One More Delve — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Multiplayer Crash Fix + 30 New Language Options Added | 2026-10-29 | Fixed a multiplayer crash when a non-host player enters the boss roomMultiplayer stability improved30 new language options added: - Arabic- Bulgarian- Czech- Danish- Dutch- English- Finnish- French- German- Greek- Hungarian- Indonesian- Italian- Japanese- Korean- Malay- Norwegian- Polish- Portuguese - Brazil- Portuguese - Portugal- Romanian- Russian- Simplified Chinese- Spanish - Latin America- Spanish - Spain- Swedish- Thai- Traditional Chinese- Turkish- Ukrainian- Vietnamese |
| bHaptics Support | 2026-08-12 | https://www.bhaptics.com/ One More Delve now supports bHaptics devices |
| 1.0 Update | New Weapon Class: Flintlock | Lvl 5 Dungeon | 2026-07-23 | One More Delve has left Early AccessNew ranged weapon class: Flintlock gunsLevel 5 dungeonExtra difficulty selections for the level 5 dungeonNew clothing itemsNew weapon modelsBrightness and bloom customization settings |
| Bow & Two-Handed Handling Improvements | Toggle Sprint & Gripping Options | 2026-06-08 | Bow Handling ImprovementsMore stable and easier to aimTwo-Handed Weapon Handling ImprovementsAdded multiple grip points to choose from.Controlling two-handed weapons now feels more in line with other VR games, where the weapon is primarily controlled by the hand on top.Settings & OptionsAdded toggle options for sprinting and gripping.Added 2 new spells |
| Dungeon Level 4 | Content Update | 2026-05-20 | New: Dungeon Level 42x New Bosses5x New Regular Enemies10x New Weapons2x New Armor SetsUpdates to Dungeon Level 3:1x New Armor setIncreased enemy health |
| Sprinting & Enemy Spacing + Recap Of The Previous Week | 2026-05-05 | New Update: - Enemies now move away from the player if they get too close.- Added sprinting and stamina (Press the left thumbstick to sprint).- Increased movement speed acceleration.- Added an optional DirectX11 launch option- Couple crash fixesRecap of the previous week:2nd of May: Parry rework | Weight reduction | Hit registration improvements Parrying attacks is now significantly easier with swords and shields.The weight of the weapons and shields has been reduced, making them easier to swing.The handguards of the weapons now deal damage -> No more unregistered hits.Slightly reduced the swing speed threshold required to deal damage.Melee e |
| Parry rework | Weight reduction | Hit registration improvements | 2026-05-02 | Parrying attacks is now significantly easier with swords and shields. The weight of the weapons and shields has been reduced, making them easier to swing. The handguards of the weapons now deal damage -> No more unregistered hits. Slightly reduced the swing speed threshold required to deal damage. Melee enemies' attack cooldowns reduced. + Some other small bug and crash fixes |
| Bow handling fix | Crash fixes | Server improvements | And more | 2026-05-01 | Bow: Fixed the issue with the bow spinning out of control for some players when drawing an arrow close to your chest Removed bow collision with the player's body When an arrow is being drawn, your body now rotates accordingly to help you aim Other: Added controller haptics when hitting destructible objects, minable ores and when blocking attacks Fixed some crashes Server performance improvements |
| Hotfix: Improved server stability | 2026-04-28 | - Fixed some of the issues with the servers - Added an options to choose between single-player and multiplayer |