STEAMDATA.GG

Territorial Conquest — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Small Fix2026-10-15Minor changes were made to naval battles and trade routes.
Smoother Battles & Smarter Armies — Performance Update2026-10-15This update focuses on keeping your campaigns responsive as armies grow and wars spread across the map. Better performance in all three campaigns: Improvements across Medieval, Modern, and World War II, with the largest gains measured in crowded Medieval battles. Smoother large-scale warfare: Reduced processing overhead and memory allocations as more armies, fleets, and trade ships become active. More responsive armies: Improved nearby-enemy detection and combat targeting during busy battles. More reliable territorial conquest: Improved occupation updates so territorial painting keeps progressing during prolonged wars. Visual quality preserve
Coop Fix2026-10-11Small fix for co-op mode
Online Co-op Update2026-10-11Online co-op is now available for 2-4 players. Each player controls a separate country and can coordinate with friends against the AI. Create a lobby, select a scenario, choose your country, and invite friends through Steam. Co-op is available in all three scenarios: Medieval, World War II, and Modern. Included in this update Online co-op with separate countries for each player. New lobby menus with scenario artwork and country flags. Localized co-op menus in all supported languages. Cities contribute to income and army capacity, including cities captured during a campaign. Updated satellite imagery and terrain shading to give mountains more
Satellite World, Playable Tutorial & Naval Warfare2026-10-08A major new chapter for Territorial Conquest is here! Command your nation on a detailed satellite world map, learn the game through a dedicated playable tutorial, and take direct control of your fleets. This update brings new features and extensive improvements across the Modern, WWII, and Medieval campaigns. A real satellite world: Explore geographically aligned satellite imagery with expanded close-up coverage, improved zoom transitions, and local image caching. Map imagery is included with the game, so it does not need to download during play. Learn by playing: A separate tutorial scenario guides you through army control, recruitment, cons
Small visual fix2026-10-03Small visual fixes.
Small Update2026-10-03City Drift Fix: Resolved the issue where cities would shift position during gameplay. Dynamic Peace Negotiations: Gold no longer guarantees peace! The AI now evaluates power dynamics, war casualties, fatigue, trust, and shared interests before agreeing to terms. Streamlined AI Proposals: Incoming AI diplomacy offers now appear directly in an updated accept/reject window featuring country flags instead of plain text names. Dynamic Pacts & Betrayal: AI temporary agreements and pact-breaking mechanics have been refined; nations will now dissolve pacts when strategic interests change. Increased Army Capacity: Raised total army caps. Surplus garri
Save/Load System & Loading Screen Fix2026-10-03Hey everyone! A new small update is now live! Here is what’s new in this patch: 💾 New Features Save & Load System Added: Your progress is now saved manually so you can easily pick up right where you left off. 🛠️ Bug Fixes & Improvements Loading Screen Freeze Resolved: Fixed an issue where the game would get stuck or freeze on the loading screen upon startup on certain PC configurations. The game now launches much smoother and faster. Thank you all for reporting bugs and sharing your feedback. Enjoy playing!
The Grand Strategy Overhaul2026-10-01Welcome to The Grand Strategy Overhaul! Over the past months, I took all of your feedback and focused on a total rebuild of the game's core architecture. Instead of releasing temporary band-aid fixes, I took the time needed to deliver the deep, stable, and feature-rich grand strategy experience this game was meant to be. Today marks a massive milestone. Major systems have been rebuilt from the ground up to bring real strategic depth, dynamic economies, deeper diplomacy, historical era identity, and smooth performance across the board. Whether you are returning or stepping into the game for the first time, it is now in its strongest and most c
Small update2026-07-27The initial reminder message has been removed. The supply system is now optional. The date and time system has been added.
V 1.00.1 Full Release2026-03-28Patch Notes Optimized loading screens for smoother transitions and improved responsiveness. Improved the Trading Screen, with a more robust Global Market section and enhanced visual presentation. Updated the Policy Screen with better policy options and refined UI elements. Implemented various AI improvements for more consistent behavior. Added general performance optimizations across core gameplay systems. Improved UI responsiveness in several menus and panels. Reduced minor delays during screen and menu transitions. Applied visual polish to multiple interface elements. Improved background system stability and overall responsiveness. Fixed mi
Fix for the Game Crashing at Startup2026-03-26A minor fix in response to feedback that, although quite rare, the game crashes for some users after the intro.
Hotfix2026-03-16Crash after intro hotfix
Patch Notes2026-03-09Visual & UI Improvements Military & Management Funds: Fixed the flickering issue. WW2 Scene: Fixed a layering issue where the Trade Canvas was appearing behind the main canvas. Bug Fixes Fixed a bug where soldiers were missing their flags. Localization: Corrected a typo in the Diplomacy screen.
BIG PUSH COMING (0.9.5212)2026-03-07This update is a very small teaser before the upcoming full version release.• Map topology and boundary systems have been completely overhauled. Region conquests now feature physics-based, dynamic, and realistic new animations.• Artificial Intelligence (AI) navigation grids have been upgraded with geographical analysis. AI now makes smarter maneuvers by utilizing valleys, passes, and strategic routes instead of marching units straight over steep mountains.• The tactical camera system has been optimized to provide smoother and wider battlefield visibility. Additionally, the 'Advanced Unit Management System' has been deployed for highly detaile
Hotfix 12025-12-10Some minor issues that may have occurred after the update have been resolved.
First Major Update Is Live!2025-12-10Hello everyone! First of all, I’d like to apologize for the delay. It took a bit longer than planned, but I truly believe it was worth the wait. This first major update brings a large number of fixes along with many new features and improvements. 🔧 Fixes Previously unplayable countries have been fixed (such as Canada). An issue where some countries would start a civil war with garrison units at game start has been resolved. Fixed resources such as Gold, Copper, Iron, and Oil spawning on the sea. Tooltip text readability issues have been fixed; texts are now clearer and displayed in brighter colors. Pressing the Exit button during gameplay no
Territorial Conquest is Now Live!2025-11-26Territorial Conquest is now available on Steam!Take control of any nation and guide it through medieval times, World War II, or the modern era. Shape political policies, conquer cities and regions, engage in large-scale battles, and use espionage, sabotage, or even hacking to outsmart opponents. Trade resources, compete for seats in the parliament, poison wells, and climb development trees to expand your nation’s power. Every choice changes history, giving you total freedom to play your way.I will be closely watching the Steam forums and I am excited to hear all your suggestions.