STEAMYDATA

It's Chopping Time! — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
PATCH 1.0.4 - adding controller support & steamdeck 100% compatibility2026-10-14Hello there! I took quite a long time for this and I'm sorry, but I'm glad to bring this new big update to the table! \Adding controller support:The biggest amount of work for me here was definitely to be able to move inside the skill tree using a controller, and I'm really happy with how good it feels!You can now play the game from start to finish only using any controller or a Steamdeck.I've added (back from my previous games) the "Controller" submenu inside the pause menu, in which you can do a lot of cool stuff:like applying the deadzone you want to your joysticks (in case they are old you could experience joystick drifting otherwise).als
It's Chopping Time! plunge into An Event About Incrementals2026-10-08An Event About IncrementalsThese next 2 weeks (October 8, 10 AM PST to October 22, 10 AM PST) are meant for An Event About Incrementals, where many many wonderful incremental games are there for the taking, with a special discount of course! Check them all out here : https://store.steampowered.com/curator/46266096/sale/AnEventAboutIncrementals🌊Get It's Chopping Time! at -25% during An Event About Incrementals, from 8-22 October!🌊And if you're into shiny things as well, check out the gold edition also at -25% to twin it up!
5k Copies Sold + What's next? + What's now? Trading Cards! + and 194 CCU!!!2026-08-073 weeks have passed since the release of the game, last Friday 17th July, and today is a quadruple big news merged together:5k Copies SoldYou guys are amazing! All of you! When I pushed the release button 3 weeks ago, I would never have guessed that these numbers could be reached already! There is exactly 5002 copies sold as I'm writing this, so it did rise above 5k just a few moments ago today! Sitting at 84% positive reviews. A huge thank you to everyone for your support!What's next?I'm working on improving the user interface and especially adding the controller/gamepad support, that will be the big next update of the game. If you have sugg
PATCH 1.0.3 - adding manual window resize & minor visual leaderboard fix2026-07-22Hello, it's time for the first patch since the release. \Adding Manual window resize:I've added the manual window resize, so that you can change the game window size to the exact size you prefer.But you can still use the previous fixed system I had setup for the window resize if you prefer.And of course you can still play the game only in fullscreen if you prefer.Your move Yugi!Leaderboard visual fix 1.):Since my game's leaderboards reached a lot of players, and a huge thanks to you because that's awesome of course!!!BUT, it allowed me to discovered a tiny visual bug, that make some data not to be shown as expected:-> If you were in the top 3
100 PLAYERS AT THE SAME TIME!? THANK YOU SO MUCH!!!2026-07-19You guys are truly amazing and I'm so grateful to each and every one of you that played the game already this weekend!So between 14h and 16h UTC this saturday 18th July, there was exactly 100 concurrent players (100 at 14h, then 99 at 15h, and finally 99 at 16h, but still a hundred concurrent players!!!), all that within the first 48 hours after the launch!It's the first time for me that I have the chance to make a game that gather so many players, it's still hard for me to realize. And a bit more than 800 players have already bought and launched the game, I'm just speechless.I know the game is not perfect, I know I can still improve a lot as
And... it's launched! So now you can say it out loud: It's Chopping Time!2026-07-17Hi everyone,Finally It's Chopping Time!I can't wait to read your feedback & reviews, as right now I feel the game is in it's best state ever, but maybe you'll have fresh new ideas I didn't had for new secondary game modes, or fun stuff you'd love me to add, or maybe you'll just want to tell me you'll spend the rest of the year on my game while completely forgetting about the rest! God only knows!? Or you know!I'm starving to know what you think about it, and I wish I made things right so that it is not just a great game to play once, but an addictive one to play a lot!Let me know how you are getting on it!And happy chopping time!Alexandre :)
It's Chopping Time! Releases in less than 12 hours!2026-07-16Hello everyone! In less than 12 hours, It's Chopping Time! is going to releases! A huge thanks to everyone who's reading this final countdown message, and an even bigger thanks to everyone who played the demo, and a humongous thanks for those of you who wishlisted the game already! And if you didn't, you're welcome in as I don't plan to set any ceiling limits! Releases 17th July 9am UTC How long is the game? The main game mode: → hover to reveal the playtime spoiler: is about 5-6hours. (But you might get below 3-4 hours depending on the way you play the game). → 6 forces of nature to master, starting with the slowest and weakest ones, being t
Version 1.0.2 - hotfix: the earthquake level 10 is now working as expected.2026-07-08Hotfix: With the "PATCH VER. 1.0.1" I tweaked the earthquake to make it able to be summon without limit, but I missed one condition in the code, when you unlock the level 10: disabling the earthquake entirely, until you buy the earthquake from the ring of infinity post endgame. Now the earthquake level 10 works fine again. Damn me working at 2am with my eyes half close... Thank you for telling me @Flocc, much love to you!
PATCH VER. 1.0.1: Rebalancing the mid-game & improving the earthquake mechanic2026-07-07Hello, following the very first players feedbacks I just received, I've changed a few elements to improve the game experience overall: I've tweaked the earthquake so that it can now be summon infinitly at every level, but will give a tinier amount of time than before. This change is tiny, yet it feels way better that way. To keep chasing to activate the next earthquake. Also, I've rebalanced the price of the mid-game, meaning the branch of tornado & snowflake & beginning of lightning strikes, with tinier prices overall, to ensure a better and faster flow in the mid game, that was a bit too slow indeed as some player gave me as a feedback. I'v
🌊It's Chopping Time! is in the Tidal Splash Festival 2026 !🌊2026-07-06Hello, It's Chopping Time! is part of the Tidal Splash Festival this week! From 6-12 July, 2026! Make sure you have your safety buoy close, because it's going to be a huge tidal wave! Don't hesitate to try out the demo of the game on Steam: https://store.steampowered.com/app/4272390/Its_Chopping_Time_Demo/ Or wishlist the full game, coming really really soon, on the 17th July, 2026 morning! 🌊🌲🌳🌴
⚡Steam Next Fest It's Chopping Time! DEMO will thunderstruck again!⚡2026-06-15Hi! This week marks the Steam Next Fest, and it's the best time to finally unleash the powers of the god within you!⚡From this monday night 15th to next monday night 22nd, play the demo of It's Chopping Time! And summon the mighty lightning strikes like the god you are!
It's Chopping Time! - Gold Edition2026-05-30Hi there! Just to let you know that Steam validated my DLC, so now you can already wishlist the GOLD EDITION DLC of It's Chopping Time! as well as the game, check it out here: This DLC, called the 'GOLD EDITION' of the game is only cosmetic, and will allow you to change every element of my game It's Chopping Time! in pure gold, or most of the element there is. The UI as well as the forces of nature! Golden Lightning Strikes, Golden Tornadoes, Golden User Interface, Golden Mouse, well it's a GOLD EDITION so you can make the game shine even more! You can always set back to normal whenever you want, individually, all these elements if you prefer
The full game trailer is here!2026-05-25Hello everyone! I've just uploaded the full game trailer on Steam & Youtube! Finally revealing the ultimate powers that my game have! The encoding of the trailer was a bit tough as it is a bit blurry sometimes, especially after the screenshake in the late part of the trailer, but it's just the video encoding that is blurry, not the game! Play the demo till the full release of the game, in the second half of July 2026!This week I'll try to add the new screenshots as well as the DLC Supporter Pack if I can get it approved by Steam by then.I'm really excited to get your reaction to the huge amount of destruction my game has to offer! And yet, ev
Finally some good news!2026-05-13Hello everyone! I just wanted to take some time to give you more insight about how the development is going, and spoiler, it's going great so far! I still plan to release the game in July as my initial target was. So don't worry, everything is fine! And by the way, I plan to make a huge main game trailer+screenshot+DLC support pack annoucement in a month from now, so expect it mid June, and you'll get flushed out by the huge tidal wave in the trailer! So fasten your safety belt already!Because the demo has been really well received, and that it didn't got a single issue since a good month and nearly a half now, I didn't really thought about g
My new game It's Chopping Time! Demo is out! check it and play it if you want!2026-03-10Yeah-yeah-yeah, thunderstruck! After 4 months of hard work, here it is! My new indie game's demo is officially released on Steam! Please play It's Chopping Time! Demo and give me your feedback, as it's the best way for me to improve! https://store.steampowered.com/app/4272390/Its_Chopping_Time_Demo/ This is a 100% hand-drawn game by me! I'm really proud of the progress I've done since my last game, I bet you can tell it too! It's Chopping Time! Demo is a short incremental game about chopping down trees on a secluded island by using your mouse and the lightning strikes! In this demo you'll only have access to the lightning strikes, which are o