STEAMDATA.GG

Void Miner — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Void Miner is Now Fully Released2026-08-09Void Miner has officially left Early Access and is now fully released.The game unfortunately didn’t find the audience I had hoped for, and I’ve decided this is the right point to consider development complete.Over the course of Early Access, I added new weapons, characters, special skills, chests, seasonal content, Void Cysts, and plenty of smaller improvements. The game is in a place where I’m comfortable calling it finished.Thank you to everyone who bought the game and spent some time in the Void.– Tom
Hotfix 0.3.22026-04-08Changes Fixed a character-related error during initial bootup.
Hotfix 0.3.12026-04-06Changes Changed 'left' to 'right' in How-To entry for Special Skills. Fixed an issue with character progress display.
Void Miner 0.3.0 – Void Warden2026-04-06Something stirs in the Void. Are you ready for what's to come? Void Miner 0.3.0 makes the game more active, more responsive, and more rewarding. New systems change how you play, both while idling and during active play. As long as characters remain to be unlocked, Void Cysts can emerge when you call the Eclipse. These encounters can span multiple runs. With new Special Skills, you’re no longer just buying upgrades. Each character has a unique ability that gives you a burst of power when used at the right moment. You can now choose between different characters, each with their own strengths. The Frog, your starting character, is a reliable all
Void Miner 0.2.0 – Love Thy Void2026-02-01Can you feel that? A faint flutter. The hint of sweetness drifting through the Void. Love is in the air. Update 0.2.0 kicks off seasonal content in Void Miner with Heartbloom, running throughout the entire month of February. After your first rebirth, chests will begin appearing in the void, offering new weapons, relics, and large crystal rewards to uncover between runs. During Heartbloom, chests have a chance to drop the newly added Love Heart weapon. This weapon spawns smaller hearts on impact, growing stronger as it spreads love through the Void. But the Void is vast and it's easy to get lost in. From your fourth session onward, Sparkflies
Hotfix 0.1.52026-01-22This hotfix visually overhauls the session clock, clearly separating playtime from the eclipse duration counter, in anticipation of future systems. Changes Moved the session clock from the bottom center to the top center of the screen. Playtime is now contained within a dedicated panel. During the eclipse, the clock visually changes to display the eclipse duration in seconds. Both playtime and the eclipse duration counter now include tooltips.
Hotfix 0.1.42026-01-15Fixed a brief visual flicker during the Rebirth menu.
Hotfix 0.1.32026-01-13Changes Added new Void Brightness setting (Under Display).
What’s next for Void Miner2026-01-13Void Miner is still early in development, and I’m actively iterating based on player feedback. Below is a short look at what I’m currently working toward. In development Chests & seasonal rewards New chest mechanics with seasonal variants and themed loot. First up: Valentine’s. New world event A major void event introducing new visuals and a powerful damage spike moment. Playable characters Character selection with distinct gameplay modifiers, adding more build variety and replayability. This roadmap covers the near future (weeks, not months). As Early Access continues, the void is planned to gradually become more dynamic, reactive, and alive
Hotfix 0.1.22026-01-12This hotfix focuses on improving build consistency and making Rainbow Ore encounters feel fairer and more reliable, especially during later sessions. Changes Increased rerolls Reroll counts for meta upgrades have been increased from 1–2–3 to 3–5–7. Rainbow Ores Lifetime increased by ~33% Spawn rate now increase at later sessions: Session 2: 1 in 4000 (unchanged) Session 4: 1 in 3500 Session 6+: 1 in 2500 Spawn rate pity scaling has been increased, primarily benefiting idle and semi-idle playstyles.
Hotfix 0.1.12026-01-10Improved stability when achievements update near session end.