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DEBRISVERSE — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
v2.2.2 Patch Notes: Reduced stuttering during auto-saves2026-10-15The v2.2.2 update is now live. ImprovementsReduced Stuttering During Auto-Saves To mitigate screen stuttering that occurs during auto-saves when holding a large number of Cores, we have implemented the following optimizations: - Changed the auto-save interval from "every 5 depth" to "every 60 seconds." - Moved save data writing to a background process. - Reduced the overall file size of save data. ※Please note that this issue is not yet completely resolved. We will continue to review and improve the save system in future updates. AdjustmentsAdded Drop Item to Mega Debris Mega Debris will now drop a "Black Box" upon defeat.
v2.2.1 Patch Notes: Request Reward Carry-Over Fix for Post-ED7 Playthroughs2026-10-11The v2.2.1 update is now live. Bug FixesFixed Request Reward Carry-Over Issue on New Playthroughs Fixed an issue where, upon starting a new playthrough, Requests remained completed but the rewards disappeared. - Limiter Core: The amount for completed requests will be granted again every time you start a new playthrough. - Bomber Drone: Ownership status is now properly carried over to the next playthrough. Apology and CompensationCompensation for Lost Rewards As an apology to players who have already experienced a new playthrough, we will grant the following items once: - Limiter Core (amount for completed requests) - Bomber Drone (if the requ
Prestige System Revamp and Adjustments (v2.2.0)2026-10-07In v2.2.0, we primarily revamped the Prestige system and fixed various bugs. New Features & AdjustmentsAdded Components as Prestige Materials Components can now be used as input materials for Prestige Power. Adjustments to Component Drop Rates and Required Power Adjusted the drop amount per run to slightly increase based on the number of times you have Prestiged, and eased the growth rate of required Power (from 1.5x to 1.42x). ※Players who performed a Prestige prior to this update have been compensated with Components equivalent to the adjusted amount. Prestige Screen Usability Improvements Added "Materials" and "Components" sub-tabs, as wel
v2.1.2 Patch Notes: Encyclopedia Stock Display & QoL Improvements2026-10-03Thank you for playing! Today, we have released an update with the following improvements and adjustments to enhance your gaming experience. Improved Game Exit Procedure You can now exit the game directly from the system screen. Enhanced Encyclopedia Usability The detail screens for "Components" and "Materials" in the Encyclopedia now display the quantity you currently own. Title Text Adjustments We have revised the description text for certain story-related titles. Upcoming UpdatesWe are currently working on the following improvements and adjustments for future updates: Addition of Prestige Materials We plan to add "Components" to the materia
Patch v2.1.1: Core Enhancement Optimization & Bug Fixes2026-09-27Patch v2.1.1 is now live. we have implemented bug fixes and improvements primarily related to Cores. Bug FixesGuaranteed Transplant TicketFixed an issue where players couldn't select a specific slot when using a Core that has the same effect in multiple slots as the source material.You can now select individual slots, and the chosen slot's effect (including its exact numerical value) will be transferred exactly as is.Core Special Effect Values Displaying Too Many Decimal PlacesFixed an issue where numerical values in the list would sometimes display as long decimals like "23.400002%" when filtering Cores by Special Effect.This mainly occurred
New Codex Feature, Enhanced Core Filtering, and QoL Improvements (v2.1.0)2026-09-26Today, we have released Update v2.1.0. In this update, we have added the new "Codex" feature and quality-of-life (QoL) improvements for Core farming. Below are the details of the changes: New Features CodexAdded a "Codex" tab to the Stats screen (unlocks through progression).The Mega Debris and Component Codex can be viewed after reaching the endgame content.Added a "?" icon to the Signal Beacon on the pre-sortie screen. Click it to view the Mega Debris Codex. Core FilteringAdded a Special Effect filter to the Core List and Core Enhancement screens.Selecting a Special Effect automatically sorts the list so that the highest values appear first
Major Update Out Now! New End Content, Features & 10% Off2026-09-23Dear Players,Today, we have released the first major update for this title since its launch. This update introduces end-game content and new features, along with several system expansions. In conjunction with this release, we are holding a 10% off sale.The main additions in this update are as follows:1. End-Game Content: Special Isolation Ward Beta (Mega Debris Rush) We have implemented a high-difficulty end-game mode where multiple Mega Debris attack in continuous waves. This mode is unlocked by selecting "Continue" on the end card after reaching Ending No. 7.For those who have already reached Ending No. 7:If you have clear data saved after
Announcement: 10% Off Continuous Sale & Major Update Drops September 23!2026-09-17Thank you for your continued support of DEBRISVERSE!We’re thrilled to share the schedule for our upcoming back-to-back sales and our next major update. You can grab the game at a 10% discount for 15 continuous days during the dates below: ■ Sale Schedule\Starts: Wednesday, September 23, 2026, 10:00 AM (PDT)Ends: Thursday, October 1, 2026, 10:00 AM (PDT)\Starts: Thursday, October 1, 2026, 10:00 AM (PDT)Ends: Thursday, October 8, 2026, 10:00 AM (PDT) ■ Major Update PreviewA massive update is rolling out alongside the start of the sale! Stay tuned for full details and patch notes, which will be revealed on launch day.We can't wait for you to see
Patch v1.1.4: Early-Game Balance Adjustments2026-09-08Patch v1.1.4 is now live.This update introduces balance adjustments aimed at improving early-game pacing.■ Balance Adjustments・Increased Credit rewards for Player Ranks 10–20 (First Playthrough). *This change addresses progression bottlenecks in this rank tier to ensure a smoother transition to subsequent content.■ Other・This update will not affect existing save data. You can continue playing with your current save file.Thank you for your continued feedback and support.
v1.1.3 Patch Notes: Performance Optimization2026-08-29Performance ImprovementsOptimized rendering processes when destroying large quantities of debris, reducing client stutter and memory load.Reduced system resource usage during extended periods of automated idle gameplay.Decreased rendering load for the currency counter animation.Crash Resolution and Reporting GuidelinesAddressed a reported issue where the client would crash during extended idle states. Stability has been verified via a 6-hour continuous operation test post-patch.Should crashes persist in this version, please provide a report specifying the affected "Sector" and the approximate duration of idle time prior to the crash.Autosave
[Ends Aug 31] CBT Ongoing: New Stage & Rewards2026-08-28We are currently holding a Closed Beta Test (CBT) to adjust endgame content. The CBT is open for new participants until August 31, 23:00 (JST).■ RequirementsAs this CBT focuses on high-difficulty content, participants must meet all the following conditions:Achievement: Unlocked the "Ending #7" achievement.Progression: Possess save data capable of accessing the "Tox-Dens".Discord: Joined the official Discord server. ■ How to ParticipateJoin the official Discord server via the following link: https://discord.gg/uTf4uaXrx2Obtain a Steam Beta Access code from the designated channel.Refer to the instructions in the channel to opt into the beta bra
[CBT] Major Update Playtest: New Endgame & Level Cap2026-08-16We are holding a Closed Beta Test (CBT) for our upcoming major update currently in development.This update primarily focuses on adding high-difficulty endgame content designed for players who have already reached Ending #7. To help us fine-tune the game balance ahead of the official release, we would greatly appreciate your feedback.■ ScheduleFriday, August 21, 2026 – Monday, August 31, 2026The exact start and end times will be announced in advance on our official Discord server.Test content and schedule are subject to change without prior notice.■ RequirementsSince the purpose of this CBT is to test endgame content, participants must meet th
Tool Enhancement Screen Quality-of-Life Improvements (v1.1.2)2026-08-10Today, we have released Update v1.1.2. In this update, we have revamped the system and UI of the Tool Enhancement screen to improve user comfort. The details of the changes are as follows:Tool Enhancement Screen OverhaulAdded a "1 / +10 / MAX" bulk enhancement mode:1: Enhances by 1 level as usual.+10: Enhances instantly to the next multiple of 10 (Weapon unlock conditions occur every 10 levels, making it easier to reach your next milestone).MAX: Enhances instantly to the level cap or until you run out of funds.Clearer stat previews: Added a prediction display for stats (Power / Sub-stats) that will increase after an enhancement. Only the stat
Official Discord Launch & Sept. Update Early Access Info2026-08-05Dear Players,Thank you for always playing and supporting our game! 🚀 Free Major Update Coming in SeptemberWe are planning to release a free major update this September. This update will feature our new end-game content, "Mega Debris Rush," as well as a brand-new story that continues after the ending (with new puzzles to solve, of course!). We are currently working hard on development to ensure it's an exciting experience for everyone. 👾 Official Discord Server LaunchPrior to the official release of the major update, we plan to hold a "Closed Beta Test" where you can experience the new content early. In conjunction with this, we have officia
Patch Notes v1.1.12026-08-03Thank you for playing the game. Today, update (v1.1.1) has been released, including the following new feature and bug fix.■ New FeaturesAddition of "Mute in Background" setting A new option has been added to the Settings (Audio) screen. You can now automatically mute the game's sound while the window is inactive. (Note: The default setting is "OFF".)■ Bug FixesAddressed an issue where the title bar disappears in windowed mode Applied a fix for a problem where the title bar could hide at the top of the screen during windowed mode, preventing the window from being moved.Note: Since this issue could not be reproduced in the current development e
New Sector, Balance Adjustments & Developer Message (v1.1.0)2026-08-02Dear Players,Thank you so much for playing the game. The latest update patch has been released.In this update, we have added new late-game content and adjusted the game balance. ■ Addition of the New Sector: "Supercritical Sector"By acquiring specific skills, a new sector called the "Supercritical Sector" will be unlocked. This is a challenging area designed for players with a Missile Level of 50 or higher.Numerous medium and large debris will appear.HP and rewards are set higher than in existing sectors.Additionally, to help you progress more smoothly, we have reduced the number of materials required for certain skills. ■ Background of the U
"Auto-Skip Results" Improvements & Various Bug Fixes (v1.0.5)2026-08-01Thank you for always playing our game.Based on your valuable feedback, we have released an update (v1.0.5) to improve the "Auto-Skip Results" feature for a smoother gameplay experience, alongside several bug fixes.■ "Auto-Skip Results" Feature ImprovementsContinuous Operation: Changed the system so that gameplay progression is no longer interrupted when a Rank Up occurs during auto-extension.Upgrade Suspension & Batch Selection: Rank Up upgrade selections are now held in the background and can be executed all at once upon returning. If you load autosave data with pending upgrades, the upgrade selection will automatically trigger at the start
[Upcoming Update] "Auto-Skip Results" Improvements & Thank You for 10 Steam Revi2026-08-01Thank you very much for playing our game and for providing your valuable feedback.Based on your suggestions, we are currently working on improving the "Auto-Skip Results" feature to provide a more seamless gameplay experience.■ Upcoming ImprovementsPreviously, when "Auto-Skip Results" was turned ON, gameplay would halt whenever a Rank Up occurred. With the upcoming update, we are changing the system so that progression will no longer stop. Instead, Rank Up processing during idle play will be held in the background, allowing you to select all your upgrades at once upon returning.We will make another announcement along with the patch notes as s
Patch Notes (v1.0.4)2026-07-31Thank you for playing! Today, we have released update (v1.0.4) with the following bug fixes. \Fixed an issue where certain hidden achievements (purchase-related) were not unlocking even when the requirements were met.For save data that already possesses the target items due to the above issue, the corresponding achievements will now automatically unlock upon your next game load.Fixed an issue where the number of unlocked achievements in-game might not match the display on Steam, particularly with save data carried over from the demo version.\Players who have reached an ending other than "Ending No. 5" on their second playthrough or later are
[v1.0.3] Terminal UI Improvements & Bug Fixes2026-07-31Thank you for always playing our game. Today, an update has been released that includes the following bug fixes and new features.【Bug Fixes】Fixed an issue on the "Terminal" screen where commands and IDs were not recognized correctly if full-width spaces or full-width numbers were entered.Improved the display of usage examples for certain commands on the "Terminal" screen to make them easier to understand.【New Features】Added a "Button Operation Mode" to the "Terminal" screen, which eliminates the need for manual command input.This mode can be toggled ON/OFF.When toggled ON, you can execute the same actions using buttons and dialogs instead of
Adjustments to the Skill Tree Unlock Guidance & A Request from the Developer2026-07-30Dear players, thank you very much for playing this game.I would like to express my sincere gratitude as the developer to so many of you for playing the game right after release and for providing valuable feedback.Today, I would like to inform you about the adjustments made in the latest update.■ Regarding the Adjustments to the Skill Tree Unlock GuidanceAs mentioned on the store page, this game is themed around "meta-elements of uncovering a corporate conspiracy," featuring a game design where players access a hidden terminal by noticing anomalies such as screen noise and glitches.However, the in-game guidance for this meta-element was insuff
Patch Notes (v1.0.2)2026-07-30Thank you for playing! Today, we have released update (v1.0.2) with the following adjustments and bug fixes. \Adjusted the guidance for unlocking the Skill Tree to make it easier to understand. \Fixed text inconsistencies with the name of the "Illegally Modified Drone".Fixed an issue where defeating a "Large Debris" at the exact moment of a level-up would cause the level-up window to display in slow motion.
DEBRISVERSE Is Out Now! Plus, Endgame Content Teaser2026-07-29Today, DEBRISVERSE has officially launched. The grueling labor to repay your $100 million debt has begun. The story that uncovers the truth behind B.R.I.S. Corp. is now in your hands.■ Free Demo Update: Play Through the First EndingCoinciding with today's launch, we have massively expanded the playable scope of the demo. You can now play entirely for free up to the repayment of your $100 million debt (the first ending). Save data carries over seamlessly to the full version, so if you haven't started your shift yet, feel free to try it out.■ \ New Endgame Content: "Mega Debris Rush (Working Title)"Sometime in September 2026, we plan to impleme
Playtest Improvements: Massive Performance Optimization & Launching Tomorrow!2026-07-28Thank you for your feedback during the playtest! We received many reports regarding the game lagging in the late game. In response, we have implemented massive performance optimizations for the full release.Please note: These adjustments are NOT "nerfs" to improve performance. We did not lower your firepower or earning efficiency. By streamlining internal calculations and rendering, the game now runs smoothly even on standard laptops.Here are the main adjustments made to the tools: 1. Arm: Optimized Visibility & "Pull" EffectAdjustment: We reduced the visual frequency of overlapping shockwave effects when your attack speed increases.Result: T
Status of Current Feedback and Bug Reports2026-06-25Thank you very much for playing the playtest (demo) and sending us so much feedback via the questionnaire and discussion boards. We are gratefully reviewing all the feedback and bug reports we receive.Below is a summary of the main issues reported via the Google Form and our plans for addressing them. Please note that we are replying individually to the feedback posted on the discussion boards.■ Bugs Currently Under Investigation / Being FixedPerformance drops, stuttering, and crashes.Bug where the SE (Sound Effect) volume setting does not function correctly.Bug where the aiming cursor goes outside the screen boundaries.Bug regarding reaching
[Launching July 29] Debt is Just the Beginning: Sci-Fi Meta-Game DEBRISVERSE2026-06-24Sci-fi incremental meta-game DEBRISVERSE will launch on Steam on July 29, 2026. The game will be available for US$3.99, with a 10% launch discount for a limited time.Paying Off Your Debt Isn't the End. Uncover the Truth Beyond the First EndingDEBRISVERSE begins as a sci-fi incremental game where players work for the space development corporation B.R.I.S., destroying space debris to repay a massive $100 million debt. By continuing their daily work, players can eventually repay the debt and reach the first ending. However, this is only the beginning. What awaits even the company's most loyal employees is not freedom, but a vast conspiracy hidde
Demo and Playtest Update Notice2026-06-05The following fixes and adjustments have been made in this update:\Added the "Emergency Alert Button": A button that summons (or might summon) the B.R.I.S. mothership. *Please note: This button will not function without a true emergency and proper authorization.Enhanced Visual Effects: Added special presentation effects for the first playthrough on the Fragment screen.\Fixed specific behavioral issues under certain conditions.\Optimized Save Processing: Removed unnecessary folders (this will not affect your gameplay progress).
Demo Update Notice2026-05-30The following minor fixes and adjustments have been applied in this update:Patch NotesFixed an issue where the coin sound effect continued to play after the result screen was displayed.Adjusted game behavior under specific conditions.
Demo Update for Steam Next Fest, "1st Playthrough" Playtest & Streamer Campaign2026-05-26Today, we have released a major update to the demo version in preparation for Steam Next Fest. Additionally, we are pleased to announce that a playtest allowing gameplay up to the completion of the first playthrough, as well as a campaign for streamers, are currently underway. 1. Demo Major Update DetailsIn anticipation of Steam Next Fest, the following new features and improvements have been implemented: "0-Second" Special Ending: A unique ending that can be reached instantly under specific conditions has been added.New Major Boss "Mega Debris": A boss tied closely to the truth behind the story has been implemented (*Available for a limited
Announcement: DEBRISVERSE Public Playtest and Full Game Key Campaign Now Open2026-05-15We are pleased to announce that the public Playtest for our upcoming title, DEBRISVERSE, is now available on our Steam store page. Please click "Request Access" under the "Join the DEBRISVERSE Playtest" section to participate. Concurrently, we are launching a campaign offering a free Steam key for the full version to eligible creators who stream or post video content of the game. Campaign Overview This campaign aims to share the appeal of DEBRISVERSE with a broader audience. The currently available Playtest version features special content that allows players to reach the ending of the first playthrough—an area inaccessible in the standard de