Sylph — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Sylph Hotfix 1.3.3 | 2026-08-18 | -Changes to DirectInput initialization that was causing choppy mouse freelook when no device was connected. Please connect HOTAS before launching. |
| Sylph Hotfix 1.3.2 | 2026-08-15 | -Changes to Ship panel UI navigation input polling checks. Please bear with the multiple successive patches, update sizes are very small. Softmax Foundries is committed to improving the software. |
| Sylph Hotfix 1.3.1 | 2026-08-15 | -Rework of input handling for ship panel UI navigation. Improves consistency and responsiveness for both keyboard and HOTAS input. |
| Sylph Update 1.3 | 2026-08-06 | -Added native HOTAS support. Functions as a separate input layer from mouse and keyboard. Bindable in the \ menu. Proportional input for RCS maneuvering, and throttles are absolute position. Freelook, ship panels and menu UI navigation are bindable. Some ship functions can be mapped to dedicated buttons. -Added a screen-sampled reflective post processing effect-HUD menu has been merged into CONFIG in the \ Menu. Compass is now a screen overlay in TOOLS-Replaced RCS thruster diagram in the GPC panel with a scale diagram of actual ship geometry.-Removed LOGS from the DATA section of the \ menu.-Adjusted ship panel saturation so that settings ab |
| Sylph Update 1.2 | 2026-07-17 | Visual upgrades of the ship, ship panels, and celestial bodies-New fuel cell system as a power source. Replaces the MPS generator. Can be used during time skip-Changes to HIBERNATE menu to more clearly show requirements and state, and integration with the fuel cell system-Added cross-feed between APU and RCS tanks, and removed RCS external fill-Renamed EXTERNAL systems to AUXILIARY -Moved AUXILIARY to new overhead panel-Performance optimizations |
| Sylph Hotfix 1.1.0 | 2026-05-05 | -New rendering method for the ship cockpit panels. Fixes clipping and flickering. -Ship panels are now affected by global brightness and gamma settings in the C menu -Expanded ship panel settings in the ship config menu -Reduced APU fuel consumption under load |
| Sylph Hotfix 1.0.9 | 2026-04-30 | -The angle of the menu display can now be adjusted in the CONFIG menu. -Minor UI changes. -Hibernate menu now shows BLOCKED when Hibernate is not allowed because the projected battery state of charge is too low. |
| Sylph Hotfix 1.0.8 | 2026-04-13 | -Prograde, Retrograde, orbit normal, and orbit anti-normal now use velocity relative to the orbiting body instead of the parent body -In-game menu sizing and positioning changes to fix cut-off on different screen sizes -Tab key no longer unlocks mouse pointer -Minor UI changes -Cockpit panel selection using mouse is now enabled by default |
| Sylph Hotfix 1.0.7 | 2026-04-10 | -Ingame menu color theme change has been moved from HUD to CONFIG in the UTIL tab of the menu. Color theme is now saved and persists upon saving settings. -Cockpit panel selection for UI can now be done using the mouse and left-click. This works for all cockpit panels that have interaction on the panel itself. Default is off, this feature can be toggled on in the CONFIG menu. -Cockpit panel color selected from the cockpit CONFIG menu is now saved to save file and persists upon load. |
| Sylph Hotfix 1.0.6 | 2026-04-09 | -Fixed hidden achievement |
| Sylph Hotfix 1.0.5 | 2026-04-09 | -In-game menu offset scales more aggressively at small sizes -Autoscrolling for menu content |
| Sylph 1.0.4 Hotfix | 2026-04-09 | -In-game menu now uses relative sizing instead of fixed pixels. This fixes menu sizing on smaller screens. |
| Sylph 1.0.3 Hotfix | 2026-04-09 | -Engaging any autopilot now automatically engages the rotation null autopilot (KILLROT), which serves as rate damping for other autopilot modes. -Minor UI and menu changes. |
| Sylph 1.0.2 Hotfix | 2026-04-08 | -Changes to tutorial text on initialization |
| Sylph 1.0.1 Hotfix | 2026-04-08 | -Fixed tutorial text popup on initialization of new game |
| Sylph release | 2026-04-08 | I know many of you have been patiently waiting, but Sylph is releasing today. Thank you to everyone who playtested and supported this game. There will be content updates in the future. More details on that will follow in the coming weeks.I would love to hear any feedback, bug reports, suggestions, ideas, etc.Please join the discord server or the game's steam forums.Again, thank you to everyone! |