Flaghead — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| New Drop Item: Weapon Case | 2026-10-10 | The new case is now enabled to be dropped on rare enemies you encounter throughout your runs. Dropped items can be traded up into higher tiers and will be tradable on steam market place on launch. Other than that, here's some BIG quality updates:You can see the current progress of each item, ultimate, and weapon quests to unlock.Shine VFX on mergeable items and the items that have the same trait you are running.Improved Boss healthbars; now show current hps.Rare bosses added: 5 more golem bosses, 10% chance to appear on cultic age boss phase.Added Duplicate card points, Ignore card points and POLYCHROME.A Whole bunch of small fixes. Now go br |
| Alpha Playtest LAUNCHED! | 2026-06-08 | Hey everyone!The first-ever Playtest for Flaghead is officially live on Steam!There'll be a lot of crazy stuff & bugs & balance issues, but it doesn't matter as long as you have fun playing Flaghead. I'll need a lot of feedback anyway, so Go Play! 💙 |
| Hello World! | 2026-05-15 | Hey everyone!Our store page for Flaghead is officially live on Steam! There are still things to be done with the game. I'm about 70% through the development, and things are getting exciting! But this moment feels huge. Until now, it was just me and the project, quietly moving forward. Now it’s out there, with a place of its own on Steam. 💙 |