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Fallen Sin — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update 1.22026-03-20Fallen Sin – Update 1.2Hello Sinners,Update 1.2 is here with several improvements to the overall gameplay experience, especially within the tutorial and UI.Changes & Improvements:Fixed dialogue issues in the tutorial for a smoother introduction to the gameAdded helpful signs throughout the tutorial to better guide playersThe tutorial is now a separate selection, allowing players to jump straight into Endless Mode without replaying itUpdated the health UI, making it clearer and easier to track your current healthLeveling up is now more noticeable, with a new visual particle effect, on-screen level-up text, and your current level displayedThank
Patch2026-03-19Fallen Sin – Patch UpdateHello Sinners,Thank you all for supporting and playing Fallen Sin—it truly means a lot to see you experiencing my first game.This update focuses on fixing a sound issue that was affecting the tutorial, where some players were unable to hear the music. That issue has now been fully resolved, so the tutorial experience should feel much more complete and immersive.In addition, the portal leading to Endless Mode has been updated to be much easier to spot, helping players find and jump into the action more smoothly.Thank you again for your continued support—I appreciate every single one of you.– Fallen Sin Dev
New Update2026-01-11UPDATE 1.2Quality Life. This new update introduces a tutorial that teaches you the basic controls for the game. This change comes from past beta experience; your feedback helped a lot. A new system has been added: an experience and level system. Now, players can strengthen their characters by killing sinners. The Sinner can also get stronger, alongside the player. UI and Enemies now have sounds. This update comes with a lot of added small features, like UI sounds and Enemy sound effects. This is just a small update. Thank you, Sinner, for playing, and thank you, beta tester, for all the feedback
Small Update2025-12-20Enemy ChangesThis Update is based on the latest small beta. Thank you to everyone who participated in the beta and provided valuable feedback. The Enemy does attack after it dies. And the enemy also doesn't spam attack, which results in the player taking no damage sometimes. New enemies are coming; let's welcome the goblin boss and the pumpkin, our new sinners.Player ChangesAnother change is for the player; you can no longer spam attacks, and you can no longer move and attack at the same timeThank you, everyone, for the feedback. New beta testing coming out soon, stay alert, sinners