Wandfall — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Major Fixes - v1.1 | 2026-08-31 | The following bug fixes/enhancements are live now in v1.1: General FixesWandfalls landing out of reach Wandfalls could drop outside the area you can actually walk to, making them impossible to complete. They now always land within the playable area. Attacks stopping mid-run Your shots could gradually stop registering hits as a run went on, eventually leaving you doing nothing. This is now fixed. Related: very fast projectiles could pass straight through enemies without hitting them, and this got worse the more attack-speed you stacked. Long freeze at the end of a run The game could hang for several seconds (or much longer in a long run) befor |
| Game resolution not set by default | 2026-03-12 | Fixed game not launching at native resolution by default. |
| Wandfall has launched! | 2026-03-12 | Launch Day Is Here! Wandfall is now available! Thank you to everyone who supported development, tested early builds, and followed the project along the way. Your support made this possible. Jump in and start your first run today! |
| Demo content extended ! | 2026-01-21 | Hi everyone. The demo for Wandfall has been extended from just playing the first 13 encounters to be able to play all of Act 1 ! This means more exploration, more items, more ascension perks. More of everything! Enjoy! |
| Wandfall demo has released! | 2025-11-10 | Hey everyone! I'm excited to announce the demo release of Wandfall. Now you can test out the various features of the game for free while waiting for the full release early 2026! The demo will allow you to traverse through the first 13 event nodes of your choosing and play with two of the seven playable wizards. Ascension perks are available to unlock as you progress between runs which are saved as permanent upgrades. Hope you enjoy the demo! |