Cube Mind — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Discover Link Cameras | 2026-11-03 | We'd like to introduce you to Link Cameras. You work as a moderator for a strange camera website called L!nk Cameras. Watch live feeds, approve or reject cameras, follow the admin’s instructions, and uncover what hides behind each connection. https://store.steampowered.com/app/4777330/ HeadArrow Team |
| Discover Supermarket In Order | 2026-10-28 | We'd like to introduce you to Supermarket In Order. Thousands of products lie scattered across the supermarket floor. Pick them up, carry them to the right aisle and shelve every one until all 17 sections are perfectly in order. Complete sections to earn skill points and unlock abilities like telekinetic pull and remote placing. https://store.steampowered.com/app/5482120/ HeadArrow Team |
| Discover Link Cameras | 2026-10-27 | We'd like to introduce you to Link Cameras. You work as a moderator for a strange camera website called L!nk Cameras. Watch live feeds, approve or reject cameras, follow the admin’s instructions, and uncover what hides behind each connection. https://store.steampowered.com/app/4777330/ HeadArrow Team |
| Discover Coffee Keeper | 2026-10-23 | We'd like to introduce you to Coffee Keeper. Sort 4,179 scattered bags, tins, bottles, brewing gear, pastries and more throughout a two-storey coffee house. Match every piece to its proper place, unlock helpful skills, and restore perfect order at your own pace—or race the clock. https://store.steampowered.com/app/5196790/ HeadArrow Team |
| Discover Video Game Store: Tidy Up | 2026-10-20 | We'd like to introduce you to Video Game Store: Tidy Up. Sort 3,000 scattered pieces in a cozy retro video game store. Clean discs and manuals, rebuild 1,000 games and stock the shelves. Serve customers, pack orders, unlock helpful upgrades and hire staff to turn complete chaos into a thriving shop. https://store.steampowered.com/app/5437620/ HeadArrow Team |
| Discover Mart: Tidy Up Together | 2026-10-14 | We'd like to introduce you to Mart: Tidy Up Together. Tidy up to 19,026 objects across a two-floor store with 25 departments. Pick up products, restock shelves, fold clothes and earn upgrades in this cozy first-person tidying game. Play solo or team up in online co-op with up to 4 players. https://store.steampowered.com/app/5409410/ HeadArrow Team |
| Discover Winky!: Find the Golden Ticket | 2026-10-14 | We'd like to introduce you to Winky!: Find the Golden Ticket. 1 Billion chocolate bars! One golden ticket is hidden in a mountain of Winky chocolate bars. Open them, rewrap the chocolate as your own knock-off brand, Wonko!, and sell it. Hire staff, build production lines and grow a factory big enough to find the ticket, alone or with up to three friends. https://store.steampowered.com/app/5364230/ HeadArrow Team |
| New game Scrap Yard Idle - demo in Steam Next Fest June 15 + Cube Mind DLC July | 2026-06-05 | Hey everyone,Quick update from the developer of Cube Mind — two things happening this summer that I wanted to share with you directly.🔧 SCRAP YARD IDLE — my next gameIt's a completely different genre from Cube Mind: an industrial incremental where you build and automate a scrapyard production chain from scratch. You start crushing metal by hand and end up running a self-operating factory.The demo is available now and will be featured in Steam Next Fest from June 15 to 22 — completely free to try.If you enjoy games where you optimize systems and watch progress compound over time, it might be worth checking out.👉 Wishlist / try the demo: 🧩 C |
| Happy holidays everyone! 🎄 | 2025-12-25 | I just wanted to take a moment to thank everyone who has been playing Cube Mind and sharing feedback. It really means a lot.If you’re looking for a calm puzzle experience during the holidays, Cube Mind is currently 65% off as part of the Steam Winter Sale.Thanks again for the support, and I hope you enjoy the holidays! 💙 |
| 🛠️ Patch v1.1.7 – Invert Y Fix | 2025-12-17 | Hi everyone!A quick update to let you know that issue affecting the Invert Y option has now been fixed. In some cases, clicking the checkbox didn’t apply the setting correctly. This is now resolved and should work as expected.Fix included in this patch:Invert Y checkbox now correctly updates the camera input when toggledIf you still experience anything strange related to camera controls, please let me know in the discussion forums.Thanks for your patience and for playing Cube Mind 💙 |
| Update 1.1.5 – Small menu fixes + laser issue resolved to room 8 | 2025-12-01 | Hi everyone!Update 1.1.5 is now live. This patch focuses on small quality-of-life fixes and one important issue reported by a player.🔧 Fixes included in this update:Minor adjustments and fixes in several menus (navigation, visual alignment, and interaction).Fixed an issue in Section A (green) Room 8 where, after exiting the game and loading the save,the room’s lasers could appear deactivated, preventing the player from continuing.This should now work correctly in all cases.Everything else remains stable. Thanks again to everyone who keeps sending feedback, it helps me polish Cube Mind a little more each day. If you encounter any new issues, |
| Update Fix 1.1.3 — Gamepad Support + New Start Confirmation | 2025-11-27 | Hi everyone!Today’s update brings one of the most requested features since launch: full controller support.🕹️ What’s new in 1.1.3• Added complete gamepad support (Xbox, PlayStation and generic controllers).Everything in the game movement, interact and menus now works with a controller.• New confirmation message when starting a new game.If you press Start, a popup will now appear asking you to confirm.This prevents players from accidentally overwriting their previous progress.• Small fixes & polish.Improved input detection, smoother transitions in menus and minor visual adjustments.Thank you again to everyone who has been playing, supporting |
| Update Fix — Version 1.0.16 | 2025-11-20 | Quick update!Some players reported that, in the final section, some moving platforms took too long to resynchronize, making it difficult to progress.Here are the fixes included in this patch:-The moving platforms in the last section have been resynchronized to avoid long waiting times or frustration.-Several visual adjustments have been applied in multiple rooms.-A new message has been added to clearly show when the game is being saved.Thank you to everyone who is playing and sending feedback. |
| UPDATE 1.0.15: Minor fixes after launch | 2025-11-19 | A quick patch to fix two issues detected during the first post-launch:-Fixed a bug where, after completing a section, the door leading to the next area sometimes did not activate correctly.-Fixed an issue where the player could get stuck inside the door's mesh if they were too close when it closed.Thank you to everyone who has played and sent in your feedback. More minor improvements and polish updates are coming soon. |
| Fix v1.0.11 | 2025-11-18 | First of all, sorry for the bugs that have been reported. I am trying to fix them as quickly as possible. The following bugs have been fixed:-When finishing a section, it seems that in some cases one of the doors to the next section to be completed is not activated.-Minor visual errors. |
| Cube Mind — Now on sale! | 2025-11-18 | Cube Mind is now officially on sale!After completing all 34 puzzles, polishing each room, adjusting the demo comments, and adding visual improvements to each section, the full version is now available.Many thanks to everyone who supported the demo, shared their feedback, or followed the development.I hope you enjoy the experience. Any comments on how to improve it are welcome, but the most important thing is that you enjoy solving the puzzles and immersing yourself in the setting ❤️. |
| Cube Mind goes on sale in two days: the final touches prior to launch have been | 2025-11-16 | We're almost there: Cube Mind goes on sale this Tuesday, November 18!The final version is ready, and I've added the last few touches you've mentioned over the past few weeks:✔ Lighting adjusted in several rooms at the end of the game.✔ Minor tweaks to the user interface.✔ Added some options to the settings menu.✔ Changes to visual feedback.✔ Performance improvements in section C.The game is now closed and ready for day 1.Thank you for all your support during development. Wishlists and reviews on launch day will help the game a lot, as it is a solo project.See you in two days! 💜 |
| Final touches before launch — Cube Mind releases November 18 | 2025-11-09 | All puzzles are now complete, and several tweaks have been added based on your feedback!I’ll continue reviewing comments and polishing details to ensure the best possible experience for the full release.Thank you so much for all the support and love so far — the full version of Cube Mind launches November 18! |
| Reveal Trailer + Game Complete! | 2025-10-03 | 🚀 Launch Trailer is here!We are very happy to announce that we now have the official Reveal Trailer for CUBE mind! 🎥✨After months of work, the game's gameplay is now completely finished ✅. We are now entering the final phase of bug fixing and polishing to make the experience as smooth as possible at launch.Thank you for all the support we have received so far 🙌 Every wishlist and every comment motivates us a lot.We'd love to hear what you think of the trailer.See you very soon at launch! 🚀 |
| 🔹 Development update: Section B complete and section C already underway! 🔹 | 2025-09-05 | Hi everyone!I’m really excited to share some great news: Section B of Cube Mind is now complete! This second part of the game introduced new mechanics and a different aesthetic, which increased the complexity of the puzzles.With Section B finished, I have now moved on to developing Section C, the final part of the game. Section C brings a more intense and surreal atmosphere, with its own color palette and mood, and closes the journey with even more complex puzzles and new mechanics.As some of you may have noticed, I also updated the Steam store page with new screenshots showing the visual style of each section. Each part of the game is design |
| 🔷 Section 0 Complete + New Visual Update! | 2025-08-22 | Section 0 Complete + New Visual Update!Hi everyone!It’s been a while since the last update, and I’m excited to finally share new progress on CUBE mind! 🚀I’m excited to share that Section 0, the first of the three main sections of CUBE mind, is now completely finished!Each puzzle in this section has been designed to introduce new mechanics and expand on the game’s core systems — and I’m really happy with how it all turned out.Here’s a look at one of the puzzles from this section, now with the updated visual style:This level challenges you to carefully combine cubes and lasers to unlock the path forward. The core gameplay is the same — logic a |