License to Grill — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Patch 1.0.3 | 2025-10-08 | Howdy Grillers,Our most recent internal playtest suggests that we are continuing to make progress on identifying and fixing crashes during gameplay.In the meantime, here's a patch that's been simmering:FixesCriticalFix crash relating to melee weapons usageKnown IssuesMajorPlayers may spawn on top of each other when respawning (or at the start of the match)MediumPlayers that leave a lobby disappear from the game, but still occupy a player slot in the session (prevent them from rejoining or others filling their slot)Rarely, players can respawn without any ability to move (but can still open the menu to leave)Server does not wait for all players |
| Patch 1.0.2 | 2025-10-01 | Howdy Grillers,We put the team in the boiler until they made the game start to crash less. Here's what's new:FixesCriticalFix crash relating to interactable and weapon objectsFix crash relating to health logicFix crash relating to attempts to access invalid/destroyed objectsMajorFix a soft-lock on hosts that have the ESC menu open when the match endsKnown IssuesMajorGame still crashes (just less)Players may spawn on top of each other when respawning (or at the start of the match)MediumPlayers that leave a lobby disappear from the game, but still occupy a player slot in the session (prevent them from rejoining or others filling their slot)Rare |
| Patch 1.0.1 | 2025-09-10 | Hey Grillers,A new version of the game is out with some fixes to prevent some kinds of crashing and improve the general player experience.FixesCriticalFix crash on client when at least one player is knocked down at the end of the matchFix crash when starting a new rematch or returning to the lobbyMinorFix bad default audio level (starts off at 1% but should be 100%)Known IssuesCriticalCrashing still occurs (dev team to continue to investigate) during gameplay for no apparent reasonMajorPlayers may spawn on top of each other when respawning (or at the start of the match)Pausing before the end of a match and then unpausing on the results screen |