Beltmon — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| MAJOR UPDATE #1 | 2026-10-15 | It has been exactly one month since BELTMON released on Steam Early Access. As promised the work continued without a break and I am proud to present the result of all my work! These changes will also be reflected in the Demo so that newcomers can have a proper idea of what the current state of the game is. As always I invite you to join the official BELTMON discord server: https://discord.gg/EUEVFCNzjm It would also be amazing if you'd follow beltmon.official on Instagram: https://www.instagram.com/beltmon.official/ This first major update includes a large list of changes, improvements, and upgrades. Here's the full list: - The story continue |
| UPDATE - Settings, Controls and Filters | 2026-09-22 | With today's update the following changes have been applied to improve accessibility and functionality based on player feedback.- Default keyboard controls changed to a modern style: Movement: WASD Interaction: SEND Back: X or Esc Menu: C or Esc Mount: SPACEBAR - Renamed and rearranged elements of the Options menu to be more organised and visually pleasing - Added Retro Filters such as Black & White and CRT mode, can be activated from the Options menu. - Reworked the Key customization system to avoid accidental softlocks. - Added the Soaring Wings Games logo to startup - Added "Press any button" screen at startup - Added Mouse control to the |
| Hotfix #1 | 2026-09-18 | The following has been changed with this update: - Introduction sequence spelling and formatting reworked - Controls tutorial added to the introduction sequence - Tray's Room has been slightly rearranged aesthetically and functionally - The delete save file key has been changed from Spacebar to R on keyboard in order to free the Spacebar for those who like to set it for other purposes. I will also take the chance to thank everyone who has purchased Beltmon so far! You are amazing and I invite you all to join our Discord community so you can give me lots of feedback and help me improve the game for you and everyone else. https://discord.gg/N9U |
| Early Access Release Date! | 2026-09-03 | After about 7 months of development, multiple mental breakdowns, a tired therapist and countless hours of pixel art making, music writing and recording, coding and testing and then fixing and testing and fixing and testing and fixing... you got the gist of it, BELTMON if finally releasing in Early Access for you all to destroy me in the reviews!YAAYYYY!From 15/09/2026 (or 09/15/2026 in freedom dates) Beltmon will be available for purchase from the Steam Store.My friends love it, so why wouldn't you?Also, a new trailer and a 1 hour gameplay showcase are now out on Youtube. |
| Beltmon Demo 0.2.0 UPDATE | 2026-06-29 | The free Demo has been updated to version 0.2.0 which includes a wide array of improvements andbug fixes! Not only!The Beltmon Demo now includes over TWICE the content as before allowing everyone to get abetter impression of what the full game will have to offer.And for those who make it far enough Lord Terfling awaits!Note:If you have played the demo before you should still be able to continue with your old save. However, due to experience and balance changes I recommend to restart your playthrough inorder to get the best experience. |