STEAMDATA.GG

Runeblight — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update - 0.3.0.32026-10-030.3.0.3Fixed an issue where talking to an NPC could get stuck repeating the same line of dialog.Fixed being able to move or look around slightly during conversations with NPCs.Fixed "Altarmaker's Lament" sometimes turning off after dying, warping, or resting.Fixed "Altarmaker's Lament" not working at all for some players, depending on their system's region settings.Fixed the player and NPCs being able to gain extra height by jumping or dashing off of sloped surfaces.Fixed "Fervent Momentum" giving extra height when looking upward.Fixed dashes sometimes getting stopped by small ledges instead of going up onto them.Stepping up onto small ledges
Update - 0.3.0.22026-09-200.3.0.2Fixed enemies gibbing sometimes when they were not supposed to.Fixed the doors to the Catacombs in Iresborough (still) sometimes not opening.Fixed the fire rate increase on Ermosar's Runic Blessing not being applied.Fixed additional issues related to weapon fire rates.
Update - 0.3.0.12026-09-070.3.0.1Fixed weapon view models appearing warped and stretched on higher FOVs.Fixed a performance issue in the Fork of Forgotten Gods that could appear on some systems.Fixed a door in the Catacombs of Rites that would sometimes incorrectly appear open.Fixed some geometry in the Fork of Forgotten Gods that would allow you to see outside the level.Fixed some incorrect textures in the Fork of Forgotten Gods.Fixed a issue that could cause a weapon's fire rate to be higher or lower than it should be.Fixed the Silseeker's Cabin hexaltar from sometimes incorrectly being level zero. On existing saves, it should automatically be upgraded.Fixed an expl
The Forgotten Gods Update - Out Now2026-09-02The Forgotten Gods update is now out! You can read more about what's included here. Full patch notes are below!First, a few important notes:Some content is still a bit of a work in progress. The compendium is missing proper enemy icons, some sounds are placeholder or missing, and a few music tracks are missing.The Compendium - there are no rewards for completion yet. Please don't grind filling it out.Rune Abstraction - there is no mechanic for recovering runic powers you've abstracted yet, so be careful.After updating to the new version, any save file you play on will be backed up. If you experience an issue with a save, fill out a bug report
The Forgotten Gods Update - Releasing September 2nd!2026-08-26I'm excited to announce that the first major update since launch will be releasing September 2nd: the Forgotten Gods update!This update will feature two new levels, two new weapons, the compendium section of the journal, rune abstraction, controller support, a variety of new enemies, several new runic powers, various other improvements, and bug fixes.The Fork of Forgotten GodsThis new level is quite challenging, but can be accessed early on from the Traitors' Respite... if the conditions are right. The ruins of the old temples are inhabited by the pægens, who won't take kindly to your presence. The woods hold many secrets, some of which will
Just Checking In + Beta Play Testing2026-07-05Hello! Just wanted to check in and give an update on the game's upcoming content. The next release is coming along nicely. Content will include:Two new levels.Two new weapons,Around five new enemies.Rune Abstraction - the ability to exchange certain runic powers for runeglass.The Compendium - a section of the journal which lets you track enemies.Other improvements, fixes, and more.In the meantime, I'm creating a separate branch of the game for play testing upcoming content. Please keep in mind, this is just for testing and is definitely not complete. It will contain unfinished levels, missing textures, models, animations, sounds, etc. If you'
Update - 0.2.1.12026-03-01Just a small patch again.Fixed the boss in Iresborough not spawning on some saves.Fixed some one-way doors in Iresborough sometimes not opening.Fixed the boss fog wall in Iresborough sometimes being visible when it shouldn't be.
Update - 0.2.1.02026-02-25Some changes to address smaller stuff based on feedback, as well as a few more bug fixes. Thanks to everyone who has supported the game!Updated the HUD, adding more icons and effects to better aid with damage and health readability.Made the cultist and enforcer's projectile slower and slightly smaller.Updated the cultist and enforcer's attack animation to better telegraph their attacks.Grenades now emit a ticking sound.Automaton grenade damage has been reduced.Doors that can be interacted with (non-cosmetic doors) now have an interaction particle.Updated Iresborough. This includes changing enemy placement in some spots, updating the AI nav me
Update - 0.2.0.12026-02-16A patch has been released to address some of the bigger issues caught. Some of the smaller problems will be fixed in a follow up a bit later. Thanks to everyone who submitted bugs reports!Added a console command, "hexaltar_go_to_last"Fixed an issue where loading screens would occasionally freeze.Fixed frame drop issue that would sometimes occur after a loading screen.Fixed the boss fog wall in Iresborough triggering even after the boss was defeated.
Update - 0.2.0.02026-02-13For posterity, here are the patch notes associated with the early access release. Might have some minor spoilers if you're wanting to go in blind.Added a new area, Iresborough - this new location can be accessed from the Traitors' Respite. Go past the waterfall to find it.Added a new weapon, the Vilirihn Crossbow - found in Iresborough.Added a new boss! Also found in Iresborough.Added a merchant mechanic. Complete a short quest in Iresborough, then return to the Traitors' Sanctuary.Added ten new Runic Powers!Updated the Auranum Keep.Updated the Traitors' Sanctuary.Updated how NPCs search for a target they can't navigate to.The developer conso
Runeblight Now Out in Early Access!2026-02-13Runeblight is now out in early access! You can read more about what's included in the update here. Additionally, you can check the Steam page to read more about our plans, and possible future content. Lastly, the game is 10% off for 7 days. Get it cheaper than the final release, and help shape development too. May the moon light thy path.
Runeblight Launches in Early Access February 13th!2026-01-26I'm excited to announce Runeblight will be releasing in early access February 13th! The game will be updated with lots of new content, including a new area, weapon, boss, enemies, runic powers, and more. Here's some details on the upcoming stuff:New Area: IresboroughA new area will be accessible when the game releases. Iresborough, a once thriving city, is now crawling with members of the Auranum Order. This larger level might be a bit tricky to navigate, the deserted streets winding and wrapping back around. You'll need to be on the lookout for snipers and the Eye of Auranum, which follows you throughout the level. New Weapon: Vilirihn Cross
Thanks for an awesome Next Fest!2025-10-21Just wanted to say thanks to everyone who followed, wishlisted, and played the game during Next Fest! I was definitely not expecting the huge boost in visibility that it provided the game. It far exceeded my expectations, which is great. We received a lot of good feedback and heard lots of nice things about the game. The development of the next update is going well and I'm excited to release it soon!We'll have more news on that coming soon. Until then, thanks!!
Steam Next Fest - We're Live, again!2025-10-15We're streaming Runeblight! Feel free to ask questions about the game, or just pop in to say hi.You can watch here: Or here:
Steam Next Fest - We're Live!2025-10-14We're streaming Runeblight! Feel free to ask questions about the game, or just pop in to say hi.You can watch here: Or here:
Check Out Runeblight During Steam Next Fest!2025-10-10I'm happy to announce that Runeblight will be part of Steam Next Fest 2025! During the first two days of the event, we'll be streaming the game, answering questions, and possibly showing off some upcoming content.You can watch here:Monday 10/13 @ 7:30 PM EDT - Tuesday 10/14 @ 7:30 PM EDT - Both Days @ 7:30 PM EDT - Join us if you have some time!
Update - 0.1.3.12025-08-30The 0.1.3.1 version of the game is now out. This is just a small patch.Fixed some typos.NPCs can now get hurt by steam pipes.There was a typo that was going to drive me insane. Thanks!
Update - 0.1.3.02025-08-23The 0.1.3.0 version of the game is now out. Added some quality-of-life improvements and fixed quite a few bugs.Fixed the flames on the loading screen sometimes not appearing.Fixed a performance issue after dying and loading back in.Fixed the hexaltar sound stopping when visiting an already activated hexaltar.Fixed issues that occurred when dying while resting or warping at a hexaltar, or having certain menus open.Fixed the oxygen meter sometimes not appearing when underwater.Fixed the player's camera after drowning.Fixed some geometry in the waterways that NPCs would fall through.Fixed a physical armor pickup in the Auranum Keep that had the
Update - 0.1.2.02025-07-26The 0.1.2.0 version of the game is out. There are a few improvements here, but mostly bug fixes. Thanks to everyone who made suggestions and caught these bugs! Some ranged attacking enemies now move after firing, making them more dynamic and their attack pattern less predictable.You can now back out of menus with the back button (escape by default).Updated the water texture.Increased the brightness of the screen tint while underwater, and made the underwater screen effects also apply to the player's weapon.Added an audio filter when underwater.When dashing, gravity will no longer effect the player for a short period. Fixed some level geometry
Runeblight Demo Available Now!2025-07-15The demo for Runeblight is now available! You can read more about it here. If you'd like to submit a bug report or leave feedback, you can make a post on the Steam community forums for the game, or check out our Discord. Enjoy!!
Runeblight Demo Available July 15th2025-07-03The demo for Runeblight will be available July 15th on Steam and Itch!! While it's still in early access, I'm happy to be able to show off what we have so far! Here's the trailer!What's in the demo?The demo features two areas, and the game's hub. There are three weapons, five different types of enemies, a boss, and ten runic powers to collect (although some of them are harder to find than others). Now that we have a fairly solid base for the game, I wanted to release a demo that gives a taste of what's to come. It's still in early access, so there might be some bugs and things in need of improvement. We're very interested in hearing feedback