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DWD: Drunk Wizard Dungeoneer — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
03/11/2025 Hotfix Patch2025-11-03We're getting playtesters in and have discovered some critical bugs! Squashed now! We are looking forward for feedback from you Drunk Wizards about what should be in our first major content update! We want to add more spells and more potions and are also working on Multiplayer (though the ETA on that is unknown...). Please let us know and keep delving, Go drunk wizards! Woo woo, FyreFlight Dev Team
Patch 1.0.5 - end of Week 1!2025-10-29Hey Drunk Wizards! Hope you're having a blast in our game. We've introduced some quality of life updates which include More settings??? Play around with Tipsy's reality! Introduction of inverting the camera rotation buttons Q and E Introduction of changing dialogue speed and whether it completes or scrolls out Some lighting adjustments for the Hub map Some inner corner mesh fixes Some collision fixes in the overgrowth biome Dungeon progression is now smoother Some other quality of life things we are too tipsy to remember, but we hope you feel them! As always, we are continuously listening to feedback and implementing them as soon as possible
Day 3 Patch - Fixes and Adjustments2025-10-23Hey Drunk Wizard Dungeoneers! We come with potions quality of life and miscellaneous bug fixes that have so far been reported on our discord or via other various channels. This includes Prompting endless mode when approaching endless mode portals (the big bad evil guy was always meant to goad you) Collision fixes on various biome assets, to prevent players from falling through the map or to prevent enemies spawning in "stuck" positions (this is ongoing so please report with screenshots if you do encounter such!) Hub map lighting adjusted Shop now displays costs of items and upgrades! Text speed moderately tuned up XP and level correctly reset
End of Day 0 Patches and Sign-off2025-10-21Hey everyone! Thanks for all of the support so far - it has been great to see our game get the love it has been getting. Many thanks to those who have come to us on discord or via email to submit issues which we have now pushed fixes for! Boss rooms providing portals and encounters Enemies spawning on dungeon pillars Tutorial boss not doing any damage with their fireball (unintentional) Tutorial boss no longer skippable - we forgot to lock the door :( Spell name fixes Shop icon fixes Dungeon portal enemy range check fixes We are still waiting for the first player to come forward to us with a timestamp of beating the final boss but we hope you
Launch Patch!2025-10-21Welcome to the Infinite Dungeon - exploring our setting in DWD should be as fun and chaotic as can be, but we can always do better! The launch patch fixes some launch bugs such as End of dungeon encounters now trigger and spawn portals in correct positions when player enters them Players will no longer hallucinate enemies for no reason despite having a good Blood "Potion" Concentration when Tipsy is not relapsing. We're always looking for ideas and feedback so make sure to join our discord to be involved in tuning and next content updates! With multiplayer coming soon! Thanks all and drink potions responsibly, The FyreFlight Development Team