STEAMYDATA

Vektor Wars — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Version 2.0062019-07-26-Fix for map positioning on certain aspect ratios (hopefully haven't broken in for 3 monitor displays)
Version 2.0042019-07-15-Fix on score screen so that exiting it quickly doesn't lose your score (also fixes issue of space hero achievement which is related to this). -Some tidying of score screen flow. -Show score on level selection screens. -made build 32bit to improve compatibility -possible slight performance improvement
Version 2.02019-07-07Build mainly just to bring inline with switch and ps4 version. At present just windows version -Improved GFX -added 2 additional achievements -Updated to use a much more recent version of Unity. -Added steam cloud save support
Version 1.42016-03-02-Health Pickup different colour on Radar -Message Status show on level select -RoboDude Status show on level select. -Lag added to enemy Leading. -Lag added to hitscan projectiles -Few seconds grace period on death. -More pickups spawned after death. -Health spawn frequency increased -Pickup Respawn time reduced -Pickups hang around even longer -Slight increase in shotgun range Note. the lag means that as long as keep moving and changing direction enemies will not hit you.
Version 1.42016-03-02-Health Pickup different colour on Radar -Message Status show on level select -RoboDude Status show on level select. -Lag added to enemy Leading. -Lag added to hitscan projectiles -Few seconds grace period on death. -More pickups spawned after death. -Health spawn frequency increased -Pickup Respawn time reduced -Pickups hang around even longer -Slight increase in shotgun range Note. the lag means that as long as keep moving and changing direction enemies will not hit you.
Groupees Vektor Wars Tournament2016-02-23https://groupees.com/tournaments/vw Still has 5 days less then a day to run Note: Vektor Wars should post the current score in most modes when you exit the game via the pause menu. A game mode posts the score if it shows the score screen when exiting. Check the Tournament rules about existing scores. It may be worth creating another steam account if you already have a very high score. Have Fun Steve
Groupees Vektor Wars Tournament2016-02-23https://groupees.com/tournaments/vw Still has 5 days less then a day to run Note: Vektor Wars should post the current score in most modes when you exit the game via the pause menu. A game mode posts the score if it shows the score screen when exiting. Check the Tournament rules about existing scores. It may be worth creating another steam account if you already have a very high score. Have Fun Steve
Version 1.3.7.12016-02-23-Pickups now hang around for a few seconds longer.
Version 1.3.7.12016-02-23-Pickups now hang around for a few seconds longer.
Version 1.3.72016-02-21-Pickups now on mini map.. (not sure if this makes it too easy though)
Version 1.3.72016-02-21-Pickups now on mini map.. (not sure if this makes it too easy though)
Version 1.3.62016-02-20-Pickups are now less random to make difficulty more consistent -Hidden start settings Dialog. Hold Shift or Alt while starting to make it appear. -Fixed issue where Robodudes wander off while the game was paused.
Version 1.3.62016-02-20-Pickups are now less random to make difficulty more consistent -Hidden start settings Dialog. Hold Shift or Alt while starting to make it appear. -Fixed issue where Robodudes wander off while the game was paused.
LEADERBOARD CHANGE2016-02-20Due to a limitation in the steam leaderboards, the current set of steam leaderboards have been replaced with a new set showing the score divided by 1000. Could you please run the game and wait a short while so that the new leaderboards can be updated. Ingame leaderboards remain unchanged.
LEADERBOARD CHANGE2016-02-20Due to a limitation in the steam leaderboards, the current set of steam leaderboards have been replaced with a new set showing the score divided by 1000. Could you please run the game and wait a short while so that the new leaderboards can be updated. Ingame leaderboards remain unchanged.
VERSION 1.3.52016-02-20-Steam high scores now reduced by 1000 times get around steam high score limitation.
VERSION 1.3.52016-02-20-Steam high scores now reduced by 1000 times get around steam high score limitation.
Steam High Score Broken By Papa J2016-02-20Papa J Managed to score 2,475,549,300 The Maximum score that steam can handle is 2,147,483,647 To get around this high scores on steam will now be divided by 1000 InGame Scores will remain unchanged. The Old steam boards will remain for a short while, but due to this limitation should only be regarded as of historical interest.
Steam High Score Broken By Papa J2016-02-20Papa J Managed to score 2,475,549,300 The Maximum score that steam can handle is 2,147,483,647 To get around this high scores on steam will now be divided by 1000 InGame Scores will remain unchanged. The Old steam boards will remain for a short while, but due to this limitation should only be regarded as of historical interest.
LINUX version now live2016-02-17Just a note to let those who are interested know that the long awaited Linux version is now live.
LINUX version now live2016-02-17Just a note to let those who are interested know that the long awaited Linux version is now live.
VERSION 1.3.42016-02-13-Fix for sticking at top of Ladder in District 1 -Fix for missing enemies on the mini map.
VERSION 1.3.42016-02-13-Fix for sticking at top of Ladder in District 1 -Fix for missing enemies on the mini map.
VERSION 1.3.32016-02-12-Fix for pistol not sometimes firing properly after death.
VERSION 1.3.32016-02-12-Fix for pistol not sometimes firing properly after death.
VERSION 1.3.22016-02-11-Re enabled the sun.
VERSION 1.3.22016-02-11-Re enabled the sun.
VERSION 1.3.12016-02-11-fix for map position issue -fix for enemies being properly effected by explosions, chain reactions now possible.
VERSION 1.3.12016-02-11-fix for map position issue -fix for enemies being properly effected by explosions, chain reactions now possible.
VERSION 1.3.02016-02-10- pickups better balanced (no more ammo without weapons) - fix for BFG ammo - fix for weapon sfx vanishing - Some fixes in enemy shooting - Added option to stop auto switching of weapon on pickup - Ladder issues finally fixed - Fixed overall scorring issue where it wasn't taking into account all game modes - Addition of general ammo pickup which reloads current weapon - Mini Map rendering improved - Numerous other small fixes