sphereFACE — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Update notes 2024: First patch in 4 years! | 2024-12-22 | This is the first maintenance patch in four years! SphereFACE was first released in 2015, and a lot has happened since that time. We're excited to take a trip down memory lane with you. While VoxelStorm no longer exists in its present guise, its spirit lives on in Armchair Software, started by the same founder. Most of VoxelStorm's old code has been released as open source (check out https://github.com/voxelStorm-Ltd/) and modernisations of these older projects are under way. The aim is to eventually release all VoxelStorm work as open source code for the benefit of the community! The changes to sphereFACE since the last patch have been fairl |
| sphereFACE Version 15.2.15674.86305 Released - plus leaderboards! | 2017-06-09 | New in this version: leaderboards for high scores, kills and planetary mass destroyed: http://steamcommunity.com/stats/485680/leaderboards/1992656 Improvements: New Steam API interaction layer Safe fallback that lets the game run even if no Steam dll is present Ship doesn't keep flying & shooting when the player wins the game Localisation improvements Improving robustness of memory layout for weapon levels Rendering announcements in front of everything else Added achievement for reading the help text Added "save-scum" detection and associated achievements Bug fixes: Fixed crash when unbinding XBox controller weapon switch button Correct achie |
| sphereFACE Version 15.2.15674.86305 Released - plus leaderboards! | 2017-06-09 | New in this version: leaderboards for high scores, kills and planetary mass destroyed: http://steamcommunity.com/stats/485680/leaderboards/1992656 Improvements: New Steam API interaction layer Safe fallback that lets the game run even if no Steam dll is present Ship doesn't keep flying & shooting when the player wins the game Localisation improvements Improving robustness of memory layout for weapon levels Rendering announcements in front of everything else Added achievement for reading the help text Added "save-scum" detection and associated achievements Bug fixes: Fixed crash when unbinding XBox controller weapon switch button Correct achie |
| sphereFACE Version 14.8.15194.83783 Released | 2017-06-01 | Improvements: Added menu option to invert camera y-axis (mouse invert) Made weapons and ships logs achievements easier to get Red ship fragments no longer destroy other red ships Red buildings are now affected by the singularityCANNON and rocket blasts Allow multiple high score achievements to be attained in the same run Allow red buildings to have a velocity Slow down accelerated camera movement at the midpoint of the death transition so you can read the stats even if you skipped the fadeout GivenSwarms random acceleration capacity so they don't bunch up as much Added savescumming detection and corresponding achievements Moved inventory desc |
| sphereFACE Version 14.8.15194.83783 Released | 2017-06-01 | Improvements: Added menu option to invert camera y-axis (mouse invert) Made weapons and ships logs achievements easier to get Red ship fragments no longer destroy other red ships Red buildings are now affected by the singularityCANNON and rocket blasts Allow multiple high score achievements to be attained in the same run Allow red buildings to have a velocity Slow down accelerated camera movement at the midpoint of the death transition so you can read the stats even if you skipped the fadeout GivenSwarms random acceleration capacity so they don't bunch up as much Added savescumming detection and corresponding achievements Moved inventory desc |