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WZRDS — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
WZRDS 2.02026-09-24After many months of hard work and unfortunate delays, the first major WZRDS update is here! since this update has fundamentally reshaped the game beyond adding more content, I have decided to title it 2.0. So, without further ado,NEWWEAPONS2.0 adds a total of 21 new weapons to the game, almost doubling the amount of weapons in the game and allowing for a lot more builds and playstyles. More importantly, I wanted to overhaul the overall role the weapons have in the gameWeapons, a redesignAfter taking a break from WZRDS development and returning, I realized I wasn't happy with the current weapon design space. So, I decided to start fresh, with
1.1 Progress Update2026-06-11Welcome WZRDS. It's been a while since my last status report on 1.1. Unfortunately, my personal life threw a few more curveballs slowing my ability to work on WZRDS. Nevertheless, progress is still being made and I've got a few new things to show off Here's an infographic chart showing off all of the items currently in the 1.1 update. Not every item in the 1.1 update is here, just the ones I currently have finished. not every empty slot will be filled by 1.1, But I do intend to fill every slot in future updates. There are currently over 40 new items It wouldn't be the weapons update without new weapons, but is that a sword in my wizard game??
Future of WZRDS2026-04-05Hello everyone, Elmok here with important news regarding the future of WZRDS. Some of you may have noticed that the roadmap promised 1.1 in Q1 of this year, and seeing as it's now Q2 and no update, I'm here to talk about why. Bad NewsFigured it was best to rip the band-aid off and talk about the bad news first. 1.1 has been indefinitely delayed. I have had a lot of difficulties in my personal life come up that left me creatively burnt out. Instead of forcing myself to continue to work on WZRDS and deliver a half baked and lazy update, I took a step back from development to get in the right headspace. I am back to working on WZRDS. 1.1 is stil
WZRDS 1.0.32025-12-311.0.3New and ImprovedGeneral-added run save mechanic. your run now saves on entering and leaving a shopA new bossAdded a brand new boss, the Lightning Stormrider, including a new unlock and achievement. The Lightning Stormrider has a 50% chance to spawn instead of the Pumpkin Poltergeist.Added a boss health bar underneath the wave timerDefeating the boss now automatically ends the wavePlayeradded a slight acceleration and decceleration to the dash.it now takes 0.1s to complete a dashuiI've made multipe changes to the UI across the game to make it more responsive and informative, and easier to navigatewizard selectionMade the Wizard selection
WZRDS 1.0.22025-12-05Hello Everyone! Bullet Heaven Fest is here and WZRDS is participating! Unfortunately, I goofed up by releasing last week, and as such can't set a discount. Instead, I'm celebrating by releasing a small patch with new content, and sharing my plans for the future! Patch NotesFirst, let's start off with the patch notesnew contentnew items : I have added 5 new common items, each designed to help solidify the different archetypes and builds you can makenew skill trees: Each WZRD now has it's own skill tree, centered around it's ability. this should hopefully make ability centered runs easier to get online balancewind wzrd base attack has +1 pierce
WZRDS 1.0.1 OUT NOW2025-12-01Hello WZRDS! Today I am rolling out a new update with a number of balance adjustments as well as UI improvements and bug fixes. More content as well as a roadmap for future development will come soon, but these changes were too important to put offNotable ChangesAfter launch, I sent my game out to a few people who have never played WZRDS. Getting live feedback from a fresh set of eyes has allowed me to identify and address key issues with the game's ui and information presentation. As such, I have made the following changes:Mid Waveadded damage numbers. can be disabled under gameplay settingsadded wave number to time remainingLevel Up Screenl
WZRDS OUT NOW2025-11-27WZRDS is out now in 1.0! for those of you who have checked out the demo, here's what's new at a glance: -fully redesigned map generation-5 new difficulty tiers-New unlocks and achievements-dozens of new items to pick up and builds to make-over a dozen new weapons to check outI'm excited for this game's future and will have more to share in the near future. Until then, happy WZRDing Additionally, I have updated the demo to include the mechanical changes and improvements made, so you can get a real feel for the game before buying1.0.0.2 hotfix-added dedicated fullscreen mode