STEAMYDATA

HoloBall — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
HoloBall Multiplayer Beta is Live!2017-06-01After a long wait, HoloBall PvP is finally ready for beta testing! We're looking for people to help us test the beta over the next couple of days, and we will be going live to the public this weekend! If you're interested in joining the beta, and are able to put in some time testing: Download the latest steam build Please post any feedback here, on reddit or on our steam forums Thanks for your help, it's greatly appreciated! Multiplayer Features: Matches consist of 3 rounds, win 2 rounds to take the match First to 6 pts wins a round, but you must win by 2 You can adjust your "Evil AI" voice in the lobby (activate the checkbox to hear yourself
HoloBall Multiplayer Beta is Live!2017-06-01After a long wait, HoloBall PvP is finally ready for beta testing! We're looking for people to help us test the beta over the next couple of days, and we will be going live to the public this weekend! If you're interested in joining the beta, and are able to put in some time testing: Download the latest steam build Please post any feedback here, on reddit or on our steam forums Thanks for your help, it's greatly appreciated! Multiplayer Features: Matches consist of 3 rounds, win 2 rounds to take the match First to 6 pts wins a round, but you must win by 2 You can adjust your "Evil AI" voice in the lobby (activate the checkbox to hear yourself
Version 1.9.3: Full German Localization2017-05-01Germany was our most popular non-English territory, so we wanted to say thanks by giving you guys a fully localized version of the game. Just posting this because our audio files finally came in. Next update will be the multiplayer beta, we promise :)
Version 1.9.3: Full German Localization2017-05-01Germany was our most popular non-English territory, so we wanted to say thanks by giving you guys a fully localized version of the game. Just posting this because our audio files finally came in. Next update will be the multiplayer beta, we promise :)
Version 1.9.2: Japanese and Simplified Chinese localization2017-03-30We've posted a small update: * Added Simplified Chinese * Added Japanese (including audio!) * Upgraded to Unity 5.5.2p4 Coming soon will be German and Traditional Chinese. Regarding multiplayer, we know many of you are anxiously awaiting it. The beta is extremely closed to being finished, and we hope to release it sometime in April. Apologies for the long wait, it's close now, please stay tuned!
Version 1.9.2: Japanese and Simplified Chinese localization2017-03-30We've posted a small update: * Added Simplified Chinese * Added Japanese (including audio!) * Upgraded to Unity 5.5.2p4 Coming soon will be German and Traditional Chinese. Regarding multiplayer, we know many of you are anxiously awaiting it. The beta is extremely closed to being finished, and we hope to release it sometime in April. Apologies for the long wait, it's close now, please stay tuned!
#FREEKEYFRIDAY - Win a free copy of HoloBall by playing RAW DATA!2017-01-20Last week we teamed up with Survios to giveaway some Raw Data keys, and this week TreeFortress is going to return the favor! http://treefortress.com/shared/Photoshop_2017-01-20_10-24-25.png Here's how it works: Play Hard Point on Hard difficulty Beat TreeFortress' score of 115,900 and take a screenshot of your score. Tweet your screenshot to @Survios and @Tree_Fortress and tag it with #FreeKeyFriday. You are now entered for 1 of 5 free copies of HoloBall! Contest deadline is Monday, January 23th @ Midnight. Winners will be announced on Tuesday. Good luck!
#FREEKEYFRIDAY - Win a free copy of HoloBall by playing RAW DATA!2017-01-20Last week we teamed up with Survios to giveaway some Raw Data keys, and this week TreeFortress is going to return the favor! http://treefortress.com/shared/Photoshop_2017-01-20_10-24-25.png Here's how it works: Play Hard Point on Hard difficulty Beat TreeFortress' score of 115,900 and take a screenshot of your score. Tweet your screenshot to @Survios and @Tree_Fortress and tag it with #FreeKeyFriday. You are now entered for 1 of 5 free copies of HoloBall! Contest deadline is Monday, January 23th @ Midnight. Winners will be announced on Tuesday. Good luck!
"Beat the Dev's" to win a free copy of RAW DATA! #FREEKEYFRIDAY2017-01-13Happy Friday HoloBallers! We've got something pretty cool for you today. This week we've teamed up with the fine folks over at Survios for a free key giveaway featuring Raw Data and HoloBall! http://treefortress.com/shared/chrome_2017-01-13_13-04-34.png Here's how it works: Play Score Attack mode Beat Survios' score of 13,090 and take a screenshot of your score. Tweet your screenshot to @Survios and @Tree_Fortress and tag it with #FreeKeyFriday. You are now entered for 1 of 5 free copies of Raw Data! Contest deadline is Monday, January 16th @ Midnight. Winners will be announced on Tuesday. Good luck! Patch Notes Also included in this update a
"Beat the Dev's" to win a free copy of RAW DATA! #FREEKEYFRIDAY2017-01-13Happy Friday HoloBallers! We've got something pretty cool for you today. This week we've teamed up with the fine folks over at Survios for a free key giveaway featuring Raw Data and HoloBall! http://treefortress.com/shared/chrome_2017-01-13_13-04-34.png Here's how it works: Play Score Attack mode Beat Survios' score of 13,090 and take a screenshot of your score. Tweet your screenshot to @Survios and @Tree_Fortress and tag it with #FreeKeyFriday. You are now entered for 1 of 5 free copies of Raw Data! Contest deadline is Monday, January 16th @ Midnight. Winners will be announced on Tuesday. Good luck! Patch Notes Also included in this update a
Version 1.9: Tractor Beam, Arcade Mode, Better Haptics, Bug Fixes and more!2016-11-20Hey guys, it's been a long time since the last update. We've been hard at work on optimizing performance and adding multiplayer. The multiplayer beta is just around the corner, but in the meantime, please enjoy this new update that brings a lot of subtle improvements, big fixes and balancing tweaks. 1.9 CHANGELOG * Added: Enemy 'Charge Shot' * Added Render Scale to settings * Added "Trigger to Serve" * Added Tractor Beam (press trigger when you 'own' the ball) * Added: Arcade Mode * Added: RTS-style camera controls to Spectator Cams using game pad * Uodated: Better Performance * Updated: Switched from Daily leaderboard to Weekly * Updated: Re
Version 1.9: Tractor Beam, Arcade Mode, Better Haptics, Bug Fixes and more!2016-11-20Hey guys, it's been a long time since the last update. We've been hard at work on optimizing performance and adding multiplayer. The multiplayer beta is just around the corner, but in the meantime, please enjoy this new update that brings a lot of subtle improvements, big fixes and balancing tweaks. 1.9 CHANGELOG * Added: Enemy 'Charge Shot' * Added Render Scale to settings * Added "Trigger to Serve" * Added Tractor Beam (press trigger when you 'own' the ball) * Added: Arcade Mode * Added: RTS-style camera controls to Spectator Cams using game pad * Uodated: Better Performance * Updated: Switched from Daily leaderboard to Weekly * Updated: Re
Version 1.8 + Leaderboard Wipe2016-06-08This update contains a number of fixes and polish items. We're also re-setting the leaderboards now that the new game modes are finished and fully balanced. 1.8 * More consistent hit power * Fixed playspace rotation issues * Improved Haptics * Removed warning screen after 3 views * Re-balance Endurance for fun. * Added individual audio channels (fx, music, ai) * Fixed: Custom Matches no longer submit to easy leaderboard
Version 1.8 + Leaderboard Wipe2016-06-08This update contains a number of fixes and polish items. We're also re-setting the leaderboards now that the new game modes are finished and fully balanced. 1.8 * More consistent hit power * Fixed playspace rotation issues * Improved Haptics * Removed warning screen after 3 views * Re-balance Endurance for fun. * Added individual audio channels (fx, music, ai) * Fixed: Custom Matches no longer submit to easy leaderboard
Update v1.72016-06-05Apologies for the very buggy release last week, thanks to all the testers who reported bugs and helped us diagnose the issues. 1.7 * Changed: Reduced penalty for Dead Ball to 100pts * Fixed: Better shot aim for small rooms * Fixed: Distorted / muted music * Fixed: Broken menu interaction * Fixed: Music un-muting itself * Fixed: Ball exploding when close to own net * Fixed: Ball appearing to go through paddle, or change direction. * Fixed: Possible to trick AI by double-hitting ball on serve * Fixed: Custom Match - Points Per Round not working
Update v1.72016-06-05Apologies for the very buggy release last week, thanks to all the testers who reported bugs and helped us diagnose the issues. 1.7 * Changed: Reduced penalty for Dead Ball to 100pts * Fixed: Better shot aim for small rooms * Fixed: Distorted / muted music * Fixed: Broken menu interaction * Fixed: Music un-muting itself * Fixed: Ball exploding when close to own net * Fixed: Ball appearing to go through paddle, or change direction. * Fixed: Possible to trick AI by double-hitting ball on serve * Fixed: Custom Match - Points Per Round not working
Update #1.42016-05-31Sorry this update took so long, it started out as simply adding achievements and just grew and grew! In this version we totally overhauled the paddle physics, and put much more emphasis on your swing speed (no more wrist-flick garbage!). Due to the new physics, we had to completely re-balance all game modes, which was pretty scary considering the positive feedback we'd already received. Hopefully it's still as fun! Additionally, we weren't happy with the sweet spot implementation, it was way too easy to score with weak shots on your serve. Now, sweet spots are hidden when you're serving, and they only appear after the AI hits the ball. Proble
Update #1.42016-05-31Sorry this update took so long, it started out as simply adding achievements and just grew and grew! In this version we totally overhauled the paddle physics, and put much more emphasis on your swing speed (no more wrist-flick garbage!). Due to the new physics, we had to completely re-balance all game modes, which was pretty scary considering the positive feedback we'd already received. Hopefully it's still as fun! Additionally, we weren't happy with the sweet spot implementation, it was way too easy to score with weak shots on your serve. Now, sweet spots are hidden when you're serving, and they only appear after the AI hits the ball. Proble
Update #1: Spectator Mode & 2nd Screen Multiplayer2016-05-12First off, we wanted to say thanks for everyone for an amazing launch day! Sales exceeded our best expectations, and we're really proud that you all seem to be enjoying HoloBall so much! The first update is a small one, which restores Spectator Mode and 2nd Screen Asymetrical multiplayer. * Press to cycle available Spectator Cameras * Press to take control of the AI, once you take control of the AI, you can move him arround with * Press to return to the default first person cam. Coming in the next update: * Achievements * Settings Menu w/ Music Toggle * Selfie Mode!
Update #1.3 - Expert Mode!2016-04-29Another day, another update for all you HoloBall lovers out there. We've heard that the game is a little short, and not quite hard enough, so we've decided to add a 4th mode w/ leaderboard for you hardcores out there. Expert Mode is similar to Hard, but in a much smaller room, and the AI will not stop at the Sweetspots, so it's quite the challenge. We will keep an eye on the Leaderboards to see if maybe it's too hard, and please give us feedback in the forums. Other small fixes include: * Performance improvements * Fixed issue with AI repeating audio
Update #1.3 - Expert Mode!2016-04-29Another day, another update for all you HoloBall lovers out there. We've heard that the game is a little short, and not quite hard enough, so we've decided to add a 4th mode w/ leaderboard for you hardcores out there. Expert Mode is similar to Hard, but in a much smaller room, and the AI will not stop at the Sweetspots, so it's quite the challenge. We will keep an eye on the Leaderboards to see if maybe it's too hard, and please give us feedback in the forums. Other small fixes include: * Performance improvements * Fixed issue with AI repeating audio
Update #1.22016-04-28We've just uploaded a new build with a couple fixes: * Lowered Zen return speed * Easy Mode starts off slightly slower, ramps up more. * Fixed broken Zen Mode from update 1.1 Thanks to all the bug reporters who brought this to our attention!
Update #1.22016-04-28We've just uploaded a new build with a couple fixes: * Lowered Zen return speed * Easy Mode starts off slightly slower, ramps up more. * Fixed broken Zen Mode from update 1.1 Thanks to all the bug reporters who brought this to our attention!
Update #1.12016-04-27Hi guys, this is a fairly minor update with some game play tweaks: * Update Ball Physics to prevent slow spin shots into the corner. You need to actually hit the ball if you want to score! * Changed 2nd Player AI cam for a better point of view * Slightly reduced sweet-spot sizes in all modes.
Update #1.12016-04-27Hi guys, this is a fairly minor update with some game play tweaks: * Update Ball Physics to prevent slow spin shots into the corner. You need to actually hit the ball if you want to score! * Changed 2nd Player AI cam for a better point of view * Slightly reduced sweet-spot sizes in all modes.
Update #1: Spectator Mode & 2nd Screen Multiplayer2016-04-26First off, we wanted to say thanks for everyone for an amazing launch day! Sales exceeded our best expectations, and we're really proud that you all seem to be enjoying HoloBall so much! The first update is a small one, which restores Spectator Mode and 2nd Screen Asymetrical multiplayer. * Press to cycle available Spectator Cameras * Press to take control of the AI, once you take control of the AI, you can move him arround with * Press to return to the default first person cam. Coming in the next update: * Achievements * Settings Menu w/ Music Toggle * Selfie Mode!