in the game that can be annoying.
Update 1.0.7 - Galactic Universe2025-12-26- The most important part of the update is the introduction of the Galactic Universe, found in the Challenges section. It's a new arcade-style adventure game mode where you play a continuous game, passing through all nine worlds until you complete the game. This new game style does not unlock special world achievements, nor does it include the corresponding final enemies for each world. It only ends when you complete the entire adventure or get killed.- After requests from some players, I have decided to add a button to skip the game tutorial, giving you direct access to the game without having to play the tutorial (you lose part of the exper
Update 1.0.7 - DARK FALCON Special2025-11-30—Highlights— In this update, we have worked very hard to bring several important changes to the game; the most important thing to mention would be the introduction of 10 more spots on the arcade leaderboard, which now has a total of 30 names.I have added a special weapon to the Dark Falcon ship, which is exclusive to that ship, and it works the same as the one on the Firebird ship. When you use its preferred weapon (Laser), it deploys at full power when it causes considerable damage.The graphics options menu now has new sections where you can disable the retro display option, the RCT effect curve, and the RCT noise effect. In addition, you ha
3 new songs added to the soundtrack2025-11-05Three more audio tracks have been added to our game's music album. Two of them have not yet been introduced into the game, but I will soon add them to the new worlds I create as I update the game. One of the three songs is already in the Alien Invasion world, but it had not yet been added to the album.
Update 1.0.6 - New World: SPACE CHAOS2025-11-01--Update Highlights--- ​​In this update, I wanted to break the rules of the game and introduce a very crazy and ultra-difficult world called Space Chaos. In this world, the player's ship will have complete freedom and can move around the world map without any height restrictions. The world is a kind of survival mode, but with an ending (for now, there is no final boss). At the end, it tallies the total number of enemies killed and adds the damage score of those enemies (the higher the enemy's difficulty, the more points it adds). Later, if I have time, I want to introduce easier worlds with the same gameplay mechanics.- In the new world, I wa
Update 1.0.52025-10-05--Update Highlights-- In this update, we wanted to add two new ships to the game. In total, there are now four ships to choose from when starting a new game and creating a different profile. Each ship offers a different level of difficulty — starting from the first one, which is easier, up to the last one, which could be considered a more challenging experience. The Firebird, Galactic Ship, Dark Alcon, and Prometeux each have a special ability that grants extra damage points to the ship’s preferred weapon. I’m also adding a unique special ability for each ship, which only activates after dealing a certain amount of damage with its preferred w
Update 1.0.42025-09-09—Highlights—. In this update, we wanted to add two new worlds to the game called Alien World and Green Invasion. As always, each world consists of 14 levels and a final enemy in each one. Alien World is particularly difficult, with a final enemy that is also difficult. It also adds a new enemy to the game that is only seen on that specific map with new and fun mechanics. Green Invasion is a compilation of enemies from the first worlds, with a medium difficulty level depending on your skill as a player and your ship level. - I thought it would be interesting to add another weapon to the game to give you more variety in your weapon choices. The
New World Dark Darkness2025-08-02https://shared.fastly.steamstatic.com/store_item_assets/steam/apps/3635080/extras/41252fdce754566a80084656fbd6dc43.avif?t=1754142140 New update 1.0.4 ---Highlights of the update--- - Another new world with 14 levels and a final enemy has been added. The new world is called Dark Darkness. It will only be available once you unlock Drakonia World. This new world features several enemies with different movement mechanics and is really difficult. - A new ability has been added to the ship, which can only be unlocked by completing the Fiery Lava world. The ability must be purchased in the store in exchange for experience and will be automatically e
- New Burning Lava World-2025-07-23https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3635080/extras/da775d89a215be4e87b5131f7572f47d.avif?t=1753285183 - Now the game has a new challenge style world with 14 levels and a final enemy. The difficulty level is very high and will only be accessible when you unlock world 5. The world has 3 new enemies with different mechanics and a pixel style. Other changes. - Added 5% more damage to the Laser weapon, increased its damage range and removed 1% of energy consumption. - When using the Cronotron weapon you could not exit to the main menu, now you can exit to the main menu stores and then return to the game. - Two more l
Retro World - Big Changes - Version 1.0.32025-07-10Versión 1.0.3 - Modification in the behaviors of some final enemies to give more difficulty to the game and a better balance with your weaponry. - Modified all the levels of the extra world of the game to increase the difficulty of the game and a better game feeling.
Final Version released July 112025-06-29Changes: - The biggest change to the game, is the introduction of the last map of the game, it is still in testing process mode and unfinished. - Final enemies were added to each of the 10 survival mode maps. - Small changes in the behavior of certain final enemies of the game. - Correction of some errors of saving in game when closing the game of accidental form.
Changes for version 1.0.22025-06-12Important Changes in Version 1.0.2 - Bug Fixes: - Fixed an issue when pausing the game in Arcade Survival mode. If the player exited the menu and paused the game while the Dash ability was on cooldown, it would become stuck. - Fixed bugs with the Scatter weapon and its behavior in-game, and improved its visuals. - Fixed an issue with the Arcade leaderboard when there was a network disconnect. Balance Changes: - Increased the damage caused by each projectile hit from the Multiplex weapon to enemies by 2%. - Significantly reduced the chance of obtaining a node type, but increased all its reward ratios. We believe this reduces the nuisance of on
Final update 1.0.02025-05-07Important Changes: - When you pass the game completely you unlock a new world (Still in development phase). - The visibility of the Retro filtering has been changed, for a better game experience (the yellow filter has been reduced). - Fixed translation errors in Russian language. - The firing rate of the White Spirit fighter has been reduced by 0.4%. - The final enemy of world 3 has had its movement mechanics changed, the laser beam has been changed to projectiles, giving it better gameplay. Also now it generates enemies that are much more annoying, it is more fun to play. - The projectiles launched by final enemy 4 are now more visible, for
Proofreading of test version2025-04-30Correction of the test version to the final version of the game.