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Bullet Meltdown — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
🎉 Thank You for 6,000 Wishlists!2026-11-02What an incredible milestone! I'm truly grateful to everyone who added my game to their wishlist, followed my development journey, shared it with others, and supported me along the way. Reaching 6,000 wishlists means so much to me. Seeing so many people excited about my game makes these final days before launch even more special. Just 7 days to go! I'm working hard to put the finishing touches on everything, and I can't wait for you to finally get your hands on the game. If you haven't wishlisted the game yet, there's still time! ❤️ Thank you for being part of this journey. I can't wait to see you at launch! See you in ONE WEEK!
Item Lock, Enemy Book, Item Book & MORE!2026-10-28Hey, we have a BIG changelog this time!New features:Added a highly requested feature: item locking in the shop! Added the Encyclopedia, featuring the Enemy Book, Item Book, and Tips section!The Enemy Book contains information about each enemy, including its threat level, stats, and a description of its special abilities.To unlock enemies in the Enemy Book, you first need to encounter them in-game. The Item Book lets you preview item cards for all the items you've unlocked. The Tips section lets you replay the Dog Tips you've already heard. You can only replay tips you've heard before. The game now tracks your records for coins collected, enem
Save scumming & cheats prevention dialogues2026-10-14Changelog:Added a new dialogue with the dog if you try to save-scum. Don't try to anger him, or you'll have a bad time!Added another special dialogue with the dog if you try to cheat your way to getting all 25 Golden Balls. It's pretty funny, and as a penalty, he deletes your save file!Fixed a bug where the game still considered a tile occupied when placing new structures or units on a tile where something had died during the previous wave.Made some other minor fixes and polish.
Tutorial hints & even more balance!2026-10-09Version 1.3.0.0 is out!Changelog:Added first-time explanations of game mechanics, with a dog explaining the main game features at key moments. This should make it much easier to understand how the game works!Rebalanced the waves to make the game less easy in areas with blue and green threat levels. The game should now be more challenging in both the early and late game.Changed how new areas are unlocked. After completing a blue threat level, you gain access to the blue threat level of the next area. This way, players won't feel like they're going backwards by having to complete a green threat level and then return to blue.Fixed an annoying bu
Farewell screen & more balance!2026-09-29Changelog:New farewell screen that lets you properly say goodbye to fallen companions. Get to know who you lost and who has defeated them.More balance: I lowered the chance of getting high-level weapons from shop companions, so players need to rely more on developed and armed units from the stash.Early threat levels on Freezer Edge and Hotplates have been slightly rebalanced to provide more of a challenge.Stay cheezy!
Bullet Meltdown Launches November 9!2026-09-07Bullet Meltdown, a blend of roguelite shooting and real-time tower defense, launches on Steam on November 9, 2026!Pulling the trigger is just the beginning. Experiment with outrageous weapon combinations and discover how different weapons and units work together to turn your wildest ideas into devastating firepower. Dodge, shoot, hire & level up your units, build structures and watch your army clash against crazy bosses.Take on five regions and multiple difficulty levels, with permanent progression to help you tackle the next challenge. Find your own way to dominate the whole G A M E!Wishlist Bullet Meltdown on Steam now! Get ready to let the
New area, 950+ weapons, specials and more!2026-07-20Hello there!Last Friday we published a new demo update packed with lots of fresh content!Changelog:A new area, Freezer Edge, is now fully available in the demo to better showcase the experience awaiting you in the full release. There you will encounter 3 new regular enemy types and 3 new bosses.3 new abilities are now available. After unlocking all 3 weapon slots, you gain access to:Dodge RollChronos (yes, it stops time!)Valor (a temporary companion boost)5 new weapon attributes and a new attribute-mixing system have been introduced. This means every weapon can now appear in the shop in 37 different variants! Altogether, the full game will fe
Bullet Meltdown 0.8.0.0 comes for Bullet Hell Festival and Steam Next Fest!2026-06-05Bullet Meltdown is hitting two major Steam festivals this June.From June 8–14, we're taking part in the Bullet Hell Festival, the perfect home for a game that throws dozens of unique enemy types, giant bosses at you every run. Right after that, from June 15–21, we'll be part of Steam Next Fest.To celebrate both events, we've updated the demo with a fresh build, polished, tighter, and better than before. We've also dropped a brand new trailer that shows off what full release of Bullet Meltdown is really about.If you haven't tried the demo yet, now's the time. Wishlist the game on Steam and join us for the ride.
Demo update 0.7.4.02026-04-26Hi players!Yesterday, demo version 0.7.4.0 went live. First, here’s the most important part — the changelog:Reworked the item randomization system and dynamic price adjustments. From the player’s perspective, the shop is now much less likely to offer items that are too expensive. It automatically balances based on your current funds and dynamic item pricing.Added new weapon showcase options (on the item card). Instead of 3 stages (early, mid, late), you now have buttons 1–5, with colors corresponding to enemy threat levels.Added new animations introducing spawned bosses, including a more cinematic intro at the beginning of each run.Added miss
Demo Version 0.7.2.0 is out!2026-03-11Hello there! Today I’m posting a small update for the game. The main new feature is that if you exit a run, the game crashes, or your power goes out, the game will now save your progress and resume from the start of the last played wave.This was necessary because it was too easy to lose your favorite units if you couldn’t finish a run.There are also some small interface fixes.Stay tuned for more!
Demo is out!2026-03-06The Bullet Meltdown Demo is now live! 🔥🧀Jump into chaotic bullet-heaven action, blast through waves of enemies, and test your survival skills. This is your first chance to experience the madness of Bullet Meltdown.Play the demo and let me know what you think!
Demo on the Horizon!2026-02-04The public demo of the game is coming soon! It will offer up to several hours of solid gameplay, and importantly progress made in the demo is planned to carry over to the full version of the game.Currently in development are, among others, the following features:Permanent upgrades to the character’s starting stats, unlocked with special orbs earned during gameplayProgression of special abilities that significantly impact playstyle, the demo will include the option to increase the number of weapons the player can carryFive difficulty levels for the zone, completing the zone and defeating the boss for the first time on a given difficulty level