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MineSweeper.R — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
1.0.2 Update2026-03-26Content Update 1. Update Description: The description of Pure Mode, "Stepping on a mine will not fail," has been changed to "Stepping on a mine will fail if there is no fuse." Bug Fixes: 1. Fixed a bug where clicking the blank space multiple times would trigger numbers. 2. Fixed a bug where refreshes were not triggered in the order of skill slots. 3. Fixed a bug where number skill slots were not triggered in left-to-right order. 4. Fixed a bug where clicking the "OK" button to delete save data at the start of the game did not delete the battle save.
Version 1.0.1 Update Log2026-03-221. Limit the number of times you can buy gold coins with diamonds in-game to a maximum of 5.2. Change the color of the step count to orange, and change the color of skills related to steps to orange to distinguish them from the flag color.3. In Pure Mode, stepping on a mine will result in failure (after using up all fuses).4. Auto-synthesis is disabled by default; it can be changed to auto-synthesis in the settings.5. Added a mixed text and image description to the skill 3-choice interface, and the image can be overlaid with the mouse to view the detailed description.6. Increased the step requirement for Easy difficulty from 150 to 180.7. Add
0.0.9 Update2026-03-03Skill Minesweeper Demo Version 0.0.9 Update Content1. Beginner difficulty starts with 3 skill slots.2. Beginner difficulty starts with 1 wooden pickaxe.3. Added resolution and windowed mode options.4. Added animation effects during automatic merging.5. Automatically corrects marking errors, consuming coins regardless of whether there are errors.6. Automatic merging only merges skills in the inventory and skill slots, no longer affecting skills in the merging bar.7. Added description information for idle-time triggers (requires one click to generate the minefield before use).8. Added guidance to open the encyclopedia in the tutorial.9. Added b
0.0.8 Update2026-02-28Version 0.0.8 Update Notes:1. Skill descriptions have been split into trigger and effect parts.2. The color of the numbers after a minefield flips has been changed.3. Stepping on mines in Experimental Mode no longer results in failure or loss of steps.4. Added an in-game settings button.5. Added an automatic merging function for identical skills, which can be turned off in the settings interface.6. All skill slots are unlocked at the start of Experimental Mode.7. Marking mines is no longer possible when the remaining number of mines is 0.8. Increased the step limit for beginners from 100 to 999.9. The skill selection interface now allows acce
Update 0.0.72026-02-261. Increased diamond rewards for both clearing and failing levels.2. Reduced experience requirements for leveling up.3. Added double-click-related level upgrades.4. Added a quick check function for error markers.5. Fixed a bug causing leaderboard upload errors.6. Added a flag skill.
Update Log 0.0.32026-02-09New Content:1. Increased beginner difficulty: Clearing two minefields is sufficient to complete the level;2. Added a crafting recipe table to the encyclopedia;3. Added pre-crafting functionality to the crafting window, allowing players to preview the crafting result after placing materials;4. Added a zoom and drag function to minefields to prevent them from becoming too small;5. Opened Experimental Mode: Players can freely experiment with various skill combinations in Experimental Mode;Bug Fixes:1. Fixed a bug related to laser and lightning crafting;Experience Optimization:1. Optimized beginner tutorial: Added tutorials with save/load functio