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Tales of Bloomrise — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
A Special Note Regarding the Future of Bloomrise2026-09-05Hello everyone! We would like to take a moment to have an open conversation with our community and share an update regarding the future development of Bloomrise. Building this game and watching our village thrive alongside all of you has been an unforgettable journey. Every bug report, feature suggestion, feedback, and kind message across the forums helped shape this world into what it is today. The Road AheadWe have reached a key milestone in our studio's roadmap where we need to focus our energy and resources on brand-new projects and universes. As a result, Bloomrise will no longer receive major content updates moving forward. The game rem
Update 1.0.5.52026-08-26Patch Notes 1.0.5.5 Immersion, Environment & World Additions Birds Around the World: Birds now populate various areas across the map, making the scenery feel more alive! Rest on Benches: You can now sit on benches around Bloomrise to relax and recover stamina much faster. Road Polish: Paths and roads received new visual details to make wandering around town even cozier. Library Soda Machine: Added a functional soda machine inside the library!
Update 1.0.5.32026-08-14Patch Notes - The Windmill & Culinary Delights New Location: The Windmill & Crafting StationsThe Windmill: Added a new windmill area dedicated to processing stations and culinary crafting. New Artisan Stations: Access the Oven, Jam Barrel, and Oil Maker to process raw ingredients into artisan goods and delicious dishes! Farm Life & ForagingChickens Lay Eggs: Your chickens now actively lay fresh eggs for cooking and recipes! Animal Pen Visual Upgrade: Reworked the animal pen area for a prettier, more organic farm look. Collectible Coconuts: Tree coconuts are now collectible and ready for foraging and cooking. New Recipes & Flexible Ingredient
Update 1.0.5.22026-08-10Patch Notes 1.0.5.2 Visual & User Interface (UI) Updates New Loading Indicator: The scene loading indicator in the bottom-right corner has been reworked to match the game's aesthetic, now featuring growing flower animations! Toolbar Keybind Indicators: Added key numbers to toolbar slots to easily identify which key to press for quick actions. Slot Redesign: Updated the slot design for both the toolbar and inventory for a cleaner, polished look.
Update 1.0.5.12026-08-09Patch Notes 1.0.5.1 In-Game Map Update Updated Map Image: The in-game map graphic has been updated to its latest version, accurately displaying new areas and world details. Player Position Accuracy: Fixed player tracking on the map. Rayy's marker now precisely matches her real location in the world. NPC Tracking Fixes: Corrected NPC icon positioning on the map screen, fixing offset issues so you can easily pinpoint where everyone is.
Update 1.0.5.0 - Arcania & The Magic Tower2026-08-06Patch Notes - Arcania & The Magic Tower New Realm: Arcania & Magical WondersNew Map - Arcania: Step through the new Portal Tree and explore a mysterious magical dimension with exotic flora and purple grass! New NPC - Mabel Moonbrook: Meet the eccentric witch of Arcania! Featuring a fully detailed house interior and a set of new ingredient-hunting quests for brewing. Introductory Dialogues: Added custom storyline dialogues upon entering the magical realm for the first time. The Magic Tower, Alchemy & Item TweaksMagic Tower Renovation: You can now restore the ruined tower and unlock access to its brand-new interior! Brewing Cauldrons & Potions:
Update 1.0.4.62026-07-09Patch NotesNew Harvests & Cooking in BloomriseDynamic Ruby Cherries: Reworked berry bushes and fruit trees across the village! Fruits now grow, display, and drop individually from their exact branches. Striking trees or bushes will always trigger a satisfying physics and audio rustle feedback, even if they are currently out of fruit. Two New Recipes: Ruby Cherries can now be used to cook two brand-new recipes. Discover unique attribute buffs and energy recovery combinations at your cooking stations! Map Adjustments & Level DesignMax Relocation: Moved Max slightly away from the dungeon entrance. This fixes an annoying collision issue where his
Update 1.0.4.52026-07-07Patch Notes Interactivity & World EvolutionSoccer Ball Physics: Added an interactive soccer ball to the village! You and other entities can now kick it dynamically just by running into it, featuring complete sprite rotation and physics-based bouncing. Pushable Objects: The world feels more tangible. Certain environment objects now respond to physical collisions and can be pushed around. New Plants & Vegetation: Added new plant varieties and interactive leaf piles across the map that rustle, deform, and emit unique leaf particles when you walk through them.Interior Overhaul & UI FixesCozy Interiors: Reworked the inside of village houses to off
Update 1.0.4.42026-06-16Patch Notes Visual Effects & Immersion (Post-Processing)Motion Blur on Dash: Using your dash now triggers a dynamic motion blur effect, boosting the sensation of speed during dodges. Damage Feedback: Taking damage now triggers a brief chromatic distortion on the screen, making combat feel much more impactful. Accessibility Settings: We've added options to the settings menu allowing you to toggle these screen shakes and blur effects on or off at any time. Camera SystemCamera Movement: We’ve completely reworked how the camera tracks Rayy. It now behaves in a much tighter and smarter way, "predicting" the direction you are moving and slightly sh
Update 1.0.4.32026-06-08Patch Notes Inventory ManagementMax Stack Size Tweaks: Adjusted the maximum capacity per inventory slot to improve balance and organization: Food items: Max stack set to 32 units. Amulets: Max stack set to 12 units. Other items: Max stack set to 64 units. Gameplay BalancingFishing: Reduced the pulling strength of fish during the fishing minigame, making the activity more balanced and fluid. Enemies: Decreased the Orbinaut's movement speed to better tune the combat pacing. UI and Quality of Life (QoL)Click Responsiveness: Fine-tuned the cursor positioning to ensure clicks are significantly more accurate and responsive. Saving Indicator: Added
Update 1.0.4.22026-05-12Patch Notes: Puzzles and Performance New Dungeon Challenges New Puzzle Room: We've added a new type of challenge to the Infinite Dungeon! Upon entering this room, all exits will be sealed. To proceed, you'll need to use strategy and push boxes onto their respective pressure plates. Future of Dungeons: This is just the beginning! Upcoming updates will continue to focus on expanding the puzzle system, bringing new mechanics and riddles to test your skills. Fixes and Quality of Life Interaction: We've fixed and refined the interaction distance for objects and NPCs. Detection is now much more precise. Loading Optimization: Scene loading times hav
Update 1.0.4.12026-05-02Update Notes: UI FixesCrafting Bench: Fixed an offset issue where the crafting interface could appear misaligned during gameplay. The layout is now fixed and centered. Visual Polish and ConsistencyRayy's Chest: Updated the color palette for Rayy's personal chest. This change was necessary to ensure it remains visually unique and isn't confused with other special objects you will encounter deep within the dungeons in future updates.
Update 1.0.4.02026-04-30Patch Notes 1.0.4.0 Unified Controls and InteractionSmart Action: Left Click (Mouse) and the Confirm Button (Controller) have been unified for both attacking and interacting. If you click an interactable object (doors, shops, trash cans, flowers) while nearby, the action will target the object. If there is nothing to interact with at the click location, Rayy will use the item currently selected in the toolbar. Controller Adjustments: For controller players, the interaction reference is now based on Rayy's proximity. To pick a flower, simply stand near it and press the confirm button. Fixes and PerformanceController Movement: Fixed the issue w
Update 1.0.3.82026-04-27Fixed a cut in the dialog UI. Fixed an issue in text translation where quotation marks were being added incorrectly.
Update 1.0.3.72026-04-24Patch Notes New Combo System!Combo Tiers: Chain your hits to unlock cumulative bonuses: Tier 1: Increases Movement Speed by 20%. Tier 2: Increases Attack Damage by 20%. Tier 3: Increases Critical Hit Chance by 20%. Unstoppable: Upon reaching Tier 4, Rayy enters Unstoppable mode. In addition to all previous bonuses, you receive a 50% reduction in all damage taken. Maintaining Momentum: Destructible objects reset the combo timer, helping you keep your multiplier active between dungeon rooms. UI and Visual FeedbackCombo HUD: A brand-new dynamic interface with impact animations and colors that shift per Tier. Status Icons: Buff system in the corn
Update Atualização 1.0.3.52026-04-22Update Notes UI Overhaul Inventory: We have significantly improved the inventory interface. The layout has been reorganized to be more intuitive, making it easier to view and manage your items and equipment. https://i.imgur.com/a9ZlGso.png Dialogues: The dialogue interface has been enhanced to provide a cleaner and more pleasant reading experience, ensuring you don't miss any details of Bloomrise's story. https://i.imgur.com/33QqkBJ.png General Polish Adjustments to menu responsiveness for smoother navigation across all languages and screens. Visual improvements to icons and fonts for greater clarity.
Update 1.0.3.0: Dangers and Rewards2026-04-17Patch Notes 1.0.3.0: Dangers and Rewards New Dungeon Challenges Horde Rooms: We've added new floors where you must face intense waves of monsters. Defeat all enemies to unlock cash rewards and a chest filled with valuable items. Traps: Exploration is now more dangerous! Retractable spikes and moving saws have been scattered across various floors and dungeon rooms. Watch your step! Fixes and Localization Language System: We fixed a localization issue where some phrases could appear in a different language than the one selected. The experience is now much more consistent. General Polish: Minor performance tweaks to handle enemy density in horde
Update 1.0.2.12026-04-14Correction of the text localization system where it could appear in different languagesExtended day length from 10 minutes to 12 minutes
Update 1.0.2.02026-04-13Patch Notes 1.0.2.0: Performance and Visual Refinements 1 Visuals and Atmosphere The beach, sea, and lake have been drastically improved with much more detail and life. In-game sprites for Rayy, Victor, and Max have been fixed and updated. Water puddle reflections and dynamic light rays have been optimized for better performance. 2 Gameplay and Combat Speed: Player movement speed has been increased by 15% for smoother exploration. Responsiveness: Combat has been tuned to be drastically more responsive to player inputs. UI Scaling: Reduced the scale of all interfaces to take up less screen space. 3 New Features and Fixes New Death Screen: When
Lights, Camera, Action! 1.0.152026-04-09Patch Notes: Lights, Camera, Action! Enhanced Atmosphere ☀️ Sunny weather now features brand-new light rays (God Rays), adding an extra layer of beauty and immersion to the world of Bloomrise. Bushes have also received visual improvements. New NPC Portraits & Secret Code 🎨 All NPCs have received completely new artwork! For the nostalgic fans out there, we've added a secret: use the code LEGACYART in the menu to toggle between the current and classic art styles. Improved Navigation 📍 You can now see the location of NPCs directly on your map. No more running around blindly looking for someone in town! Quality of Life & Fixes 🛠️ Clock Pause:
Update 1.0.12: Explosions & Secrets2026-03-19Patch Notes: Explosions & Secrets New Item: Bomb :bomb: Destruction has arrived in Bloomrise! You can now craft Bombs at Rayy’s workbench or purchase them directly from the Blacksmith. Watch out: When placed, the impact area will be displayed. Make sure to run for cover so you don't go up in smoke along with the enemies! The explosion affects almost everything: enemies, ores, pots, grass, trees, crops, and the new secret passages. Secret Passages in Dungeons :bricks: The dungeons just got more mysterious. New rooms have been added where the path (even the one leading to the exit!) might be hidden behind a breakable wall. DeadEnd variations (t
Update 1.0.112026-03-13Patch Notes Village Bulletin Board: A new alert board has been added to help you locate features and secrets around Bloomrise. Keep an eye out for Lupi’s notes!NPC Task UI: Polished the NPC quest interface for better readability and a cleaner look. Interaction Indicators: Enhanced the visibility of floating interaction "blips" to make them easier to spot throughout the world.
Update 1.0.102026-03-12What’s New in Bloomrise New Fishing Minigame: A brand-new fishing mechanic has been added for a more engaging and cozy experience. Economy Tweak: Bait value increased from 5 to 10, and Amulets sell price buffed from 80 to 110. Improved Casting: Better direction and character alignment when casting your fishing rod. Map Optimization: Light performance polishes for a smoother stroll through the world. Hidden Treasures: Metal detector system improved. 5 daily objects will now be buried in random spots across the beach every day. Fresh Loot: New rewards added to buried treasures, including the mysterious Turbix! What's coming next? We're working
Update 1.0.092026-03-10Renewed Vigor: Rayy now starts recovering stamina faster (2s → 1s), allowing for more dashes and attack chains in quick succession.Survival Instinct: Monsters have become more predictable, but no less dangerous! You can now read their movements before they strike—keep a close eye on their visual cues to time your dodges.New Rumors: The village inhabitants have found their "voices." Stop by the village to hear what the NPCs have to say.Hungry Zombies: Watch out for the undead! They’ve learned some new tricks, and their grab attack has been overhauled.Wooden Axe: We’ve slightly reduced the attack range of the Wooden Axe to better align with its
Update 1.0.082026-03-09Improvements to the initial dialogue:Added new lines that start an initial task New initial task:A "tutorial" task where you receive 4 refined woods and need to buy 2 logs from the shop to create a wooden axe for Rayy (item will be kept in inventory). This will make it easier to understand the basic crafting and purchasing mechanics, as well as facilitate exploration with the new item. New alerts when starting a new task and completing the requirements of an existing task.Added new button to clear saved progressImproved initial language identification, now using the Steam language as the default. Fixed an issue with the animation when draggin
Update 1.0.072026-03-07Added a new tutorial mission to guide you through the initial mechanics.
Update 1.0.062026-03-06Added new music for the Bar, Ray's house, and the Beach.Fixed HUD responsiveness for ultrawide screens.
Update 1.0.052026-03-06Added message when approaching a closed shop, indicating opening hours.Improved loading between interiors.Improved tree generation.Text correction in the Adventurer's Guide.
Update 1.0.042026-03-05Fixed pumpkin item typeImproved positioning of dirt packs for grid layout, making alignment easierFixed issue displaying location names when clicking on the map
Update 1.0.032026-03-05Added Russian languageFixed death interface and other bugsNew credits screen in the settings menuFixed sleep animationImproved scene transitions