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DASH n CRY: Bursting — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
DASH n CRY: Bursting - Update 1.0.32026-07-20- Added a button in the pause menu for restarting the level without needing to go back to the Atelier, which resets doors to their default state, and current level death count to zero; - Fixed visual issues when not playing on a 16:9 aspect ratio, including for Steam Deck users; - Fixed an issue with respawn SFX when using Fast Respawn; - Fixed an issue where the map pin didn't display properly during some checkpoints in the last frame; - Fixed some UI input issues;- Fixed an issue where Tilla Vision could be activated while standing on destructible objects An issue where blue blocks cause abnormal frame drops is currently under investigation
DASH n CRY: Bursting - Update 1.0.22026-07-16*Reduced some values for unlocking some achievements. These will be retroactively unlocked if you're already above the new values. *Removed Right Analog movement in controllers. *Adjusted some cutscene audios We are also currently investigating some issues related to Steam Deck. Those will be resolved within the next updates.
DASH n CRY: Bursting - Update 1.0.12026-07-15* Improved some cutscenes in the final frame; * Fixed some late game achievements not unlocking properly.