STEAMYDATA

Turnbound — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Dead by Daylight x Turnbound Collab is here!2026-06-12Greetings Spirits!Now we know it is a bit too early for spooky season, but we couldn't resist the opportunity to bring a touch of The Fog to our world of tactical battles and legendary heroes...Introducing four new hero skins in collaboration with Dead By Daylight and Behaviour Interactive! Our newest update introduces special crossover content with Behaviour Interactive's acclaimed multiplayer horror game Dead by Daylight™, allowing players to unlock four exclusive character skins inspired by some of the game's most iconic Killers.The crossover transforms four beloved Turnbound heroes with haunting new appearances inspired from the Dead by D
Patch Notes 1.0.12026-05-13Greetings Spirits! Welcome and thank you to all of our players old a new! And thank you to everyone who took the time to leave us feedback or log a bug in game! Just a quick one from us, we have our first patch post-1.0 Fixed salt bomb and fireworks not counting as tiles with destroyed effectFixed battle buddy not increasing it's stats after feeding snacksChanged Fox Fangs to use the correct melee animationAdded Mimic and Burn descriptions to the help popupReduced the costs of the third shop ability of monkey king (Monkey Business) from 2/3/4 to 1/2/3Changed kitsunes third shop ability (Boost Beetle) to only drop Rhino BeetleHarmadillo can no
Tap for Loot! 🪙2026-05-11Greetings Spirits! We wanted to take a moment to say thank you to everyone who has followed us along the way! Whether you joined us last year or today, played the demo, or bought the game, we're glad you have given us the chance to make our game!We have released a new tile, the Clicker Crate! Some of you may recognize it, or the garb our cat has donned, inspired by Tap Tap Loot! As some of you may or may not remember, depending on how you found Turnbound, we had an incredible Bongo Cat skin. This is our way of saying a BIG THANK YOU to our indie friends at Irox Games 💖 Our team loves our Bongo time and now we get to enjoy our Loot time too!
Turnbound 1.0 is Out Now2026-05-06Greetings Spirits, this is it....Turnbound 1.0 is now live.After months of Early Access, updates, late nights, and countless pieces of feedback from all of you, the full game is finally here. What’s new in 1.0This version brings everything together, including:Kitsune, a new playable characterNew tiles, abilities, ultimates, and trinketsOffline Mode and Unranked ModeA full pass on balance, clarity, and progressionNew tile types and cosmeticsHero skins 📈 Leaderboards have been reset, so everyone starts fresh.Every essence gained or lost while in Chamber 6 contributes to your overall leaderboard score. A Fresh look for our heroesSome of you may
Celebrating 1.0 Tomorrow with Oaken Tower!2026-05-05Greetings Spirits!Did you see our fine friends over at Bocary Studio's launched Oaken Tower Last week? To Celebrate their launch and our upcoming 1.0 tomorrow we have cooked up an item exchange!💌 Please welcome The Turnbound Ring to Oaken Tower and The Oaken Tower to Turnbound 🎉We have loved playing Oaken Tower since the demo came out last year and one of the best things about working in indie games is that you get to add games you love to your own game!What is even better is, starting tomorrow, Turnbound will also be 20% off! Which means you can grab both these amazing inventory battlers together for 30% Off!!This is also our reminder to o
Community Challenge: Win with no consumables as Alice!2026-04-23Hello Spirits! It's time for another community challenge for you all! As always, no reward, just bragging rights and an extra level of challenge. This time around, we're challenging you all to win a run as Alice, but you are not allowed to use any consumables! Can you win without having access to some of your strongest tiles? Let us know, and be sure to share your results with us either in the comments or on one of our community platforms with the #turnbound! We would also like to take the opportunity to kindly request you leave a review on our Steam page if you haven't already - it goes a long way to helping both us and other players! Join o
A New Hero is Revealed and 1.0 Launches May 62026-04-15Greetings Spirits,We’re getting close.Turnbound will officially launch 1.0 on May 6.To mark the moment, we’ve released a new trailer showing how far the game has come, after months of updates, iteration, and feedback from all of you!What to expect at launchSince Early Access, Turnbound has grown a lot. From core systems to clarity and balance, everything has been shaped alongside the community.Recent updates introduced features like Offline and Unranked Mode, alongside improvements to tooltips, trinkets, and overall readability.At 1.0 launch, you’ll also be able to discover Kitsune, a new playable character, bringing whole new playstyles and
Dev Hours #1 - Design!2026-04-11Hello Spirits! We've been hard at work preparing for a big announcement! But we still wanted to make sure those who didn't catch our Dev Hour Sessions on Discord didn't miss out on the chats! In this session our Designers deep dive into the design philosophy, how we built the characters and overall design process! If that sounds like something you're eager to learn about you can watch the whole session here: As always, thanks to everyone who supports us, whether it's by chatting with us on Discord, leaving reviews or providing feedback and suggestions, it is all appreciated! Want to stay in the loop or show us what you’re building? Let us kno
Community Challenge: No Revive or Invincible!2026-04-02Hello Spirits! We occasionally run community challenges within our Discord server as a bit of additional fun, and people seem to enjoy them, so we're bringing it to you all here on Steam as well!! No reward, just bragging rights and an extra level of challenge. For example, these are the previous challenges that we have run:You must complete a run using only core items.You must complete a run using only hero items.In the final fight of a run, your hero must be taunted, but you are not allowed to play as Alice.Do you think you have what it takes? Well, feel free to to challenge yourselves with either the past challenges posted above, or this w
2 Days left for 20% off!2026-03-24Greetings Spirits! Just a quick news post to remind you that the best way to support us is by picking up the game for yourself, friends, and family, whilst telling people about our little game! The game is currently 20% off during the Spring Sale, and the sale runs for 2 more days, so get it while it's running! As always, thanks to everyone who has supported us this far, anyone who has left feedback or suggestions - thank you for being here! In case you didn't know, we run events, dev streams and much more from our Discord every week :) If you would like to let us know what Features you’re experimenting with first please follow us at any of t
Small Bugfix Patch 0.90.12026-03-19Fixed a crash when triggering Robin Hood's Ultimate in the shop (e.g. by placing a Level 2 Tactical Tallystick while using the Adrenaline Rush trinket). Fixed a desync bug where server and client disagree about what happened, leading to you suddenly having different items equipped. Added a Skip Tutorial button to the settings menu.
Offline Mode is Live | Play Turnbound Anytime Anywhere2026-03-09Offline Mode is Now AvailableGreetings Spirits,Today’s update introduces one of the most requested features from the community: Offline Mode.Whether you're traveling, dealing with an unstable connection, or simply want to experiment with builds without going online, you can now play Turnbound anytime, anywhere. Your progress in Offline mode will be saved locally, but will also sync with Cloud Saves when you are connected again.Offline Mode functions as a new profile separate from when you are playing online, so it’s important to remember that progress between offline and online mode is not shared and will not sync.If you lose your connection
Major Update Next Week + 20% Off Turnbound2026-03-06Greetings Spirits,Things have been a bit quiet on our side and that is because we have been cooking up some tasty updates. A major update is arriving next week, bringing several new features and improvements to the game, Offline Mode, updated Tool Tips, Trinkets and much more!To celebrate, starting tomorrow, you can get 20% off Turnbound until March 26th.This week and next, Turnbound is part of two Sales Events on Steam, the Women’s Day Sale and #TurnBasedThursday Fest!Both of these events are close to our hearts because we have been participating in #TurnbasedThursday since our Total Loadout days and we get to celebrate all the women who hav
Celebrating the Lunar New Year2026-02-13Greetings! To celebrate the Lunar New Year and seeing in the year of the Horse the cat has decided to redecorate the parlor 🏮🧧🐎🔥🎆Anyone who plays during this period will unlock these cosmetics: You can also find us in the Steam China Lunar New Year Sale We also fixed a problem that prevented players from progressing beyond Player Level 18, maximum Player Level is 25, and maximum Hero Level is 15.Join our Discord & Follow along for updates.As always, thanks to everyone who supports us, whether it's by chatting with us on Discord, leaving reviews or providing feedback and suggestions, it is all appreciated! Want to stay in the loop or show
Unranked Mode is now Live + New Trinkets!2026-02-09Greetings Spirits,We’re introducing Unranked Mode, a new way to play Turnbound that removes ranking pressure and puts experimentation front and center. Unranked Mode is designed for players who want to test ideas, explore builds, or simply play without worrying about their position on the leaderboard.Here’s how it works:In Unranked Mode, you can play endlessly. There’s no rank impact, no climb to protect, and no penalty for trying something weird. You choose a difficulty level (easy, medium, hard, etc), and you will face opponents from a chamber which matches that difficulty, rather than your own chamber.Your runs in Unranked Mode do not affe
Patch Notes 0.50.62026-02-04Hi Spirits, we released a mini-patch today to fix a couple of things, namely:Fixes a bug where Monkey King would get 2/4/8 power bonus from his passive instead of 1/2/3Fixes the following Steam achievements:Alice Wins IIWukong Wins IIRobin Wins IIPerfect Run Join our Discord & Follow along for updates.Thank you as always for your support! And in case you missed it, if you bought the founders pack, we have a special Discord channel for those supporters! Follow us here to stay updated:DiscordTikTokBlueskyX (Twitter) RedditYoutubeTwitchInstagram Stay spooky and safe!- The 1TK Team
Patch Notes 0.50.52026-02-03Greetings spirits! Happy second week of Turnbound being out… Why does it feel like it has been longer? We have a small update for you this week as we are focusing on a larger update for next week which will include Unranked Mode and some new things. We are keeping a close eye on the feedback and are thankful for your understanding if we haven’t had the chance to address a particular issue just yet. Things like improving the leaderboards or a fully offline mode generally take more time than balancing fixes. We ourselves are doing our best to find the right balance between prioritizing fixes, feature requests and new content. Thank you again to
Patch Notes 0.50.3 & Thank you for your support!2026-01-28Greetings spirits! Thank you for taking the cat's deal and being among the first souls to join us in the board - it has been a wild few days with so many new players. We are humbled by everyone who took the chance on our Early Access game, and grateful to have you here! We are also very thankful to the creators who have shared both their builds and feedback with us! Don’t forget to check out their builds & channels via the Duels Feature Builds. Here are just some of our favourite clips from this last week:Celerity vs. CelerityThis GP_TV win!P4wnyhof Stonks Save Arex 3 ChainsPatchXIII’s 1TK (shoutout to our namesake!) Please feel free to share
Patch Notes for Version 0.50.22026-01-23Hi Spirits, Just a quick patch that we just released, here are the patch notes quickly for you all! Thank you all for the support since early access has begun! Improvements / Changes:Added new featured buildsThe game now remembers the last selected characterBug Fixes:Fixed a bug on Steam Deck / Gamepad input that could accidentally concede a tournament when trying to unequip all itemsAlice chess pieces are now visible in the Tile CatalogueFixed a bug where deleting duel slots failed with an error messageFixed a bug where Ability and Ultimate icons on Featured Duel builds appeared as locked when you haven't unlocked them on your account yet Se
Turnbound is now in Early Access2026-01-22Greetings Spirits,Turnbound is officially live in Early Access. Today marks a big milestone for the team and the community we’ve been building this game with.Over the past months, you’ve explored the demo, pushed Duels Mode to its limits, shared builds, broken systems, and surprised us more times than we can count. Early Access is where everything comes together: the full game loop opens, the competitive layer goes live, and Turnbound truly begins to evolve in the open.What’s live todayLeaderboards The final Chamber (currently Chamber 6) is now the Leaderboard Chamber. This is the competitive endgame, where runs start to matter in a bigger wa
Turnbound x Backpack Battles: Bundle launches tomorrow2026-01-21As Turnbound enters Early Access tomorrow, we’re excited to launch something meaningful alongside a game we deeply admire: Backpack Battles.Together, we’re introducing the Backpack Battles + Turnbound bundle on Steam.Backpack Battles has been a big inspiration for us. It’s an autobattler built around smart inventory management, surprising synergies, and the kind of experimentation where every run teaches you something new. Watching players discover powerful (and sometimes completely unhinged) builds in that game has been incredibly motivating for our own journey with Turnbound.Being able to create a bundle together for our Early Access launch
Steam Deck support and launch discounts2026-01-18Turnbound is Steam Deck ready and Launching with Discounts!Hey Spirits,As we get closer to Early Access, we wanted to confirm two things many of you have been asking about.First, yes, Turnbound fully supports Steam Deck at launch.Whether you’re theorycrafting on the couch, tweaking builds between runs, or just sneaking in “one last chamber” before bed, Turnbound is ready to go wherever you play.Second, Early Access launches with a discount.When Turnbound enters Early Access, the game will launch with a 10 percent discount on Steam. If you grab it as part of one of our launch bundles, you’ll get an additional 10 percent off Turnbound, for up t
Early Access launches in one week2026-01-15Greetings Spirits,We’re one week away from Turnbound entering Early Access on January 22, and we wanted to take a moment to walk you through what that actually means for the game, what’s already live, what’s coming at launch, and what we’re setting up for the road ahead.Where we are now?Over the past months, we’ve been building Turnbound alongside you. With the demo out in the wild and Duels Mode live, we’ve been collecting feedback, builds, broken strategies and cursed ideas at an alarming pace. Early Access is the next step in opening the full game loop and competitive layer.What arrives with Early Access on January 22LeaderboardsThe final
Turnbound x Slay the Spire launch bundle2026-01-12Hey Spirits and Slayers,Yes, that Slay the Spire.While exploring the chambers, we stumbled upon something many of you might already recognize. A familiar relic has found its way into Turnbound, crossing over from the world of the Spire.It’s called the Snecko Eye.The item will be fully and permanently playable starting January 22, alongside the launch of Early Access. It’s built to slot naturally into Turnbound’s systems while staying true to what makes it recognizable. It’s meant to be discovered, experimented with, and pushed in real runs.Starting with the Early Access launch on January 22, and lasting until the release of version 1.0, you’l
Dev Log #4: Alice Gameplay Design2026-01-09Happy New Year and welcome to 2026 spirits! The 1TK team is officially back and working hard, preparing and getting ready for the early access release on January 22nd! We have several things to discuss and update over the next few weeks as we get closer to release, but to begin, let's step back a moment to discuss Alice and her gameplay design.Prefer to watch?Join the team as they talk about Alice and her gameplay design in the video below:Similar to Wukong, Alice has an abundance of lore surrounding the character that everyone knows well, meaning that when we went through the book and picked out the defining moments for her, we realised that
Patch Notes 0.34.1 & a Happy Holidays from us!2025-12-22Happy Holidays, Everyone!As we approach the end of the year and the start of the holidays for many around the world, we want to thank everyone who has supported 1TK throughout the year. We truly appreciate every comment, review, piece of feedback, and wishlist, as it helps us make Turnbound the best game and community it can be. But now it is time for us to make the final patch of the year, before we take a well-deserved break, so we can get the engine fully up and running again when 2026 begins, along with the Early Access release. The Servers will be unavailable at 1 PM GMT, and we expect downtime to last no longer than 30 minutes.Patch Not
Turnbound X Gambit Digital - Co-Publishing2025-12-17A new chapter begins for TurnboundHey Spirits,We wanted to share a quick update with you all and then hand the mic back to the community.Co-publishing partnershipWe’re excited to officially say it: Gambit Digital is now co-publishing Turnbound with us. They’ll be supporting the game as we head into Early Access on January 22, and helping us keep Turnbound growing long-term alongside all of you.About Gambit DigitalGambit Digital is a publisher focused on supporting innovative, community-driven games, working closely with developers to bring distinctive experiences to players worldwide.Duels Mode is live, now it’s your turnDuels Mode is now ful
Duels Mode is live : challenge your friends’ builds!2025-12-15Duels Mode is live, challenge your friends' builds!Hello Spirits,Today’s update brings one of the most requested features to Turnbound: Duels Mode is officially live!Duels let you challenge a specific build by entering a simple code.You can now:Share your own builds with a unique codeTest yourself against a friend’s strategyCompete directly instead of battling spirits asynchronouslyTry curated creator builds added for this update!It’s fast, chaotic, strategic and the perfect way to prove once and for all whose tile brain actually reigns supreme.A festive holiday skinTo wrap up the year, we’re adding a cozy holiday skin filled with warm lights
Explain the Build: FatMouse2025-12-12Hello spirits, new and old! We have another Explain The Build article coming fresh off the press, ready for you all! But, what is “Explain The Build”? You may be asking yourself. It's a series of articles showcasing combinations and interactions of different tiles you can achieve or inspire in your next run!Prefer to watch?Visit our YouTube channel, where we have put together a quick video with Donald explaining his FatMouse build.This build revolves around destroyed effects and consumables, creating a large HP mouse to protect our board. So, the first, and one of the most essential accessories on our board is the harbinger Toy. This gives ta
Duels Mode and seasonal content arrive December 152025-12-10Turnbound enters Early Access on January 22 and Duels Mode arrives next weekHello Spirits,Women-Led Games starts today, and as a women-led team, we’re incredibly proud to be part of this year’s celebration with a new trailer!To mark the event, we’re excited to share what’s coming soon to Turnbound!Duels Mode arrives December 15One of our most requested features is almost here!Duels let you challenge specific players directly instead of battling spirits asynchronously.It’s fast, chaotic, strategic and perfect for testing builds with friends or settling once and for all who has the superior tile brain.Duels will launch with pre-loaded builds fr