Planetary Inc. — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Update #2 - Some rebalancing | 2026-03-21 | Good afternoon, everyone! Some rebalancing and fixes for today: The skill tree was reorganized, and prestige upgrades now have proper values instead of everything costing one. Changed the key to advance dialogue from (A) to (SPACE) and added the text "PRESS (SPACE) TO CONTINUE". Based on some comments I received, some players didn’t understand how to skip the dialogue and got stuck, so this should make it clearer. I also have plans to improve how the player receives messages from The Boss. Adjusted HP and shield scaling for planets to slow down progression. Leveling up now requires fewer planets but grants fewer bonuses at the beginning. Any |
| Update #1 - Bug fixes | 2026-03-20 | Hello everybody, thanks to everyone who has wishlisted and played the game so far. I'm aware of some bugs, and I've been patching some things since launch day, but this is the first official patch notes. Fixed broken investments that wouldn't start when an efficiency buff was applied. Fixed damage bonus counting and some milestone progress. Fixed a money counting issue where the total displayed value was different from the green label. Adjustments to some info when resetting on prestige. Fixed some visual glitches with the health bar. Added a section in the settings to write a message and send feedback anonymously. Now the game mutes itself w |