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By Sword & Road — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Demo 1.0.12026-04-05Big update improving gameplay experience and adressing critical player feedback. New contentadded demo skirmish map - Four Rivals (1v1v1v1)New featuresslowmotion mode + hot key (spacebar)new node types - crossroads and construction sitenew type of path - connected only if player owns nodes on both sides (can be seen in Four Rivals skirmish map)if cut from supplies, units can starve on road, not just on nodesImplemented feedbackimproved selection click detectionadded fps cap option (default at 120fps)menu performance update (runs 2x faster)adaptive VSYNC as defaultready check at the start of the round - offers player to look around the level b