SUPER DISTRO — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Progress on upcoming update! + OST for the update is out! | 2015-11-06 | Hello everyone! Sorry for the long wait but the new and improved version of SUPER DISTRO is almost upon us! Thanks for all the positive comments and all the critical feedback and just being all round awesome people! The new update is coming along fantastically and should be released hopefully in the next few weeks. The reason it has taken so long is because it's a complete re-write from the ground up of the game - To fix all the problems reported via the community hub and from reviews. However, There is a small problem that you may be able to help out with: With taking all the feedback on board; The new update completely changes the game. Thi |
| Progress on upcoming update! + OST for the update is out! | 2015-11-06 | Hello everyone! Sorry for the long wait but the new and improved version of SUPER DISTRO is almost upon us! Thanks for all the positive comments and all the critical feedback and just being all round awesome people! The new update is coming along fantastically and should be released hopefully in the next few weeks. The reason it has taken so long is because it's a complete re-write from the ground up of the game - To fix all the problems reported via the community hub and from reviews. However, There is a small problem that you may be able to help out with: With taking all the feedback on board; The new update completely changes the game. Thi |
| Feedback and Upcoming update | 2015-08-26 | Hello everyone (I hope you're all having an awesome day!) I don't know how to start this - So I'll get right to the point: A lot of you don't like the game. I understand this - I understand all the issues raised and I'm personally making it my mission to make sure you all leave with smiles on your faces as opposed to the negative feelings a lot of you are feeling right now. So let's break down what I've learnt: - It's TOO hard. Not in difficulty, But in cheap-ness. - The artstyle sucks (And feels like a flash game) - The music is ehh... (I made it in a day when the audio guy crapped out on me - That's not an excuse, But more a reason). + A he |
| Feedback and Upcoming update | 2015-08-26 | Hello everyone (I hope you're all having an awesome day!) I don't know how to start this - So I'll get right to the point: A lot of you don't like the game. I understand this - I understand all the issues raised and I'm personally making it my mission to make sure you all leave with smiles on your faces as opposed to the negative feelings a lot of you are feeling right now. So let's break down what I've learnt: - It's TOO hard. Not in difficulty, But in cheap-ness. - The artstyle sucks (And feels like a flash game) - The music is ehh... (I made it in a day when the audio guy crapped out on me - That's not an excuse, But more a reason). + A he |
| Hotfix 2.5.61 Live! | 2015-08-05 | Hi everyone! I was getting reports that Level 3 (Some of you got that far?!) was suffering from poor performance. After investigating, This was because 250 giant ghosts were spawning as soon as you started. Thanks to your reports - I've fixed it and it's now sorted (Hopefully!) I've also fixed the bug where you could jump out of the map on Level #3 - If you try to now, You'll die (But I'm sure you're used to that by now)? As always, Thanks for all your support! - Be sure to shoot me an email if you find anymore bugs! - contact@kitatusstudios.co.uk P.S I apologize about all these bugs; It's super embarrassing; But it's really nice to see you'r |
| Hotfix 2.5.61 Live! | 2015-08-05 | Hi everyone! I was getting reports that Level 3 (Some of you got that far?!) was suffering from poor performance. After investigating, This was because 250 giant ghosts were spawning as soon as you started. Thanks to your reports - I've fixed it and it's now sorted (Hopefully!) I've also fixed the bug where you could jump out of the map on Level #3 - If you try to now, You'll die (But I'm sure you're used to that by now)? As always, Thanks for all your support! - Be sure to shoot me an email if you find anymore bugs! - contact@kitatusstudios.co.uk P.S I apologize about all these bugs; It's super embarrassing; But it's really nice to see you'r |
| Hotfix 1.4.21 Live! | 2015-08-04 | Hi everyone! Just letting you know I pushed a quick hot-fix that should fix the issues you've been having with the end of Level 3! Let me know if you're still having any problems! - Ryan (P.S I totally didn't make that hotfix number up) |
| Hotfix 1.4.21 Live! | 2015-08-04 | Hi everyone! Just letting you know I pushed a quick hot-fix that should fix the issues you've been having with the end of Level 3! Let me know if you're still having any problems! - Ryan (P.S I totally didn't make that hotfix number up) |
| Update 1.1 Released! | 2015-08-04 | Hello everyone and thanks for all the feedback so far - It's been super-awesome! I've gone ahead and implemented as much as I can into the first update; Here's a list of the fixed bugs so far: - Fixed "Options menu stuck open" bug - Turned down the audio on enemies bullets - Fixed "Audio options" bug - Fixed Achievements - Added Level 4 - Spooky Spooky Manor - Adjusting player control to feel less "Floaty" - Various gameplay tweaks - Random bug fixes in enemy behaviour If you find any more bugs or anything - Feel free to either post them in the comments or shoot me an email: contact@kitatusstudios.co.uk Thanks for being awesome and have fun g |
| Update 1.1 Released! | 2015-08-04 | Hello everyone and thanks for all the feedback so far - It's been super-awesome! I've gone ahead and implemented as much as I can into the first update; Here's a list of the fixed bugs so far: - Fixed "Options menu stuck open" bug - Turned down the audio on enemies bullets - Fixed "Audio options" bug - Fixed Achievements - Added Level 4 - Spooky Spooky Manor - Adjusting player control to feel less "Floaty" - Various gameplay tweaks - Random bug fixes in enemy behaviour If you find any more bugs or anything - Feel free to either post them in the comments or shoot me an email: contact@kitatusstudios.co.uk Thanks for being awesome and have fun g |
| Thanks for all your feedback + First update / Bug Fixes Coming! (+ Mac / Linux version!) | 2015-07-23 | Hey everyone, Thanks for the awesome response - You rock! All the trading card errors should now be fixed - But thanks to your reviews (Which are randomly glitching out, But hold in there - I've contacted Valve and they should return soon!) Next week, I'll be uploading the first of the bug fixes for the bugs you have all found. It's my fault that I didn't notice them sooner - So expect a bug fix within the next week! I'll also be adding the first free map as a thank-you to you all in the update so look out for that! Bugs I'm going to be fixing for update #1: Fixing Achievement bug Fixing audio bug Making sure the enemies don't throw you too f |
| Thanks for all your feedback + First update / Bug Fixes Coming! (+ Mac / Linux version!) | 2015-07-23 | Hey everyone, Thanks for the awesome response - You rock! All the trading card errors should now be fixed - But thanks to your reviews (Which are randomly glitching out, But hold in there - I've contacted Valve and they should return soon!) Next week, I'll be uploading the first of the bug fixes for the bugs you have all found. It's my fault that I didn't notice them sooner - So expect a bug fix within the next week! I'll also be adding the first free map as a thank-you to you all in the update so look out for that! Bugs I'm going to be fixing for update #1: Fixing Achievement bug Fixing audio bug Making sure the enemies don't throw you too f |
| Hello World! | 2015-07-22 | ...And we're live! Hello there everyone! I just wanted to let you all know about what the future holds for SUPER DISTRO. There are around 17 FREE additional levels planned. Yes. 17 FREAKIN' LEVELS! So why haven't I released them yet? Well, I wanted to wait for you... Yes, YOU! and your thoughts. -------------- In the game currently are a few levels, That I want you to try out and give feedback about length, Difficulty and fun. That way I can adjust the future levels to make sure they're exactly what people want. It's been really hard as I've made this game in three years all my myself - So it'd be nice to get some outside input on making sure |
| Hello World! | 2015-07-22 | ...And we're live! Hello there everyone! I just wanted to let you all know about what the future holds for SUPER DISTRO. There are around 17 FREE additional levels planned. Yes. 17 FREAKIN' LEVELS! So why haven't I released them yet? Well, I wanted to wait for you... Yes, YOU! and your thoughts. -------------- In the game currently are a few levels, That I want you to try out and give feedback about length, Difficulty and fun. That way I can adjust the future levels to make sure they're exactly what people want. It's been really hard as I've made this game in three years all my myself - So it'd be nice to get some outside input on making sure |