Abyss Horde — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Optimization Update v1.2.6 | 2026-10-31 | 1.The game now remembers your last selected speed, so you no longer need to adjust it each match (it will still reset when you restart the game). 2.Improved the save system to better prevent accidental save file corruption. 3.Middle mouse button now opens the pause menu, making it easier to play with one hand. Thank you all for your feedback and support! |
| Optimization Update v1.2.5 | 2026-10-26 | 1.Improved Xbox controller handling, fixed an issue where the controller would become unresponsive and cause the game to crash in certain situations. 2.Improved level exit logic at high game speed, the game speed now automatically returns to normal after exiting a level. Thank you all for your feedback and support! |
| Optimization Update v1.2.4 | 2026-08-25 | Fixed the issue towers would delay attacking after loading a save in Endless Mode. Any suggestions or run into issues, feel free to reach out. Happy gaming! |
| Optimization Update v1.2.3 | 2026-08-12 | 1.3x speed is now available. Note: higher speeds may still cause lag, enable based on your situation. 2.Reduced the stat growth rate of monsters in the later stages of Endless Mode, making the difficulty curve smoother. 3.The unlock levels for Tier 2 and Tier 3 passive upgrades have been adjusted: Tier 2 from level 160 to 170, and Tier 3 from level 210 to 220, making the progression pace more balanced. 4.In the pause screen and results screen, you can now hover your mouse over a skill icon to view detailed information about that skill. 5.Skipping an upgrade now grants 20–40 purple gems as compensation. 6.Fixed various other minor issues. Feed |
| Optimization Update v1.2.2 | 2026-08-09 | 1.Added autosave feature for Endless Mode. Now, in Endless Mode, the game will automatically save every 20 waves. This allows you to pause anytime and continue your challenge later. 2.Optimized late-game performance in Endless Mode to reduce stuttering, resulting in a smoother combat experience. 3.Slightly reduced the drop rate of high-quality runes from Bosses to make the overall drop pacing more balanced. 4.Increased the range cap for skills and towers to 1900. Thanks for your feedback , I'll keep improving the game! Happy gaming! |
| Optimization Update v1.2.1 | 2026-08-08 | Monster Defense and Damage Calculation Optimization: Adjusted the defense damage reduction calculation. Now, even against high-defense monsters, your attacks will no longer experience a "cliff-like drop" to 1 damage. Combat feel is now more stable. Thanks for your feedback! I'll keep improving the game! |
| Version Update v1.2.0 - Rune Drops, Abyss VIII, and Leaderboards | 2026-08-07 | 1.Increased the base attack and base luck for most characters.2.Enhanced the damage of special skills and reworked the charge system to lower the activation threshold. Special skills are now easier to use, with a minimum charge cap of 10.3.Added 4 new talents to the skill tree, covering: Critical Rate, Attack Speed, Active Skill Cap, and Passive Skill Cap.4.Added a one-click reset function to the skill tree. Click the reset button to clear all skill levels, or right-click to lower a specific skill level individually. All operations fully refund the gold spent, making it easier to experiment with new builds.5.Bosses now drop runes, adding more |
| Optimization Update v1.1.0 | 2026-08-03 | 1.Adjusted the effect of Black Hole on Bosses: it can still effectively restrict Boss movement, but will no longer forcefully pull them to the center. 2.Reduced the initial Luck of Cleric from 66 to 50. Thanks for your feedback! I'll keep improving the game! |
| Optimization Update v1.0.9 | 2026-08-02 | 1.Added a damage ranking display for skills and towers in the pause menu. 2.Enhanced the "Law of Adversity" rune effect, increasing the damage bonus from 50% to 100%. 3.Fixed an issue where the rune shop could appear empty after switching maps. 4.Fixed a conflict between the rune shop interface and the upgrade interface that caused operation issues. Thanks for your feedback! I'll keep improving the game! |
| Optimization Update v1.0.7 | 2026-08-02 | 1.Fixed translation errors in some languages. 2.Added a save file safety mechanism: Saves are now written to a temporary file first, and only after successful write are they moved to the main save file. This effectively prevents save corruption caused by unexpected interruptions like power outages or crashes. Thanks for your feedback! I'll keep improving the game! |
| Optimization Update v1.0.5 | 2026-08-01 | 1.Fixed localization text errors and omissions in several languages. 2.Adjusted the boss spawn rhythm in Endless Mode, reduced the frequency of boss appearances in later waves to make the difficulty curve smoother. Thanks for the feedback! I'll keep improving the game! |
| Optimization Update v1.0.2 | 2026-08-01 | Here's what's new: 1. 2x speed is now unlocked by default: No need to clear maps first, it's available from the start. Just a heads-up: higher speeds might cause lag in later waves with lots of enemies and projectiles, so use it when it feels right. 2. Failure prompt improved: I've reworked the message you see when defeated. When your defenses fall, a pop-up will ask if you want to retry, hit confirm, and it'll load your last save and restart the current map from wave 1. 3. UI visual tweaks: Adjusted rune text colors to make them easier to read in-game. 4. Bug fix: Fixed an issue where Tornado could sometimes fly off-screen when cast. Thanks |
| Abyss Horde is now officially released. | 2026-07-31 | The day has finally come, thank you for waiting!Here are some things you might want to know:1. Demo save compatibilityThe full version includes major changes to the talent tree, level structure, and overall content scale. It differs significantly from the demo build, so old save data will not carry over. Thank you for your understanding.2. Full version content and difficulty tiersa. The full version features 6 map regions, 8 difficulty tiers, and 9 characters.b. Normal difficulty unlocks the first 3 regions. More maps become available as you increase the difficulty. Starting at Abyss 3, you will take on all 6 regions and gain access to Endles |