We Gotta Go — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| WE GOTTA GO: FIRST UPDATE! | 2026-04-18 | Hey everyone! Since launching the game earlier this week, we’ve had a blast watching you collectively lose your s#!t in the race to the porcelain promised land.Seeing players jump in for the first time has been a ton of fun—and it’s also given the team invaluable feedback on what to tackle next. That led directly to our first update! WHAT’S NEW New Game Modes House of Horrors: The House is fighting back harder than ever—expect mimic corpses, trick health recovery items, more traps, and haunted smashables that explode when you get too close. Push Harder: We hope you’ve been eating your fiber, because s#!t just got hard. This mode is for those |
| Take a Whiff of Our Launch Bundles | 2026-04-14 | We’ve partnered on bundles with a handful of other co-op comedy and horror games. If you already own one of these you’re in luck and can get your copy of We Gotta Go at even more of a discount. If you don’t own any of these, you can grab them at discounts as part of our bundle too. Which you should! |
| We Gotta Go Is Now Live! | 2026-04-14 | The time has come to rush to the bathroom—We Gotta Go is now live on Steam! We’re discounted for a limited time at launch, if you move fast you can pick up the game for only $7.99. Here’s what to expect in the launch version of We Gotta Go: Haunted Halls and Gastro Ghosts: Explore through three procedurally generated environments: the haunted mansion, the dung-filled crypt and the cultish grounds of the smelly one himself, Poothulu. Face off against their gross inhabitants, from corn-filled turd mobs to TP mummies and tapeworms. Classic Co-op Slop: Opportunities to aid and troll your friends abound! Pull their fingers to help with their gas, |
| Launch Key Giveaway With Medal.tv | 2026-04-06 | Attention gas station patrons and mansion explorers! We’re running a We Gotta Go Steam key giveaway on gameplay clipping platform Medal.tv. Here’s how you can get yourself a free copy of We Gotta go: Log in to Medal.tv (or create an account) and connect your Steam profileWishlist We Gotta Go on SteamDownload the We Gotta Go demo and play at least one roundShare a clip of your gameplay on Medal on your public profile You can enter the Medal Quest campaign now here: https://medal.tv/quests/4GLS4E6ZAO/we_gotta_go/?ref=wegottagoIf you’ve already wishlisted the game and/or played the demo, you’re still eligible. You’ll just need to make and share |
| We Gotta Go Launches April 14th! | 2026-03-12 | Big news from Chunk-ee’s Gas Station - We Gotta Go launches on Steam April 14th! Check out our release date trailer: That’s right, 1.0 is right around the corner. The demo is still available and will be for a while longer. So get your runs in for now and train your guts for the full version. We’ve been brewing a ton of new content for launch much of it based on your feedback. Here’s a preview of what to expect come April that you’ve not seen in the demo yet: More biomes: mansion, dungeon, and more!More haunt variety: different types of haunts with objectives and requirements to keep you on your toes.Objectives & challenges: exploration object |
| We Gotta Go is in the top 15 most-played demos! | 2026-03-02 | Hey, y'all! We just wanted to thank everyone who took the time to try the We Gotta Go Steam Next Fest demo. Thanks to you, our game has landed in the TOP 15 of the most-played demos list! While Steam Next Fest has officially ended, we're going to keep the demo online for a while longer—so, if you and your friends have yet to poop together, you still have some time! Our small team here at FuzzyBot and our partners at Mad Mushroom are incredibly humbled by your feedback and support. Thanks again for trusting our s#!tty game idea and stay tuned for more news very soon! |
| We Gotta Go: Steam Next Fest Dev Stream #2 | 2026-02-27 | Hey, everyone! The FuzzyBot team will stream again later today at around 4 PM PT! Come say hi in the chat, ask questions, and watch our developers try their best not to s#!t their pants! will also be restreamed on Twitch and YouTube if you prefer!Thanks again for your support and keep your eyes peeled for more news soon! |
| Take on the Lil' Dumpty Challenge! | 2026-02-26 | Hey, everyone! If you're unaware, the FuzzyBot team sneaked a little challenge in the We Gotta Go Steam Next Fest demo, and we've decided to add to the fun with a small community event in our Discord server. If you haven't already, click below to join the community! How to Participate: Step 1: Find Lil' Dumpty at the gas station and complete a run while keeping it alive to unlock the Crap Cap in-game (available only during Steam Next Fest.) Step 2: Share a screenshot or recording that proves that you've completed the challenge in the #chat channel in our Discord server. Prize: You get a silly special @Lil' Dumpty Discord role and icon! Deadl |
| We Gotta Go: Steam Next Fest Dev Stream | 2026-02-24 | Hey, everyone! To celebrate the Steam Next Fest demo of We Gotta Go, the FuzzyBot team will stream here on Steam today, February 24, at around 10 AM PT. This will also be restreamed on Twitch and YouTube if you prefer! Come say hi in the chat, ask us questions, and watch our devs struggle not to s#!t their pants for roughly one hour. Thanks again for your support and keep your eyes peeled for more news soon! |
| New Demo for Next Fest! | 2026-02-23 | Attention gas station patrons and mansion explorers: a new demo has just gone live for Steam Next Fest! If you’re new here and are taking the first steps on your gastrointestinal journey, we hope you enjoy it and we’re always listening to feedback—feel free to post comments here on Steam or join our Discord. If you’ve played the demo before, hop back in and check out all the new content we’ve added: Introducing Supps! A revolutionary power-up system administered from behind. Try our selection of unique boosts, including fart-charged jumps, sprinting under “pressure,” and more. Added some new cosmetics items, including more skin colors, and lo |
| Demo update - Tutorials, revamped gas station, bug fixes, and more | 2026-02-09 | Hi guys, we’ve just pushed an update to the demo live based on your reviews and feedback. We hear you loud and clear and have been hard at work to address a lot of the issues you’ve brought up. All while fixing a ton of bugs! Here’s the main areas of the game we’ve worked on: Tutorial & ObjectivesWe’ve received a lot of feedback from players who aren’t sure what to do in the game or how some systems work. You’ll now find screens just inside the mansion explaining how things like haunts, pants, and dying / respawning work. We’ve also updated the HUD to always indicate your next objective, and added a ton of small improvements to UX and UI. Mec |
| We Gotta Go! Demo Now Live! | 2026-01-30 | Hey everyone, we have two big updates to share on We Gotta Go! First up, we now have a public demo available here on Steam. Jump in, bring some friends, and try to keep your underwear clean! Secondly, we’re excited to announce that we’ve signed on with publisher Mad Mushroom. Their team is helping us to shape We Gotta Go! up for a 1.0 launch this Spring! If you’ve already played the prototype build, you’ll notice some new things and some refinements in the demo. But whether it’s your first time in the mansion or you’ve been holding it in for months now, we want to know what you think!Please consider leaving a review on the demo here on Steam, |
| S#!TTY Prototype Update! | 2025-12-20 | Happy holidays, everyone! As a thank you for your early support, we’ve just pushed a brand-new update to the We Gotta Go prototype on Steam! 💩❤️ ❗We’ve refined the core gameplay loop and mansion locations, and added a ton of new enemies for y’all to fend off—but please keep in mind this is still an early prototype, so bugs and general jank are to be expected. If you haven’t claimed your key for the prototype yet, click below to learn how! JOIN OUR DISCORD Thanks again for all the support—have a wonderful rest of the year! |
| 120K Wishlists + Playtest Access! | 2025-11-25 | Hey everyone! We’re excited to share that We Gotta Go has officially hit 120,000 wishlists here on Steam! Thank you so much for the early support and for believing in our s#!tty game. 💩❤️ And speaking of s#!tty experiences—we’re distributing keys to an early prototype of the game exclusively through our Discord server! Click below to join the server, then check the #news channel for instructions on how to claim your key. (You’ll also be able to invite up to 3 friends to playtest with you using Steam’s built-in Friend Invite system.) JOIN OUR DISCORD Thanks again for all the love and support—who knew this many people took s#!ts? If you get a |
| Introducing: WE GOTTA GO! | 2025-10-03 | Hi everyone, today’s announcement is a little different!With Lynked: Banner of the Spark now fully launched across all platforms, our team has been able to shift focus and put creative energy into something fresh. FuzzyBot was founded by ex-AAA developers who wanted to break out of the mold of what we were building inside big studios. After years of creating heavier, more serious projects—including a cozy roguelite—we felt it was time for something lighter, faster, and a little sillier.What started as a joke in the office (“what if you had to sprint through a haunted mansion to find the bathroom?”) somehow picked up more momentum than any of |