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CTU: Counter Terrorism Unit — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Changelog v1.0.262016-06-22CTU v1.0.26 Level Editor v0.3.1 A small patch has gone live today with a couple of fixes and introduces an invert mouse option found in Options > Key Binding. New New invert mouse option in main menu requested by players Fixes Fixed pistol fire mode when shield is equipped Fixed some objects in level editor that were not able to be deleted
Changelog v1.0.262016-06-22CTU v1.0.26 Level Editor v0.3.1 A small patch has gone live today with a couple of fixes and introduces an invert mouse option found in Options > Key Binding. New New invert mouse option in main menu requested by players Fixes Fixed pistol fire mode when shield is equipped Fixed some objects in level editor that were not able to be deleted
Changelog v1.0.252016-06-06CTU v1.0.25 Level editor v0.3 A small update has gone live today containing a few fixes. FIXES - Fixed help messages showing when dead - Fixed open door help messages - Fixed fire mode when using shield - Small fixes in multiplayer (lag and optimization)
Changelog v1.0.252016-06-06CTU v1.0.25 Level editor v0.3 A small update has gone live today containing a few fixes. FIXES - Fixed help messages showing when dead - Fixed open door help messages - Fixed fire mode when using shield - Small fixes in multiplayer (lag and optimization)
Changelog v1.0.242016-05-16CTU v1.0.24 Level Editor v0.2 Hi everyone, there is a small patch going live today that includes the fixes below. Fixes Improvement on Level Editor speed Fixed snake cam and shield pistol not syncing with remote players Fixed base soldier names for custom missions Fixed wrong help message on other players' guns Small fixes on pathfinding
Changelog v1.0.242016-05-16CTU v1.0.24 Level Editor v0.2 Hi everyone, there is a small patch going live today that includes the fixes below. Fixes Improvement on Level Editor speed Fixed snake cam and shield pistol not syncing with remote players Fixed base soldier names for custom missions Fixed wrong help message on other players' guns Small fixes on pathfinding
Changelog v1.0.23.12016-05-04CTU v1.0.23.1 Level editor v0.1.9 Hey everyone, a new update has just gone live. The full details are listed below. **NEW** - New fire mode (full auto, burst and single) - Press 'V' by default to change mode - New game options keybinding (fire mode) - New custom mission - You can now delete/reset your profiles if you want to - Civilians can now start surrendered on missions - More than 30 new props for level editor - Help interaction message on screen while on mission (only English for now) **FIXES** - Fixed dead officers count in online match - Fixed team leader selection for online custom maps - Fixed wrong items on hand when dead - Fixed s
Changelog v1.0.23.12016-05-04CTU v1.0.23.1 Level editor v0.1.9 Hey everyone, a new update has just gone live. The full details are listed below. **NEW** - New fire mode (full auto, burst and single) - Press 'V' by default to change mode - New game options keybinding (fire mode) - New custom mission - You can now delete/reset your profiles if you want to - Civilians can now start surrendered on missions - More than 30 new props for level editor - Help interaction message on screen while on mission (only English for now) **FIXES** - Fixed dead officers count in online match - Fixed team leader selection for online custom maps - Fixed wrong items on hand when dead - Fixed s
Changelog v1.0.222016-04-27CTU v1.0.22 Level editor v0.1.8 Hey everyone, a new update has just gone live today. Details are listed below. **CHANGES** - Gameplay: improved pathfinding for small passages - Gameplay: new dead camera system (player, team mates and online) - Gameplay: improved AI reaction timer and animations differences - Gameplay: improved AI aim and decision maker timer - Gameplay: improved AI shooting **FIXES** - Fixed level editor not been able to delete objects sometimes - Fixed players not been able to throw grenades or use snakecam while using shield - Fixed shield recharge bar effect
Changelog v1.0.222016-04-27CTU v1.0.22 Level editor v0.1.8 Hey everyone, a new update has just gone live today. Details are listed below. **CHANGES** - Gameplay: improved pathfinding for small passages - Gameplay: new dead camera system (player, team mates and online) - Gameplay: improved AI reaction timer and animations differences - Gameplay: improved AI aim and decision maker timer - Gameplay: improved AI shooting **FIXES** - Fixed level editor not been able to delete objects sometimes - Fixed players not been able to throw grenades or use snakecam while using shield - Fixed shield recharge bar effect
Release and Changelog v1.0.212016-04-23CTU v1.0.21 Level editor v0.1.7 Hello everyone, Thank you for your feedback since the launch of the game. We improved parts of the gameplay, as some players requested. This week we will bring more props to level editor and improve AI gameplay with your feedback. **CHANGES** - Gameplay: tutorial missions are now unlock from start. You can play them or start the first mission - Gameplay: increased "compliance" command distances - Gameplay: increased accuracy and skills of team mates AI - Gameplay: AI enemies sometimes could not open the door, now they have a bigger trigger for this - Gameplay: Improved head bobing - Gameplay: Changed footsteps
Release and Changelog v1.0.212016-04-23CTU v1.0.21 Level editor v0.1.7 Hello everyone, Thank you for your feedback since the launch of the game. We improved parts of the gameplay, as some players requested. This week we will bring more props to level editor and improve AI gameplay with your feedback. **CHANGES** - Gameplay: tutorial missions are now unlock from start. You can play them or start the first mission - Gameplay: increased "compliance" command distances - Gameplay: increased accuracy and skills of team mates AI - Gameplay: AI enemies sometimes could not open the door, now they have a bigger trigger for this - Gameplay: Improved head bobing - Gameplay: Changed footsteps
CTU - Slight delay To Time/ Map editor2016-04-22Hello everyone, While we were expecting to go live within the next hour, we had unfortunately come across a rather nasty bug that had progress stopping issues. I am working with the team to eliminate this issue, but unfortunately it has delayed the build by about seven hours. The game will still release later today and will include a feature that we have yet to talk about. A map editor will launch with the game later tonight and will be considered a beta. http://i.imgur.com/4PRk9Ed.jpg We apologize for the delay!
CTU - Slight delay To Time/ Map editor2016-04-22Hello everyone, While we were expecting to go live within the next hour, we had unfortunately come across a rather nasty bug that had progress stopping issues. I am working with the team to eliminate this issue, but unfortunately it has delayed the build by about seven hours. The game will still release later today and will include a feature that we have yet to talk about. A map editor will launch with the game later tonight and will be considered a beta. http://i.imgur.com/4PRk9Ed.jpg We apologize for the delay!
Multiplayer Testers Needed2016-04-05Hi everyone, We are approaching the release of CTU and would like to begin work on testing the servers ahead of launch. If you would like to enter and help us with online testing, please fill out the form in the link below: https://form.jotform.com/60883628464971 We will be contacting players soon! All the best, Chris
Multiplayer Testers Needed2016-04-05Hi everyone, We are approaching the release of CTU and would like to begin work on testing the servers ahead of launch. If you would like to enter and help us with online testing, please fill out the form in the link below: https://form.jotform.com/60883628464971 We will be contacting players soon! All the best, Chris
AI Team Mates - Equipment, Orders, And Head Camera2016-03-31Today I’d like to share some details on the AI of CTU. While the game does feature working online multiplayer for up to five players across all levels, some may enjoy playing the game offline with AI partners. As you start out, your counter terrorism unit can only afford one AI partner. But as you complete missions you will earn money which can be used to hire additional partners. You can customise the equipment of each AI partner, from choosing the primary weapon to choosing heavy armour and frag grenades. http://i.imgur.com/RxBsX9P.png While in a mission, you can issue a selection of orders to your team mates. These range from following, co
AI Team Mates - Equipment, Orders, And Head Camera2016-03-31Today I’d like to share some details on the AI of CTU. While the game does feature working online multiplayer for up to five players across all levels, some may enjoy playing the game offline with AI partners. As you start out, your counter terrorism unit can only afford one AI partner. But as you complete missions you will earn money which can be used to hire additional partners. You can customise the equipment of each AI partner, from choosing the primary weapon to choosing heavy armour and frag grenades. http://i.imgur.com/RxBsX9P.png While in a mission, you can issue a selection of orders to your team mates. These range from following, co