Super Dungeon Tactics — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Update 1.3.1 !!! | 2017-09-20 | We are happy to show off our latest update for Super Dungeon Tactics! Update includes... Alienware AlienFX connection to improve game feedback and visual excitement Full Controller support Improved lighting and other visuals Minor big fixes NOTE: For existing players there was a change to the save data location. We will be updating the game to look in the older location but in the meantime you can change your save location from "Super Dungeon Tactics" to "SuperDungeonTactics" (spaces removed) - sorry about the hassle. Thanks, Dev Team |
| Update 1.3.1 !!! | 2017-09-20 | We are happy to show off our latest update for Super Dungeon Tactics! Update includes... Alienware AlienFX connection to improve game feedback and visual excitement Full Controller support Improved lighting and other visuals Minor big fixes NOTE: For existing players there was a change to the save data location. We will be updating the game to look in the older location but in the meantime you can change your save location from "Super Dungeon Tactics" to "SuperDungeonTactics" (spaces removed) - sorry about the hassle. Thanks, Dev Team |
| Coming Soon! Full Controller Support and More | 2017-06-23 | We are excited to be in final testing of full controller support for Super Dungeon Tactics. Release is planned for some time between June 28-30th. - Dev Team |
| Coming Soon! Full Controller Support and More | 2017-06-23 | We are excited to be in final testing of full controller support for Super Dungeon Tactics. Release is planned for some time between June 28-30th. - Dev Team |
| 1.3.0.d | 2017-05-27 | A few people where having an issue with the tutorials so the dev team found a solution and released a Hotfix 1.3.0d. Thanks for your patience and enjoy! - Dev Team |
| 1.3.0.d | 2017-05-27 | A few people where having an issue with the tutorials so the dev team found a solution and released a Hotfix 1.3.0d. Thanks for your patience and enjoy! - Dev Team |
| New Update 1.3.0c | 2017-05-26 | Hey we have been continuing to improve Super Dungeon Tactics. This update includes improved enemy squad mechanics, better UI, beta controller support, a new endless level and more... Features Update has been added to the Main Menu Gamepad Support (Beta) - Visit the Steam Discussion for details and to provide feedback Guildhall menus have more sounds and feedback now Consumables remain in Inventory when equipped, displays equipped symbol Backpacks and consumables can now be unequipped with right mouse button Guildhall locations now remain in the same order when navigating Glossary moved to top menu in Guild Hall Dice now move to either side of |
| New Update 1.3.0c | 2017-05-26 | Hey we have been continuing to improve Super Dungeon Tactics. This update includes improved enemy squad mechanics, better UI, beta controller support, a new endless level and more... Features Update has been added to the Main Menu Gamepad Support (Beta) - Visit the Steam Discussion for details and to provide feedback Guildhall menus have more sounds and feedback now Consumables remain in Inventory when equipped, displays equipped symbol Backpacks and consumables can now be unequipped with right mouse button Guildhall locations now remain in the same order when navigating Glossary moved to top menu in Guild Hall Dice now move to either side of |
| Update in the works! | 2017-04-05 | Hey we wanted to keep everyone in the loop on the next update for Super Dungeon Tactics! Here are some highlights: Controller Support - this is coming along great. Game feels fantastic in big picture mode. Alienware FX - We have been working with our friends at Alienware and will have visual enhancements for Alienware systems using the lights in a meaningful way. New levels - who doesn't want free content? Dice Tray - improved usability of dice tray Guild Hall - we are adding the "Hero Select Bar" to all screens and some other nice improvements and yes, some bug fixes :) Thanks everyone! Dev Team |
| Update in the works! | 2017-04-05 | Hey we wanted to keep everyone in the loop on the next update for Super Dungeon Tactics! Here are some highlights: Controller Support - this is coming along great. Game feels fantastic in big picture mode. Alienware FX - We have been working with our friends at Alienware and will have visual enhancements for Alienware systems using the lights in a meaningful way. New levels - who doesn't want free content? Dice Tray - improved usability of dice tray Guild Hall - we are adding the "Hero Select Bar" to all screens and some other nice improvements and yes, some bug fixes :) Thanks everyone! Dev Team |
| Update 1.2.3 New features and a few fixes | 2017-02-24 | Update 1.2.3 Hey everyone, here is another quick update with a few new features and a couple fixes. The 2 biggest ones are that Aggro is now on the card and all abilities descriptions are shown - including Magitize (Magic + Magnetize) - yes we meant to spell it that way :) Features: Aggro now appears on Hero cards Num Row keys can now be used to select Heroes Ability name now shows above the Hero when cycling actions Passive abilities on unit cards now have description tooltips Glossary visual update Players now retain all loot drops when Retreating from a quest for all difficulties (excluding Veteran and Extreme) Aiming directional attacks s |
| Update 1.2.3 New features and a few fixes | 2017-02-24 | Update 1.2.3 Hey everyone, here is another quick update with a few new features and a couple fixes. The 2 biggest ones are that Aggro is now on the card and all abilities descriptions are shown - including Magitize (Magic + Magnetize) - yes we meant to spell it that way :) Features: Aggro now appears on Hero cards Num Row keys can now be used to select Heroes Ability name now shows above the Hero when cycling actions Passive abilities on unit cards now have description tooltips Glossary visual update Players now retain all loot drops when Retreating from a quest for all difficulties (excluding Veteran and Extreme) Aiming directional attacks s |
| Update 1.2 is live! | 2017-02-16 | We have released our biggest update for Super Dungeon Tactics. Our team addressed as many suggestions as we could and added some additional new features and content. Highlights: 28 Achievements, 6 New Mini-Quests, End Encounter Stats, and a multitude of usability updates! Here is a detailed list of everything in the update: Features 28 Achievements Added 6 Mini-Quests Added Holy Intervention - Kobolds storm the Eternal Grounds, it seems they wish to be sent along the path of Light. Locked Up - Gather as much as you can but stay alive or you lose it all! Challenge - Crystal Death - Death Spectres, Dust Mages, and Dread Knights, oh my! The unde |
| Update 1.2 is live! | 2017-02-16 | We have released our biggest update for Super Dungeon Tactics. Our team addressed as many suggestions as we could and added some additional new features and content. Highlights: 28 Achievements, 6 New Mini-Quests, End Encounter Stats, and a multitude of usability updates! Here is a detailed list of everything in the update: Features 28 Achievements Added 6 Mini-Quests Added Holy Intervention - Kobolds storm the Eternal Grounds, it seems they wish to be sent along the path of Light. Locked Up - Gather as much as you can but stay alive or you lose it all! Challenge - Crystal Death - Death Spectres, Dust Mages, and Dread Knights, oh my! The unde |
| Coming Soon Update 1.2! | 2017-01-18 | We are finishing work on Update 1.2 for Super Dungeon Tactics. Here are a few highlights: - Achievements! - 6 new levels (during current campaign) - Guildhall combining "hero select" and "hero builder" - Encounter results stats and loot counts - All bugs in the "bug list" thread squashed - plus a few other things Thanks for your comments and suggestions - and for playing! Dev Team |
| Coming Soon Update 1.2! | 2017-01-18 | We are finishing work on Update 1.2 for Super Dungeon Tactics. Here are a few highlights: - Achievements! - 6 new levels (during current campaign) - Guildhall combining "hero select" and "hero builder" - Encounter results stats and loot counts - All bugs in the "bug list" thread squashed - plus a few other things Thanks for your comments and suggestions - and for playing! Dev Team |
| Update 1.1.1 | 2016-12-22 | The team has been working very hard to improve the game based on all the suggestions. Thanks for the suggestions - Enjoy! Features Options Menu Enemy Activation Speed Decrease turn time roughly 30% Sound Controls Camera Focus Auto-Confirm Toggle Available on all major screens New Input: Right-click Active Unit to show Unit Action Wheel Right-click a unit to select it WASD and arrow keys now move the camera Ability Descriptions rewritten Left-click on Interactable Object to Auto switch to Interact Mode Hero Cards are now a bit bigger and easier to read Active Unit Circles now brighter and more visible Guild Hall: New Items now indicated with t |
| Update 1.1.1 | 2016-12-22 | The team has been working very hard to improve the game based on all the suggestions. Thanks for the suggestions - Enjoy! Features Options Menu Enemy Activation Speed Decrease turn time roughly 30% Sound Controls Camera Focus Auto-Confirm Toggle Available on all major screens New Input: Right-click Active Unit to show Unit Action Wheel Right-click a unit to select it WASD and arrow keys now move the camera Ability Descriptions rewritten Left-click on Interactable Object to Auto switch to Interact Mode Hero Cards are now a bit bigger and easier to read Active Unit Circles now brighter and more visible Guild Hall: New Items now indicated with t |
| Trading Cards! | 2016-12-20 | Trading cards for Super Dungeon Tactics are now available! |
| Trading Cards! | 2016-12-20 | Trading cards for Super Dungeon Tactics are now available! |
| Congrats to Kelsuis | 2016-12-20 | Kelsius is the 1st player to finish Super Dungeon Tactics! Playtime was about 35 hours on Veteran. Nice Job! |
| Congrats to Kelsuis | 2016-12-20 | Kelsius is the 1st player to finish Super Dungeon Tactics! Playtime was about 35 hours on Veteran. Nice Job! |
| Patch 1.0.6 is live | 2016-12-18 | We have a patch for Super Dungeon Tactics with a few features and fixes. Please note that we have a update coming soon that address some of the larger suggestions. Patch 1.0.6 Notes Features and Changes: Automatically switch to Interact Mode when we click on an Interactable Object Added more starting hero positions to early levels and some bounties Updated audio import settings to reduce load times Bug Fixes: Fixed bug in tutorial causing game to break Fixed some inconsistencies in the story with which actors show up Fixed bounty missions: Ghostly Catch, Bottleneck, and Open Doors Fixed ready button bug Fixed bug allowing players to equip gre |
| Patch 1.0.6 is live | 2016-12-18 | We have a patch for Super Dungeon Tactics with a few features and fixes. Please note that we have a update coming soon that address some of the larger suggestions. Patch 1.0.6 Notes Features and Changes: Automatically switch to Interact Mode when we click on an Interactable Object Added more starting hero positions to early levels and some bounties Updated audio import settings to reduce load times Bug Fixes: Fixed bug in tutorial causing game to break Fixed some inconsistencies in the story with which actors show up Fixed bounty missions: Ghostly Catch, Bottleneck, and Open Doors Fixed ready button bug Fixed bug allowing players to equip gre |
| Thank you! | 2016-12-15 | Underbite is very committed to supporting the game and its users. We want to extend our thanks for playing Super Dungeon Tactics and also for all the feedback and suggestions. The team is already working on improving the game further. We will keep you posted on any news and updates! Dev Team |
| Thank you! | 2016-12-15 | Underbite is very committed to supporting the game and its users. We want to extend our thanks for playing Super Dungeon Tactics and also for all the feedback and suggestions. The team is already working on improving the game further. We will keep you posted on any news and updates! Dev Team |
| Release is at 5pm EST | 2016-12-14 | We wanted to let everyone know that we are releasing at 5pm EST today. We are offering a launch discount of 10% so it will be $17.99! |
| Release is at 5pm EST | 2016-12-14 | We wanted to let everyone know that we are releasing at 5pm EST today. We are offering a launch discount of 10% so it will be $17.99! |
| New Videos | 2016-12-13 | We have put together a few new videos on our YouTube channel. Dice in Super Dungeon Tactics https://youtu.be/gGnbG_v5DU8 Unique Quests in Super Dungeon Tactics https://youtu.be/x2JUpOdqLrg |
| New Videos | 2016-12-13 | We have put together a few new videos on our YouTube channel. Dice in Super Dungeon Tactics https://youtu.be/gGnbG_v5DU8 Unique Quests in Super Dungeon Tactics https://youtu.be/x2JUpOdqLrg |