Hiiro — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Massive Update | 2017-07-12 | Hey everyone! Real talk: Hiiro was originally made in an old-school version of GameMaker, and 8 years later, it shows. Lots of players have been reporting glitches with the save system, music system, and controller support, to name a few. That’s why I've spent the last month porting Hiiro into the newest version of GameMaker: Studio! This is a major update, and we are hoping it fixes essentially ALL of the issues that have have been reported over the last year, including glitches related to the save system, music system, game engine, controller support, and hopefully even those frustrating unexpected errors. Additionally, the game now include |
| Massive Update | 2017-07-12 | Hey everyone! Real talk: Hiiro was originally made in an old-school version of GameMaker, and 8 years later, it shows. Lots of players have been reporting glitches with the save system, music system, and controller support, to name a few. That’s why I've spent the last month porting Hiiro into the newest version of GameMaker: Studio! This is a major update, and we are hoping it fixes essentially ALL of the issues that have have been reported over the last year, including glitches related to the save system, music system, game engine, controller support, and hopefully even those frustrating unexpected errors. Additionally, the game now include |
| Game Controller Support Added | 2016-07-18 | You asked, we delivered! One borrowed controller, a couple days of programming, some testing, and a few bug-fixes later, and Hiiro now has full controller support! Controller support was implemented on and tested using an Xbox 360 gamepad. If you are using a keyboard, the game shouldn't change for you. If you have a controller plugged in, the game should now auto-detect it. Let us know if you find any issues or glitches with this. I'm super excited for those with controllers to try out the game. Now you can sit back and relax on your couch while playing. As it turns out, I actually prefer playing Hiiro with a controller instead of a keyboard! |
| Game Controller Support Added | 2016-07-18 | You asked, we delivered! One borrowed controller, a couple days of programming, some testing, and a few bug-fixes later, and Hiiro now has full controller support! Controller support was implemented on and tested using an Xbox 360 gamepad. If you are using a keyboard, the game shouldn't change for you. If you have a controller plugged in, the game should now auto-detect it. Let us know if you find any issues or glitches with this. I'm super excited for those with controllers to try out the game. Now you can sit back and relax on your couch while playing. As it turns out, I actually prefer playing Hiiro with a controller instead of a keyboard! |