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Hijong Park's Defender Patrol — patch notes and updates

Hijong Park's Defender Patrol Steam game key art
Hijong Park's Defender Patrol official Steam game artwork

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
v2.54 Patch Note2026-08-16Fixed the UI being cropped in some resolutions including 1920×1200.
Low Level Hunters' Steam store page has opened!2026-04-05https://store.steampowered.com/app/3982150 We have opened the store page for Low Level Hunters! In order to prevent further confusions with 'Hijong Park's Defender Patrol', further development news about Low Level Hunters will now be uploaded there. I want to say thank you to everyone who had purchased the Supporter Edition of Defender Patrol, and I'll make sure to deliver a much improved sequel! — Hijong Park
Low Level Hunters News #4 - New Actors Coming In2026-03-31This post has been moved. You can read the full content at the link below: https://steamcommunity.com/games/3982150/announcements/detail/686378575516926274
Low Level Hunters News #3 - Camouflaged Social Collapse2026-02-22This post has been moved. You can read the full content at the link below: https://steamcommunity.com/games/3982150/announcements/detail/686378575516926272
Low Level Hunters News #2 - New Humans, New Skyboxes2026-01-20This post has been moved. You can read the full content at the link below: https://steamcommunity.com/games/3982150/announcements/detail/686378575516926270
Low Level Hunters News - The Snake is Coming!2025-12-23This post has been moved. You can read the full content at the link below: https://steamcommunity.com/games/3982150/announcements/detail/686378575516926268
v2.53 Patch Notes2025-11-09Shortly tapping 'Mouse free look' key toggles mouse free look mode. Added flatscreen Comm menu. It broadcasts what's shown on the COMM panel without needing to look down the panel, and allows to select one of 6 orders using COMM select keys. Changed Default keybind of 'Toggle Copilot sight control' to U. Tab is now used for opening COMM menu. Divided various AI commands to 'AI auto pilot commands' and 'AI crew commands' and 'COMM menu commands'.
About Meta Quest Standalone Port2025-11-08I had been receiving some requests for Meta Quest Standalone port of Defender Patrol. I never had any experience in developing a standalone VR, let alone an android app, but nonetheless I also thought it would be awesome to play in standalone headset and decided to give it a try in this week. Unfortunately, The porting attempt was not successful. The android devices were far more weaker than I expected. No matter how many features I strip down to make it work on weaker machines, the game was simply unplayable in Quest 2, and barely worked in Quest 3. It ran alright in completely empty maps, but once the engagement happens with any enemies, wh
v2.52 Patch Notes2025-11-08Added 'Recenter VR' keybind. Keybind settings are now saved in local files and can be shared with Steam Cloud(Supporter Edition only). As a trade-off, all the keybinds from the previous version no longer works. (Sorry!) Added some initial random aiming errors to low-tier units like infantries to reduce the chance of instant death in close range. The amount of error varies with AI skill levels. The player can no longer fly outside the island. Fixed softlock issue when the helicopter had ran out of fuel but landed safely with autorotation. Fixed overly exaggerated effective translational lift effect. when the helicopter flies in over 24 knots,
v2.51 Patch Notes2025-11-02Added Unbinded key warning in training when the important keys are unbinded. Reduced the Unit's turret rotation speeds to the more realistic level. Some updates in Polish translation.
Important Notice2025-11-01It had been over 2 years since I started working on this small flight sim. it was truely awesome to make my own dream game and share it with others in the community, and eventually make it to steam release! At this point, my dream of flying MD-500 defender in VR had now been accomplished and the project is far beyond my initial scope. But i do not want to just stay here forever. Now I want bigger choppers(e.g. AH-1 Cobra), better scenery, and some engaging campaigns with pilot career progression to fully utilize all the features I have created in "Hijong Park's Defender Patrol". Recent v2.5 'Last Service' patch was the final major update for
v2.5 Patch Notes2025-11-01Added custom mouse cursor. This mouse cursor can be used in VR mode, and It can also be controlled with joysticks via "Cursor Axis" and "Cursor Press 1". Added Unit inspection feature. By designating a target with TSU and pressing "Inspect designated unit", you can quickly access to the informations about the designated unit. Binded to I(i) by default. Added frame counter, which can be enabled with "Toggle frame counter". Binded to \(backslash) by default. Added a digital clock on the instrument panel telling the current time of the day. Added Cyclic and Collective position trimming feature in VR. By moving the levers around the collective or
Day One Patch Notes2025-10-25Added "Camera" tag in settings. Moved TrackIR enable option to "Camera" settings tag. Implemented different method for zooming Instead of the 3 stage zoom, it zooms gradually while holding down the button. Added Camera FOV zooming speed and max FOV slider. Added reset zoom keybind. Added 'Automatic cursor activation' option, which automatically activates interaction cursor when moving the cursor, and then deactivates when not moving it for 3 seconds. Mouse cyclic is disabled when this option is enabled. Added SNEB type 23 HEAT rocket for enemy SA-342L gazelles. Added Telson 12 and Telson 22 rocket pods for enemy SA-342L gazelles. Added dedica