Crownhold — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Crownhold 1.0.5 | 2026-08-28 | Endgame improvements: The 3 bastions in the final battle each offer a new upgrade (a new steward, more trade power or stone). Players can choose which one is destroyed/unlocked first during the battle. Make the Dominion tooltips more transparent: there are now infos like the needed damage to reach the next point and it also shows the progress to the next objective e.g. "Next: Bastion Assault — 40 Dominion: 8 Dominion remaining" Added an optional upgrade to "Reconstruct the Realm" that repairs all visible damages in the game after the final battle. Tooltip Changes: Tooltips now show an info if the bonus effect is multiplicative Many tooltips n |
| Bugfixes | 2026-08-23 | Bugfixes & Changes: - Fixed a progression bug in Ashford that used a hidden damage number intended for reruns that would cause the progression to get stuck - Fixed some sounds that were not respecting the SFX volume sliders and mute settings, especially in the last expansion - Seal progress bar at the Royal Court now shows "Seal available" instead of "100%" when full. - The panels for the finale now appear above all ingame panels but under UI like the pause menu - Fixed a bug that withholds gold prestige if the game was played during certain old patches that changed the progression. |
| Crownhold 1.0.4 | 2026-08-22 | First off, thank you. Crownhold is my first game, and seeing people actually playing and enjoying it means a lot. I know there are still rough edges, but I hope most of you are having a good time with it despite them.Due to the feedback I'm starting to overhaul the endgame to make it less dependent on Prestige, give more freedom how to complete it with different playstyles and improve the explanations so there is less confusion how to progress. This patch adds new visuals, a new leveling system for the endgame city and soldier upgrades that unlock based on the battle progression.More updates with additional unlocks and a couple of new systems |
| Game Finale improvements | 2026-08-21 | - Made the UI to trigger the finale appear above all other panels so they can't be covered under the combat panels by accident - Improved guidance during the finale with more hints, highlighting destructable areas and better feedback |
| Bugfixes & endgame improvements | 2026-08-19 | - Added a new Admirality upgrade that increases Dominion gain - Added hints how to unlock certain endgame upgrades in their tooltips - Added tooltip hints for catapult autofire - Fixed a bug that would not grant Amdirality bonus - Better Prestige progression tooltips - Fixed a bug that hides earned Prestige points before reaching Tier 5 |
| v1.0.2 | 2026-08-17 | - Fix missing gold prestige point - Make most monuments available from the start - Add clearer explanations to Vassal Doctrine tooltips and Royal City tooltips |
| v1.0.1 Hotfix | 2026-08-17 | - Fixed loading screen freezes that worked for players in testing branch - Fixed stalling decree timer when skipping a decree choice |
| v.1.0.1 - Add Option to deactivate scrolling backgrounds | 2026-08-17 | Adds a setting toggle to deactivate the parallax scrolling backgrounds in menus. Improve Loading stability. |
| Crownhold Demo v0.8.3 — What's New 👋 | 2026-06-22 | Hey, Tobias here!This update focuses on performance, stability, and making the game's systems easier to understand. Thanks for the bug reports... several of these fixes came directly from your feedback. In addition I'm also working on the sieges that comes later in the game - I plan to run a playtest in July and anyone interested will be able to join via an announcement on the Steam Page: Back to the patch: here's what changed in v0.8.3.Features & Improvements- Significant performance optimizations across the board- Major stability improvements, especially around Alt-Tabbing- UI overhaul... cleaner panels, improved theming- New splash screen |
| The Crownhold Demo is Now Live! 🏰 | 2026-06-15 | Hey everyone! 👋I'm super excited to share that the Crownhold demo is now publicly available on Steam! 🎉This is my first public demo and your feedback genuinely means a lot to me... bugs, balance issues, impressions, anything goes. Drop a comment here in the forum or leave a review on the store page!Thanks for the support and I hope you enjoy it! 🏰 |