SUKIMA: The Creeping Gap — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Ver. 1.0.5 Update (April 14, 2026) | 2026-04-14 | I made the following three main fixes:Fixed an issue where the game could become stuck in early stages if all gaps were not opening (within view / already open / memo displayed).Fixed an issue where objects inside would disappear if you interacted with one of a paired interactable (cabinet/curtain) while the other gap was closing.Improved the internal processing for selecting interactable objects. |
| Ver. 1.0.4 Update (March 31, 2026) | 2026-03-30 | To make the story easier to understand, I revised the content of the final stage. I also changed the requirements for achieving the True Ending, so I hope even those who have already cleared the game will enjoy it again. |
| Ver. 1.0.2 Update (March 28, 2026) | 2026-03-28 | Based on feedback, we made two main changes. - Added a UI indicating interactable targets when clicked. - Added a Casual Mode with reduced gap opening frequency for players who want to enjoy the atmosphere. |