STEAMYDATA

Picaro — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Major Update – Engine Overhaul & Steam Integration2026-01-29TL;DR:Complete engine overhaul for better performance and stabilityMajor rendering, UI, and VFX improvements to reduce eye strain and flashingController navigation improvements and full Steam Input supportReplays fixed (timing, desyncs, ghost behavior) Audio stutters fixed Steam overlayFewer stuttersFewer crashesSmoother gameplay overallThis is our biggest update to date and a major milestone for the game. We’ve performed a full engine overhaul, rebuilding core systems to improve performance, stability, visual comfort, and long-term maintainability. This update addresses many long-standing issues, especially around rendering, UI flashing, con
Bug Fixes2025-09-16This update fixes a handful of visual bugs. What's changed: Fixed bug where tutorial weapon highlighting wasn't working Fixed bug where replay ghosts were clipping UI badges
Bug Fixes2025-09-15We're back with some more bug fixes. What's changed? Fixed bugs causing UI to desync from gameplay showing incorrect values on various components Fixed bug where burned potions weren't being subtracted from deck count Fixed text for perfection mode difficulty showing incorrect max health Fixed bug where players were unable to type into custom game input fields Fixed bug where custom games weren't adhering to shuffle rules set by players Fixed bug where saving a custom game that exists would create additional custom game files Fixed bug where after navigating custom games with a mouse you couldn't navigate away without pressing esc Fixed bug w
Temporary bug fixes2025-09-05Revert patch while we work to fix a bug with weapons.
Bug Fix2025-09-04Fixed minor bug with CRT overlay
Bug Fixes + Accessibility Improvements2025-09-04We've fixed a handful of bugs and improved accessibility for players. What's changed: Improved handling of touchscreen input & devices Fixed bug causing incorrect number of cards remaining to display Fixed bug causing CRT affect to get cut off Fixed bug allowing burned potions to show healing particles Fixed bug allowing burned potions to be clicked Fixed bug allowing incorrect selection in tutorial on burning potion step Fixed typos in tutorial text Fixed miscellaneous UI element typos
Bug Fixes + Accessibility Improvements + Visual Improvements2025-08-30We've been hard at work fixing some lingering bugs in Picaro, added improved accessibility features (which could also benefit speedrunners) and have made some visual improvements to the game! What's changed: Fixed bug causing desync with ghosts Fixed bug causing ghosts to show for levels that didn't have ghost data Fixed bug causing incorrect path resolution for card art assets on Linux Fixed display bug with ghosts causing next badge to detach from cards Improved visuals to distinguish between weapon and fist usage in ghosts Added additional keyboard shortcut & accesibility / quality of life features - 1-4 can attack cards in their respectiv
Bug Fixes + Ghost Improvements - August 25th 20252025-08-25We've been hard at work making several improvements to the ghost system, fixing bugs, and improving some aspects of gameplay in this round of updates! What's new? Fixed bug in replays & ghosts causing them to desync Fixed bug in replay timeline causing some filter icons to not display Fixed bug in speedrun timer causing it to display in nanoseconds instead of human readable format Updated stats page to display numbers formatted with commas Added missing localization support for the tutorial Removed exit game option from pause menu to prevent accidental exiting of the game Improved storage system and formatting for replay files Improved suppor
Tutorial Updates2025-08-23We've updated the tutorial to better explain gameplay concepts and icons to players. This should help make the new player experience better and clear up confusion surrounding gameplay concepts.
Replay system enhancements.2025-08-22We've made some improvements to the replay system fixing some performance issues, as well as some quality of life improvements for the replay ghosts. What's changed? Ghosts will now reset when you try again Fixed some performance issues with replays Improved replay file storage
Bug Fixes + Ghosts + Card Art2025-08-22We've been hard at work on several improvements to the game, fixing bugs, adding replay ghosts, and adding some optional card art. What's changed? Fixed bug where replays wouldn't record endless mode or additional campaign levels after the first level Fixed bug where weapon drag path didn't match the custom accent color setting Fixed bug where game wasn't full screen on Steam Deck Fixed bug where replays could desync Added card art pack functionality Added scifi and fantasy card art packs + setting Added replay ghosts + setting
Bug Fixes2025-08-21We've been hard at work squashing bugs and added a quality of life feature for speed runners. What's changed? Fixed bug where speedrun timer wouldn't reset on campaigns Fixed bug where toggles for speedrun timer wouldnt sync between campaign and standard tabs Added missing settings localization and removed hard coded text for them Fixed bug where replay recording wouldnt always reset and start recording Improved readability and visibility of info panel in replay viewer Removed unused button in replay viewer Fixed bug where replays would sometimes fail to start Added auto-continue setting for speedrunners to progress through campaign without h
Bug Fixes2025-08-21We've been hard at work squashing bugs and added a quality of life feature for speed runners. What's changed? Fixed bug where speedrun timer wouldn't reset on campaigns Fixed bug where toggles for speedrun timer wouldnt sync between campaign and standard tabs Added missing settings localization and removed hard coded text for them Fixed bug where replay recording wouldnt always reset and start recording Improved readability and visibility of info panel in replay viewer Removed unused button in replay viewer Fixed bug where replays would sometimes fail to start Added auto-continue setting for speedrunners to progress through campaign without h