STEAMDATA.GG

A House Inside Me — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
A House Inside Me – Update 2.3.0 Now Live2026-05-04We’ve released Update 2.3.0 for A House Inside Me, focused on improving the overall experience and expanding accessibility.New Languages:Spanish (Spain) – Translation by Sara MegíasEuropean Portuguese – Translation by River Santiago (mxxnshqde)About Latin American Spanish: We’ve made "corrections" to the Latin American Spanish text, as some players interpreted intentional misspellings as mistakes. These were originally designed as part of the game’s lore, so we want to clarify that they were not oversights, but intentional narrative elements.Changes & Fixes:English text corrections (thanks to woot)Fixed collision between the table and ashtray
A House Inside Me 2.0 – Major Update Released!2026-04-07Big changes arrive to A House Inside Me!Full English corrections completedJapanese added (localized by Inu)Russian added (localized by Asper)Faster dialogue text speedIncreased text sizeRepositioned text box for better readabilityFull controller support (Steam Deck & DualShock)Credits updatedLocalized logo (JP, RU, ES, EN)Control UI added in ES, EN, JP, and RUNew language graphics on Steam page (JP & RU)Controller and Steam Deck UI integrationCollision adjustments
Major Update + Featured in Steam’s House & Home Festival!2026-04-03Hello! 🏠Being part of Steam’s House & Home Festival means a lot to us. Seeing the game among new releases and featured in an official Steam event is incredibly exciting… and reading your feedback means even more. Thank you so much ♥That’s exactly why we’re bringing you a major update based on your feedback:🎥 New ContentNew trailer available on Steam and social media:🎮 Gameplay ImprovementsPartial controller supportSteam Deck compatible (not officially verified yet due to text size and some audio issues)WASD movement addedImproved collision handling for smoother explorationAdjusted hitboxes for easier event triggering🛠️ Fixes & Adjustments