裂隙行者 — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Game Multilingual Adaptation Update Announcement | 2025-11-27 | To further enhance the gaming experience for players worldwide, we have completed the game's multilingual translation and adaptation using AI technology. Currently, a total of 13 languages are supported, including: English, Russian, French, Italian, Traditional Chinese, and more.If you encounter issues related to translation accuracy, language display abnormalities, or have other optimization suggestions during gameplay, please feel free to contact us. We will continue to improve the quality of the multilingual versions and bring you a smoother gaming experience!Thank you for your support and understanding! |
| 1.0.0.7 Update Description | 2025-11-25 | 1. Optimize lock switch to smooth lens rotation (rotation speed can be modified in settings)2. Optimize skill description3. Optimize state description |
| 1.0.0.3 Update Description | 2025-11-18 | 1. Optimize the display effect of some props that are effective2. Optimize the display effect of sacrificial treasure chests and white flags when removing equipment3. Optimize the display issue of the health UI permanently staying when enemies die |
| 1.0.0.2 Update Announcement | 2025-11-17 | 1. Fix the issue of not displaying achievements in the game2. Fix the issue of characters not being unlocked in a timely manner3. Add easy difficulty4. Strengthen gameplay guidance in a relaxed and normal difficulty level5. Optimize the beginner guide tutorial6. Optimize UI details6. Optimize lock enemy logic |
| Trial Version, Phased Update 1.0.5.1 | 2025-10-16 | 1.Added auto - lock and switch functions.2.Added character introduction videos.3.Optimized the vending machine and crafting station interaction experience.4.Enhanced the abilities of some characters.5.Optimized the research and development experience. |
| Supports controller gameplay and completed testing!ヾ(@^▽^@)ノ | 2025-10-11 | After some effort, we have completed the integration of the controller for the project and successfully completed the smooth clearance test on the ROG Ally handheld device.We have made the following game experience updates to the trial version 1.0.4.5.1. Add more combat background music and set how to play it2. Add skill cooldown tips3. Add or modify some equipment values or descriptions |
| Demo Periodic updates 1.0.3.3 | 2025-09-27 | 1.Increase the impact effect2.Improve sound effects3.Adding scenes can destroy items4.Optimize interaction effects5.Optimize combat experience |
| Trial Version 1.0.2.2 Update Announcement | 2025-09-09 | Fix the issue of ineffective mouse speed settingsCancelled the mouse speed delay setting (now the mouse speed is faster and can be modified in the settings)Add Shrine FunctionAdd random rewards in the corner |
| Demo version update 1.0.1.5 | 2025-08-25 | 1. Optimized most of the lagging issues.2. New melee characters have been updated as trial content.3. Added new map levels as trial content.4. Fixed the issue of some props not working correctly.5. Adjusted the numerical strength of some props. |
| Version update 1.0.0.6 | 2025-06-23 | Thank you for trying the \ ! After release, we identified several issues and received great suggestions from players. The following updates have been implemented:Fixed incorrect equipment descriptions or malfunctioning equipment effects.Adjusted combat maps and scene layouts to provide a wider field of view during battles.Resolved UI interaction issues and optimized interface content.Fixed achievement unlocking failures.Repaired malfunctioning character skills.If you encounter any problems or need feedback, please contact https://discord.com/invite/ASWWxTHE |